I'm not seeing much response from the Feral PVP side so i'll start with a wish-list:
- SR damge bonus made permanent, given haste/energy regen mechanic instead.
I loved the WOTLK gameplay - it was fun and challenging, but we're not in the same place anymore so I think it's silly to draw comparisons. I think the current effect of SR needs to be baked in to feral, made permanent. Right now it's really not hard to main the buff, but it makes for very boring gameplay.
However, we do need a CP dump. This has been mentioned before, but i'll say it again. SR as a spell could maybe function like a combination of slice and dice + recup (sans heal), albeit a weaker version. This way we have CP dump for PS procs while being useful, but not being disabled by not having it up.
- Cyclone castable in form for CC
I think bringing Hibernate as a CC is not a good option. Instead, allow cyclone be castable in forms (since we can glyph for longer range). PS should still be usable on healing touch, but if roots get taken away from PS procs that needs to be castable in form too. I wouldn't mind seeing Hibernate removed altogether.
- Mastery alternative
Someone suggested a change to mastery where for bleeds each point of mastery takes bleed damage off ticks and front-loads them. This is a very interesting idea that I'd like to see discussed. Alternatively what if the mastery acted like a better version of haste, increasing the frequency of bleed ticks per time frame?
- Combo point system on player
Combo points on the druid and not the target. This really needs to happen. Feral has a hard time with target swaps in pvp and this would go a long way towards helping that without being over the top.
Glyph of Cat form and/or Barkskin baked in
- I feel like these two glyphs are too mandatory. Either one (ideally both) should be made permanent.
- Bear form utility for Feral, and vice versa
We should have more Bear utility other than for a "MoU + healthstone and/or renewal" heal, which seems gimmicky and annoying to say the least because almost dead to 70%+ HP (numbers not confirmed) is excessive. I don't have any ideas here so suggestions welcome.
Thoughts?