There's no reason for either to be removed as abilities (unless they were made passive) but honestly I wouldn't care
Inner Will - Removed.
Inner Fire/PW: Fort - Passive like Shamans Passive auras.
3 buttons removed already.
Inner Fire and Will can probably go.... Inner Will might be more interesting as a healer cooldown than as an alternate self-buff, but could just as easily be taken out.
I dislike the idea of making all the hour-long buffs into auras, because then you're tied to the person generating the aura to get the buff. if you have to split up over a long distance, or if that person dies, the buff goes away.... plus it's nice to be able to buff people to help them out with various activities.
Ah haven't been on my druid in moonkin form in a very very long time so I wasn't aware of that particular change. I know that the shadow one is baked in. That just makes my point even more so that shadow priests should be able to do all their healing spells while in shadow form like druids get to.
Back on topic (since I just realized I didn't post about it in my first post lol), I have a sneaking feeling that inner will is going to go away. The only priests that use it are holy priests and you don't see many of those around now a days. I would be pissed off if they took away inner fire though.
Now that Blizzard is scaling things anyway, they should just get rid of abilities/passives that give a flat buff to dmg/healing/whatever. Stuff like this is boring anyway. It's better to only use buffs/nerfs in order to make each class balanced and you can simply do that through each separate skill.
Speaking of which I don't understand:
Warlock sp/sta is active.
Armor for self is passive.
Priest sta is active.
Inner for self is active.
Spell haste is passive.
Shaman's mastery buff is passive.
Shield is active.
Feral's stats is active.
Crit buff is passive.
Why is this, what is the logic in all this.
How would you guys not feel naked without it on? =/
I'd rather they just give us the Warlock treatment and make Inner Fire a passive and Inner Will into a cooldown we press occasionally to have a short period of improved instant effectiveness.
I switched back to my spriest recently in preparation for Warlords and I had to make a gigantic yellow bold print "INNER FIRE" banner appear on my screen when it's missing so I don't forget to have it on.
Grammar issues aside, you're right. This isn't the kind of "ability bloat" that was described in detail by Celestalon but it is an example of having active abilities you ignore. We're not Shamans or Mages, we don't need Inner Fire to be something we turn on as all three specs use it.
Last edited by TheWindWalker; 2014-03-02 at 06:22 AM.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
I prefer active buffs over passive auras. You can outrange auras, those folks can die, etc.
It partially cuts both ways, yeah ... auras don't need to be reapplied on battle rez.
But I think the range / phasing thing trumps everything else. Unless maybe they can make aura buffs zone-wide in raid zones (so as to not screw with pvp)
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