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I never said that HotS was cannon. I was merely pointing out to Fixx that he "classes" of those heroes already exist in WoW.
What did I tell you about responding to posts before reading the discussion?
Pot meet kettle...Actually, you're the one with little to no idea of what 'design space' is, with all the hypocrisy and semantics you keep using in favor of your ideas, and against other people's ideas.
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He's a demon in WoW. All things demon are attributed to the Warlock class, which is why they've received so much Illidan related stuff.
No no and no
stop making up shit
he was NEVER A WARLOCKFor that he was called Betrayer and was locked away for 10.000 years to Tyrande released him and set him loose in the world again.. There he gets the Skull of Guldan.. Story dont tell if it was Guldans skull or an artifact made by him, but it contains a lot of his memories.. it also cost him his soul and he gets "neither demon nor nightelf, but something more."
Yes, you did. Many times I told you that HotS is not connected in any in-game way to WoW, yet you kept saying that those two game are in-game connected to draw your Tinker idea from it. You need to start keeping your pseudo-facts straight, it's getting too easy to counter your 'facts' with your own, other 'facts'. Remember to re-read your older posts before you try to post more pseudo-facts.
What? I'm not one reaching to games and series unconnected to WoW to try to argue viability of my ideas.Pot meet kettle...
In your opinion.
So you're saying that there's no way blizzard art team can design a hammer tank that won't obstruct your view?not in conflict with MMORPG design (ie has no pathing blockers)
Metamorphosis is a Warlock ability.and he retains the identity of the Demon Hunter of Warcraft 3 without relying on abilities used by the Warlock, including a new Metamorphosis.
I'd love to see some evidence, since there's plenty examples of effects and abilities that emanate from the back of a character.The Tinker from Heroes faces the same problems as implementing characters like Kurdran or Mechatorque, who have designs that aren't fitting for a WoW class. Gazlowe's abilities in Heroes would be acceptable, but his 'look' is intrusive to MMORPG visual design.
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http://wowhead.com/npc=22917
Is Wowhead making shit up?
Heck, even HotS says that he's a demon.
Lore wise when he gets the Skull of Guldan.. Story dont tell if it was Guldans skull or an artifact made by him, but it contains a lot of his memories.. it also cost him his soul and he gets "neither demon nor nightelf, but something more."
You said^ that is made up shitAll things demon are attributed to the Warlock class, which is why they've received so much Illidan related stuff.
All things demon are attributed to the Warlock class are not from Illidan
Last edited by Hatecore; 2014-03-21 at 07:38 PM.
That's nice. Too bad Wowhead is a better authority than whatever site you pulled that from.
Which isn't what I said. I said that all things demon goes to Warlocks, and since Illidan is a demon, his abilities and attributes are pulled into the Warlock class by default.^ that is made up shit
All things demon are attributed to the Warlock class are not from Illidan
infact warlock lore.
The Council of the Black Harvest
The pages within contain the story of the six master warlock trainers who unlocked the secrets of the most destructive forces to ever threaten Azeroth.
This rare alliance resulted in the new magics which were unleashed to all Warlock sects after The Cataclysm.
In the wake of The Cataclysm, the rising tensions between The Horde and Alliance have driven the greatest heroes of Azeroth to train for war. Warriors have readied their war banners. The Death Knights of Acherus have learned to control the Undead and it is even said the mages are researching ways to undo time itself.
Word of these new threats compelled the Warlocks to action. Convening in shadows, a council of six fought about what must be done to ensure the supremacy of their order, after several nights of blame, bickering, and signed beareds, the human Warlock Kanrethad spoke out:
"The relentless darkness which bathed Azeroth has been pushed back. Cho'Gall is slain and the remnants of the Twilight's Hammer cult have been scattered. Ragnaros is defeated and his armies forced back into the Firelands. Deathwing lies torn apart and his twilight drakes obliterated. However, the powers they commanded are not so easily forgotten... powers untapped and ripe for the taking."
"In fact, among us now stands several who have faced their power firsthand." He said, pointing at a hooded figure across the room. A deep, sinister laugh echoed through the room as his hood burst into flames and burned away to reveal the orc enchanted, Ritssyn.
"It is true, pink skin, I was there when the Firelord was vanquished. The intensity of his flame was unlike anything you can imagine." the burning glow of Ritssyn's eyes cast eerie shadows over his burn-scarred face and thick-tusked grin.
"Untrue." spat a sharp, feminine voice, Shinfel. A Blood Elf adorned with sharp spikes of twilight elementium glared across the table, "Until you've been a prisoner within your own mind you know nothing of horror." Shinfel's blood had been corrupted during the fight with Cho'gall and her arms were now covered in black marks left behind by the corruption that had erupted from her skin. The experience had only served to increase the intensity of her sadism. Shinfel continued, "Even the Firelord's flames were overshadowed by the raw chaos unleashed by the Destroyer." She paused a moment and glanced to a Worgen who remained eerily silent. Zinnin had been present when Deathing was unmade and had not spoken a word since. Zinnin's eyes narrowed for a moment, then snarled at Ritssyn.
Kanrethad stood up from the table and took a deep breath. "This is exactly why we are here. I have no love for any of you, but we each bore witness to pieces of even greater power. Imagine - if we fused the molten fury of the Firelands with the unstoppable chaos of Deathwing, even the powers of the burning legion could not hold a candle to our flames!"
Ritssyn kicked his boots upon the table and snickered. "And just who would do this? You?" he spat. "I think not. You haven't been seen in battle since the siege of the Black Temple. If it weren't for having shared the secrets of Illidan's transformation with this council, I would kill you just for having the audacity of summoning me."
Kanrethad's lips pursed for a moment, but he relaxed and continued. "No, the scope of this task exceeds the capabilities of any single member here. I propose this council split into pairs. Ritssyn and Zinnin would lead a group into Sulfuras. Similarly, Shinfel and Zelfrax would hunt down the remaining members of the Twilight's Hammer cult and ... persuade them to share what they learned."
A pock-faced Gnome applauded with mirthful glee. Kanrethad continued, "then we return... one year from now and take the results of our expeditions back to our own sects. More powerful than we would have been alone."
Ritssyn frowned as he saw the greed drown out in the Human's words dance across the council's faces, "And what would keep us from simply killing our partner in their sleep once it was a success?"
Kanrethad's brow furrowed and he growled, "Which is why we swear that if any member of this council breaks the contract and fails to return or returns alone, the others shall strike them down and banish their soul forever. We either succeed together or die alone."
Ritssyn knew at that moment there was no turning back. To decline was to invite his own death, and Kanrethad had seen to that already. He could defeat the human singlehandedly, but against all five? No. Not now... but after learning the secrets of the destroyer that Zinnin held...
"Fine. I can play along with your fool's errand. But first I must know, where will you and that miserable forsaken Jubeka be going?"
"Me?" spoke Kanrethad with a wicked grin, "Why I'm returning... to Outland."
LoL!
Saying that a game is connected isn't the same thing as saying that the game is cannon lore. You understand that right?
Oh boy.....What? I'm not one reaching to games and series unconnected to WoW to try to argue viability of my ideas.
HotS is connected to WoW. How? It uses Warcraft characters, their themes, and their abilities. Just like Hearthstone is connected to WoW, the WoW comic book was connected to WoW, and the WoW TCG was connected to WoW.
None of them are lore.
WC3 try following the story
And all things tech go to engineering so the tinkers abilities are pulled into engineering by default.
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Can't wait for Blood elf Tyrande Whisperwind, Druid Illidan, Diablo, Lumber jack Uther, kerrigan to all be in wow
since hots = wow
I have. Doesn't change the fact that Illidan is a demon at Black Temple, which is why Warlocks got metamorphosis in the first place.
Then please link me to the Tinker's abilities within Engineering.And all things tech go to engineering so the tinkers abilities are pulled into engineering by default.
Nice straw man.Can't wait for Blood elf Tyrande Whisperwind, Druid Illidan, Diablo, Lumber jack Uther, kerrigan to all be in wow
since hots = wow
oh and from HOTS the "tinker"
"Time is money, friends", a saying all goblins live by and Gazlowe is no exception, or is he?
As a youngster, Gazlowe was a thief but managed to make enough coin through his adventures to start his own legitimate business. A business which boomed into one of the world’s most successful trading ports. Gazlowe manages the trading operations on Kalimdor in the town of Ratchet.
After the events of the Third War, Gazlowe was approached by Thrall to be the Chief Engineer in the building of Orgrimmar. He was tasked with finding a reliable water source in the dry, harsh climate of Durotar. Digging tunnels outside the city in search of an underground well, Gazlowe and his team ran into a den of kobolds, who flooded the tunnels and drove the goblin miners out. Gazlowe sent, not yet champion of the Horde, Rexxar to deal with the nuisance. Rexxar succeeded, and thus the glorious city of Orgrimmar had fresh water and plumbing.
Years and profits went on without much trouble. There was the occasional 99-Year Old Port stolen by Mad Magglish and pesky pirates to the south but nothing questing adventurers couldn't handle. It wasn't until upset fire elementals laid blaze to Orgrimmar that Gazlowe was again asked by Thrall to rebuild the city. Settling on a price, which was lowered several times, the former Warchief departed for Outland.
Following the death of the beloved Cairne Bloodhoof, the treacherous Grimtotem tribe rose up to take control of the tauren city, Thunder Bluff. Cairne's son, Baine, sent a trusted ally named Stormsong to ask Gazlowe for aid in their fight to take back the city. The plan called for outrageous amounts of explosives and weaponry, as well as zeppelins to transport troops. Demands were met and Gazlowe received an enormous sum of money and, very, very rare of a goblin, he gave most of it back as a gesture of respect to Cairne and his son. Gazlowe is keen to remain neutral for profits sake, but retains strong relations with the Horde.
Ok, then share your opinion with us. What of Illidan's abilities in HotS are more whymsical than the Gazzlowe hero unit?
We're saying there's no way Blizzard can design your 'mecha backpack' without severely obstructing player's view.So you're saying that there's no way blizzard art team can design a hammer tank that won't obstruct your view?
Dozens of pictures were posted here already. You apparently failed to see each and every one of them.I'd love to see some evidence, since there's plenty examples of effects and abilities that emanate from the back of a character.
I'm sorry, where does it say in that link that he's a demon? All I see is that he's a 'boss'. Care to show us where he's called a 'demon', please?[url]http://wowhead.com/npc=22917[url]
Is Wowhead making shit up?
Heck, even HotS says that he's a demon.
No,Lore wise they stole the spell, the same with spells from fire lands, bot, DS etc.Ritssyn kicked his boots upon the table and snickered. "And just who would do this? You?" he spat. "I think not. You haven't been seen in battle since the siege of the Black Temple. If it weren't for having shared the secrets of Illidan's transformation with this council, I would kill you just for having the audacity of summoning me."
http://www.wowhead.com/spell=3955
http://www.wowhead.com/item=77530
http://www.wowhead.com/item=95416
http://www.wowhead.com/search?q=tinker%27s+gear
http://www.wowhead.com/item=77589
http://www.mmo-champion.com/threads/...1#post25971370
Do you know what a straw man is? You said HOTS was cannon to wow. I proved how it was not
Yes, it is. Otherwise we can say that 'Yogi the Bear' cartoons are connected to WoW because it has humans and talking bears.
It is not. It draws inspiration and some of their characters from WoW, just like Hearthstone draws inpiration from WoW, but they're not in-game connected. At all.Oh boy.....
HotS is connected to WoW. How? It uses Warcraft characters, their themes, and their abilities. Just like Hearthstone is connected to WoW, the WoW comic book was connected to WoW, and the WoW TCG was connected to WoW.
None of them are lore.
^this
hell
Heroes of the Storm starts off with a light-hearted tone and never lets up. The story begins with StarCraft hero Jim Raynor getting sucked up into the "Nexus," where he's introduced to Warcraft's Uther the Lightbringer. After a few "Nexus? What is this a Protoss joint?" jokes, Uther shows Raynor the ropes of how to move in a MOBA, point-and-click style.
What I love most about the tutorial is that it's perfectly paced, and doesn't let up on the corny jokes. "Diablo, we've been over this a million times. You can't taste fear!" Slowly but surely you'll learn how to use each of your hero powers (more on that later), as well as the concept of cores, towers, and minions. Just like any standard MOBA there are three lanes, with "checkpoints" of towers and gates to clear out, with waves of minions pouring through each lane to destroy and push. The beauty of Storm's formula though is that it trims out a lot of the fat in favor of a more action-oriented experience.
after playing WC3 last night. yeah tinkers wouldnt work in WoW. maybe as NPCs but not as a class.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor