I'm looking for a macro that targets enemy players as priority and when there are no enemy players around, it targets enemies.
I think I had something like this a while ago but can't figure it out how I made it.
Thanks
I'm looking for a macro that targets enemy players as priority and when there are no enemy players around, it targets enemies.
I think I had something like this a while ago but can't figure it out how I made it.
Thanks
Unless there's some weird way to take advantage of macro logic to do that, it's not possible. You can /targetenemyplayer or /targetenemy, but you can't do both, and there's no macro condition for having player "around".
Something like this should work:
Code:/targetenemy /targetenemyplayer