Sadly, I probably would. I hate messing with professions, so I rarely bother with them. But for a small fee to max it out, I might get suckered in.
Sadly, I probably would. I hate messing with professions, so I rarely bother with them. But for a small fee to max it out, I might get suckered in.
Personally I wouldn't as I actually rather enjoy that part of professions, maybe a few particular levels whilst skilling up on some of them can be a pain, but I wouldn't be against them offering this as a service for those that dislike levelling proffs.
This prolly will never be implemented as i belive they are trying to do with all proffesion with what they did with mining/herbing in Mop and be able to level 1-675 or w/e new cap is all in the WoD zones. On a side note anyone complaining about them sellin lvl 90's or possiblity of proffesion in store, i would like to point out that it doesnt make it pay to win it just makes it pay to be convinent. By them selling 90s it doesnt give them an advantage when they purchase it, it merely just saves them XX hours which they might not want to put in. Once they hit 91 it would be no real diffrence from your 91 maybe just gear depending what they start with but im assuming 496ish gear as you can get that off timeless fairly easy and seem reasonable.
Well... it would really ruin the economy... just look at the low level mat cost.
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Homophobia is so gay.
Yes, and getting a prof to 600 in MoP does not automatically give you those items, (except things like the LW +500 to bracers that cost 1 eternium thread) you still need to farm/buy the mats. You still have to discover all of the useful recipes, and earn the rep to buy others. It still takes time in LW to get the hardened magnificent hides that are BoP, same with BS and tailoring.
600 skill in a prof does not mean I am uber. It means I spent' X'k gold on mats/'X' time farming mats and 'X' time crafting items to get to 600. Just like hitting level 90, professions START at 600. I use almost nothing from any crafting prof pre-max level. I make a few enhancement items for my alt's heirlooms, but most of the time they are not needed, and the gear it gets attached to is replaced in 2-3 levels.
Leveling professions today consists of 3 things:
Gold
Auction house
Mailbox
You aren't "playing the game" running from the ah to the mail box. And you aren't "playing the game" running your level 90 character through rfc for cloth.
If professions offered more than just minor boost in stats I would be against paying. I cant believe anyone would be against a profession boost considering what they are today. I would even pay $50 instead of breathing thorough my mouth "playing the game".
God no. This is as awful as purchasable level 90's-you're learning jack all. Besides, there are buffs like Working Overtime and power-leveling guides on the internet that teach you efficient methods of getting to max skill level. I'm also definitely against it for secondary professions as well.
Isn't it ironic how education is important, yet people forget all about it when they visit the internet?
Hell no. I rather actually play the game than to just buy my way into everything. It would be such a waste of money, for me at least.
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Blizzard's preferred customers: folks who will Pay (for the Game) and Pay (for the Expansion) and Pay (a monthly sub) for the 'privilege' of Paying more to avoid Playing the game.
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Then point out to Blizzard that their profession system is broken! Don't jump up and down with eagerness to give them more of your cash as a response for their failure with professions.
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For the love of God no, stop giving them idea's. There will hardly be any accomplishments left in this game if you'll be able to get a maxed up character and profession where other people have worked so hard for, and defeating bosses isn't the only sense of accomplishment you can get in this game. Stop encouraging Blizzard for this abomination of a F2P model
$10 just to get the skill capped? No. Besides, I already have 600/600 primary professions on all 11 90's, with all crafting professions covered, some multiple times over (3 alchemists, 2 LW'ers)
Now, if that $10 included all of the RECIPES from the respective profession, well then, that would make it more enticing.
Last edited by Deathgoose; 2014-02-08 at 03:06 PM.
I'd pay for patterns though, jewelcrafting is a pain to get all the patterns for...
Now that we know that it will cost $60 to buy a level 90, I would say the price should actually be increased to $15 to level a profession instead of the original $10 when I started this thread.
I would absolutely not buy it. I make profession alts for a reason (because I don't want to spend in game or real money on it when I don't have to!)
Retired WOW player
Currently Playing: Final Fantasy 14