That is because he was talking about micro-transactions as a whole.
They had server transfers at the time that had many drawbacks it was not until a year later that pets and mounts were introduced but you are correct Pardo was being a bare faced liar.
I have quoted the whole question and answer several times and I even wrote what he said in the first sentence that you are getting so hung up on so I have not left it out. Yes it does set the tone on the rest of the answer in so much as they do not like micro-transactions.
What? You are not making sense. I think the problem is you do not fully understand what you read.
None of what you have written contradicts what I wrote. I guess we can this to yet another thing you don't understand.
What has who produced the TCG got to do with anything?
And? What is your point? You wrote the rather moronic statement "But I bet you claim the XP potion sold in China is a micro transaction, and not something to be dismissed." which had nothing to do with anything I had said. Apparently the experience potion is being sold in Korea, Blizzard operate WOW in Korea and Taiwan. Eh? Well that makes no sense and is not what I said.
So what was the point of linking it then? I have explained over and over again what I was talking about when I mentioned imaginary people and it has nothing to what you have written. Why do you keep mentioning it?
You called me out for something that had nothing to do with what I had written and I am not going to explain what I was talking about to you again, if you've not got it after the first five or six times I can't see any further attempts to explain it to you will be any more successful. I can only guess that you are replying to things you have imagined I have written.
I think when someone describes something as a betrayal of their customers it is clear that are not talking about them in a positive light.
Yes, as you keep saying so we have established that Blizzard have not changed their minds and he must have been lying?
Yeah of course it is much more likely that he was answering another question to the one he was asked and the answer he gave meant something completely different from the words he used.
Its funny, other companies (EA) insist they arent P2W either.
Crazy how players realize they are wrong
No it doesn't. Pay2Win stands for getting ADVANTAGES IN GAME PAID BY REAL MONEY and instant 90s are exactly that. They're an advantage over everyone who has to level the normal way. They're not the nastiest P2W out there but they're already an ingame advantage bought with real money and anyone thinking there wont be any follow up on this one is delusional.
A player that buys a boost has the same advantage over a player that doesn't buy the boost as existing level 90's have over that player that doesn't buy the boost. Because they are level 90. It is still an advantage over a player who doesn't buy a boost.
The problem is that it will always be boring when you've done multiple times. There isn't anything any one can do to keep something interesting when you are doing the same thing for the 11th time. Leveling is pretty quick, they just re did the 1-60 experience last expansion. The 60-85 experience can skip multiple zones (you can get to northrend by doing about 2 1/4 zones in outlands. The problem with leveling that people keep bringing up is a nebulous concept that is hardly ever explained beyond "its broken".The main issue however is that Blizzard knows that leveling is boring, but instead of fixing it they are asking paying subscribers to give them extra money. The logic behind it is atrocious. We know parts of the the game suck, give us extra $60 on top of subscription and price of the game and expansions and we will let you skip it.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Yeah it's not like Blizzard has said "never" to a bunch of other things and look where we are now.
Also, I still find it funny how almost this entire site can find buying level 90's NOT an advantage over others. Cause I'm sure this won't effect no body but themselves right?
Last edited by Sam the Wiser; 2014-02-23 at 07:56 PM.
The beaten wives in this forum just love the abuse of big blue daddy
Yes, voluntarily paying for a server transfer is completely on the same level as domestic abuse /smh
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rofl, this is why this entire conversation is ridiculous. No one is going to buy a boost unless they already have a 90 and in the rare cases someone does want to drop$100+ on the game right away having never played it's likely because they have rl friends who already play and want to be on the same level as their friends. How horrible?
OP, you havent been around much, have you?
every time blizz says they wont change something..... well.. surely you can figure out the rest.
In case you cant, they will claim :
a ) wasnt working as intended
b ) needs to be hotfixed
c ) must have x number adjusted
d ) we wont give into to the masses and keep the game hard
e ) etc etc
all pretty much meaning the same thing.
Zealots and bullshit, eh? I'm pretty sure the 90 boost will have zero effect on my enjoyment of wod. If i don't want to buy one I wont and if someone else wants to more power to them. Apparently having a neutral stance on something is a cardinal sin because the forum drama queens says o.
Well look at it this way, subscription costs have stayed the same in basically a decade. Had they truly wanted to be greedy they would have kept up with inflation and raised the price by a couple dollars.
Even for example 2 dollars a month would probably cause a fucking shit storm, but with some of these micro transactions it's curbed the need for them to even do it.
Pay to win is giving an advantage beyond the subscription cost for doing the things that are perceived as competitive, PvP and PvE content. To some extent you can mold that to include the leveling experience, but there is nothing that remotely indicates that leveling is competitive or that it requires any bit of skill to perform.
The way I look at it instant 90s are done for multiple goals and not just one. Yes them making more revenue is clearly one of those goals, but there is a clearly a demand from consumers or else they wouldn't want to implement it. Blizzard wants your money, why would they give the option to skip content that can take some very casual players months and months to accomplish? Simply put it's because of the convenience factor. Whether you believe it or not the shear amount of time you have to put into the game to catch up after not playing for an expansion or two is actually fairly discouraging for returning players, not to mention players who want to play with their friends. I have friends that want to play but simply don't want to put in several weeks work of getting back to level cap.
I'm not going to buy boosts to 90, but I can see how it's beneficial on so many levels aside from just lining Blizzards pockets.