We're removing it because of the bad gameplay it provided, despite its power. Again, other changes will account for this loss. (
Celestalon)
If by bad gameplay you mean people spamming it in PvP to live VS 4-5 people then why not add charges to it?
The aiming it is the gameplay problem. Intention was to place them ahead of time and pick them up when you need them.
(
Celestalon)
Does that mean you are also looking at removing/changing other ground target reticule type abilities?
Healing Sphere was spam clicking on an intended target's feet, trying to account for their movement and latency, tight hit area. (
Celestalon)
Nothing else was like that. (
Celestalon)
priest feathers?
Similar, but not nearly as bad. (
Celestalon)
Aren't things like Wild Mushrooms and arguably even Healing Rain/Earthquake kind of a lot like that?
No, not even remotely close. Healing Spheres require literally 20x the frequency and 11x the accuracy, than Healing Rain. (
Celestalon)
You understand this will nerf mistweavers to be able to heal in a smoke bomb?
Of course. That's a good thing. (
Celestalon)