All positional requirements removed
Would be nice but remove either Shred Or Mangle if that is the case. Ravage would need tweaked.
Weapons can no longer be swapped in combat.
The fire kitty in me says HECK No. The HOTW Progression user in me says HECK No.
Hibernate works on all enemy types but not players or player controlled creatures.
Could be an interesting change but meh.
Omen of clarity reduces energy cost of next ability by 50 instead of making it free.
Ravage no longer requires stealth. Increased energy cost to 60. Costs 15 less in stealth.
Change not needed.
Pounce no longer requires stealth, but has a 1 minute cooldown. Bleed component removed.
Leave pounce as is.
Prowl now increases the damage of your next ability by 30%.
No. Stealth on the pull for most bosses is more of a pain than an aid.
You generally don't use it outside of Berserk for PVE anyway-just remove positional requirement and give Mangle to bear.
Might of Ursoc removed.
No this is a major emergency survival CD.
Maim reworked - now reads: Deals y (+x%ap) damage to all enemies within 8 yards of the druid. Deals additional damage per combo point.
Haha-No, leave it a a PVP move.
Thrash damage reduced. Thrash now awards 1 combo point. Spreads rake to all targets affected.
Thrash is fine as is, that is broken.
Berserk now reduces energy cost by 40% (down from 50%) but increases damage of direct damage by 20%.
Berserk is Fine.
Mighty Bash removed
No. It's actually quiet useful.
Heart of the wild no longer increases stam, agility, and intellect by 6% at all times.
No. I'd like some flexibility in my talents and not just DoC spam.