Forgive me if this has been discussed, but I couldn't find anything on it by searching.
Is there a reason different classes get similar buffs at different levels? Is there a reason some classes get a better or more powerful version of a buff than another class does?
For example, Priests get Power Word:Fort at 22, and Locks get Dark Intent at 82. Fort gives 10% Stam, while Dark Intent gives both Stam and SP. Is there a reason this isn't regulated and both classes get a "fort" buff at lower levels, and then it gets more powerful with haste for *both* classes at higher?
Druids get Mark of the Wild at 62, Paladins get Blessing of Kings at 30, Monks get Legacy of the Emperor at 22. These are all the same buffs, why such a difference in levels?
Some classes require certain specs for their buffs, while others get them regardless...Ferals get crit at 46, while WW gets it at 81, while mages get Crit AND SP at 58.
I can understand class balancing and trying to make each class feel unique, but if they're all going to end up with them at the end anyway, why is there such a difference in levels? Why not normalize them and give the classes the buffs at the same levels?
Druids/Monks/Pallies give Stats/Crit
Priest/Locks give SP/Fort
Warriors/DK's/Rogues give ATK/Mastery
Mages/Shamans give Haste(Both SP and Physical)
This way, bringing certain classes is still necessary but it is no longer necessary to search for a specific spec.
This is all just idle thinking, btw. Please don't take me too seriously, I'm just legitimately curious and quite bored at work