1. #1721
    Deleted
    w8, when u change seals u change abilities too? So seal swapping to trigger empowered seals, is even worse. Cause either u will lose dmg (tv>ds, cs>hotr) or u need to adjust your rotation so that at swapping moments those abilities wont be available or seal swapping cant be very fast and not annoying us at all, or...i dunno i am confused :s

  2. #1722
    Stood in the Fire Zabannith's Avatar
    10+ Year Old Account
    Join Date
    Jan 2011
    Location
    NS, Canada
    Posts
    455
    Quote Originally Posted by wasp View Post
    w8, when u change seals u change abilities too? So seal swapping to trigger empowered seals, is even worse. Cause either u will lose dmg (tv>ds, cs>hotr) or u need to adjust your rotation so that at swapping moments those abilities wont be available or seal swapping cant be very fast and not annoying us at all, or...i dunno i am confused :s
    the only skill that changes when you change from truth to righteousness is CS->HoTR at the moment, this was tweeted by celestion
    New Ability: Renounce. When cast, Renounce permanently changes the Retribution Paladin into a Warrior and actually be able to dps worth a damn.

  3. #1723
    Void Lord Aeluron Lightsong's Avatar
    10+ Year Old Account
    Join Date
    Jul 2011
    Location
    In some Sanctuaryesque place or a Haven
    Posts
    44,683
    I have a lot of faith in Blizzard but IMO locking abilities to seals is silly.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  4. #1724
    Deleted
    Quote Originally Posted by Aeluron Lightsong View Post
    I have a lot of faith in Blizzard but IMO locking abilities to seals is silly.
    why? i feel like they wanna make us druid like spec :P

  5. #1725
    Void Lord Aeluron Lightsong's Avatar
    10+ Year Old Account
    Join Date
    Jul 2011
    Location
    In some Sanctuaryesque place or a Haven
    Posts
    44,683
    Quote Originally Posted by wasp View Post
    why? i feel like they wanna make us druid like spec :P
    Until we Rets can turn into Uther via transformation the arne't going into Druids


    Also

    PSA: Latest alpha build included some damage tuning changes.

    Do not take those as any indication, whatsoever, of buff/nerf to spec power.

    Says Overlord Celestalon
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  6. #1726
    Quote Originally Posted by Kelemar View Post
    I hope Judgment won't trigger a snare when in SoJ.
    Why not? Mortal Strike is going to trigger hamstring and I miss Burden of Guilty talent, I was used to humiliate dks in a regular basis with it. SoJ needs some appeal and we have shit mobility.

    - - - Updated - - -

    Quote Originally Posted by Aeluron Lightsong View Post
    I have a lot of faith in Blizzard but IMO locking abilities to seals is silly.
    They make something easier "Blizz dumbing wow down", they make something harder "omg too ard".

    It's only HotR tied to SoR,so, or seals wont have gcd or HotR damage will be buffed.

  7. #1727
    Quote Originally Posted by Rogal Dorn View Post
    Why not? Mortal Strike is going to trigger hamstring and I miss Burden of Guilty talent, I was used to humiliate dks in a regular basis with it. SoJ needs some appeal and we have shit mobility.
    If every single specc in the game has a snare, then there's no need for them.

  8. #1728
    Quote Originally Posted by Kelemar View Post
    If every single specc in the game has a snare, then there's no need for them.
    Every single melee spec have snares, many of them auto-applied (rogue, feral, enhance, dk with talent, monk perma slow while near and war now).
    We have bad mobility so ranged snare is good for us.

  9. #1729
    Fluffy Kitten Krekko's Avatar
    15+ Year Old Account
    Join Date
    Jun 2008
    Location
    Savannah, GA
    Posts
    4,479
    Quote Originally Posted by Vanos27 View Post
    So you'll only be able to use certain abilities in certain seals? I thought they were trying to make classes LESS complex. What the hell are they doing over there?
    That kind of "complexity", if you were to consider it that, is not bad. In fact, conceptually it makes a ton of sense if it's done right.

    You'd have your Single Target/Multi Target spells which would be separated out.

    It's a tough road to walk, and it is cool having the ability to pick and choose which spells to use, when, but if they do it right it could add depth to everything, and in turn, help allow them to tune things better.




    Quote Originally Posted by Aeluron Lightsong View Post
    I have a lot of faith in Blizzard but IMO locking abilities to seals is silly.
    In the end, as weird as it might be, if it's executed, and thought our properly it really could make things interesting.

    I'm at least down for them trying it.

    - - - Updated - - -

    Quote Originally Posted by Rogal Dorn View Post
    Every single melee spec have snares, many of them auto-applied (rogue, feral, enhance, dk with talent, monk perma slow while near and war now).
    We have bad mobility so ranged snare is good for us.
    I just wan't Uther's leap from the DK starting zone. AKA Paladin version of Heroic Leap.
    -Retribution, the path of the protector or mender brought to it's natural conclusion; destroying evil before the weak need to be shielded from it, and before it can wound the innocent.
    Fix My DPS | Fix My Heals | Fix My Tanking |

    WoW Level Scaling Feature

  10. #1730
    Quote Originally Posted by Krekko View Post
    I just wan't Uther's leap from the DK starting zone. AKA Paladin version of Heroic Leap.
    Yes, definitely. Or even better, Leap of Faith (similar to charge, just more "Tirion-Style"). Charge was even originally intended as a Paladin ability, it's time for Blizzard to implement it.

  11. #1731
    Void Lord Aeluron Lightsong's Avatar
    10+ Year Old Account
    Join Date
    Jul 2011
    Location
    In some Sanctuaryesque place or a Haven
    Posts
    44,683
    In the end, as weird as it might be, if it's executed, and thought our properly it really could make things interesting.

    I'm at least down for them trying it.
    I'll wait and see for this one. God I can't believe I'm feeling this way.

    I just wan't Uther's leap from the DK starting zone. AKA Paladin version of Heroic Leap.
    DO WANT. DO WANT BLIZZARD SHUT UP AND TAKE MY MONEY!
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  12. #1732
    The problem I have with the redesign locking HoR to SoR (and potentially DS to SoR as well) is that Blizzard already stated that sort of ability gating is undesirable for a number of reasons. This is exactly why Warriors no longer have abilities locked to certain stances and it wasn't that long ago that the development team went to the trouble of separating their toolkit from their stances.

    I'm getting very, very tired of constantly being told "We want to move the design of the game in this direction," and then watching the development team apply the exact opposite philosophy to Ret.

  13. #1733
    Epic! Fredzilla's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Location
    That one place
    Posts
    1,690
    Well that's not an entirely applicable comparison, as wars would lose x amount of their resource going between stances, whereas we lose nothing going between seals except a gcd (at this point).
    "You little hoochees!" - Daos, Lord of Terror

    Quote Originally Posted by PraisetheSun View Post
    "NEENER-NEENER RETS ARE WIENERS."

  14. #1734
    So, if I get this correct....assuming I spec into empowered seals, in the last 3-4 secs of the 20 secs duration buff, I waste 2 globals (or actually I hope for an ability locked out time so as I don't delay skills) and wait for a judgement to keep a 10% attack speed buff.
    Why the heck do that in first place? Design is perfect as it is now. This reminds me of warrior in wotlk when it was optimal to stance dance for rend so as to gain 0,000001% dps. I really hope that this will be what the talent will worth.
    Seriously...were there any complaints about ret "rotation" after the last inquisition change?

  15. #1735
    Old God Vash The Stampede's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    Better part of NJ
    Posts
    10,939
    Quote Originally Posted by wasp View Post
    If the remove the gcd on them u'll probably be macroing it. You only need to change around 10 sec so make 1-3 macros should be the case. This seems to be the way we will be going but i really like the seraphim way more.
    I don't see us making macros for Seals. There's really no point since switching over to Seal of Righteous also switches abilities.

    Quote Originally Posted by Zabannith View Post
    Will never happen... sombody will ALWAYS do the math and that will be the talent to take from a math point of view.. unless they are all within .5% of each other which is doubtful
    This is why I said talents should be about encombersomes, where you can't mathimatically compare one ability to another. For example, lets say we added a new ability on top of the current abilities that can't be mathically compared.

    Final Verdict will now increase Paladin movement speed when Templar's Verdict is used, on top of it's current abilities. Saraphim will now reduce the Paladins damage taken by X% when used, on top of current ability. Empowered Seals will remove Seals from GCD, on top of current abilities. Suddenly you have abilities that have different benefits, that may or may not be handy in certain situations. This is probably very bad choices, but the idea is to give them something that can't be proven with math.

  16. #1736
    I don't like the idea of our abilities being tied to seals.
    Honestly, it's not that hard to, for example, bind Crusader's Strike to 1 and HotR to SHIFT+1. Why lock HotR to SoR ? That's going way overboard with cutting ability bloat.

    It really reminds of the old warrior stances, just without losing resources. Something they wanted to move away from.

    Looking for a working online signature generator .....

  17. #1737
    Epic! Ryuji's Avatar
    10+ Year Old Account
    Join Date
    Dec 2009
    Location
    A place, with stuff
    Posts
    1,603
    ...If they're gonna tie abilities into seals, then will the seals go on a separate cooldown akin to warrior stances or are they gonna be on the GCD?

    Also this just sounds like a weird change. If it's gonna be on the GCD then most rets will probably just macro seals to abilities they wanna use, like how Arms Warriors used to do in late Cata I believe(possible before then as well but didn't get into warriors until 4.3)
    Quote Originally Posted by Sakpoth View Post
    I find it unreasonable to ask for other than obvious reasons, when the reason obviously is the obvious reason.
    Armory: https://worldofwarcraft.com/en-us/ch.../dalaran/ryuji

    Song that's currently stuck in my head: pretty much anything from Dance With the Dead

  18. #1738
    The real problem is what if I want to cleave while giving a primary target a dot, h malk for example, where the adds don't stay alive long enough to swap seals, but I can get an hotr or two in while they are out. If this is true and he didn't just misspeak, it would be fucking retarded.

    And they have a couple of tiers of talents that don't affect dps and they are boring as shit.
    Maegore @Maegoree Maegor#1377

  19. #1739
    If HotR/CS and DS/TV(FV) is only usable if you have X seal active they have to make the GCD from changing seals lower, like 0.5 sec or less. If they don't then it means ret aoe (or single target after aoe) will be slower to get into action and require way more prep than any other class, adds spawn in 5 seconds. Get your holy power up, already takes 1-5 gcds add one more for seal swapping (which mind you will be a single target dps loss if you swap too early) then start your aoe. After aoe is done you have to use another gcd just to get back into it, depending on how much/little haste we're gonna get for the first tier or two we're looking at 1.3-1.5 gcd (based on past experience). Add the seconds up during a fight it's a bit much to be honest, if ret aoe is lackluster I'd imagine we not bother at all leaving the typical warlocks and warriors etc to cleave their hearts out...

    Ret - Swap seal 2x to go back and forth between dps effectivenes..
    Warrior - lol bladestorm.
    Ele Shaman - Lol Chain Lightning.

    Why is it that we need to have this overly complicated system to do aoe/single target? T_T
    9thorder.com | Recruiting exceptional players!

  20. #1740
    Quote Originally Posted by Maegor View Post
    The real problem is what if I want to cleave while giving a primary target a dot, h malk for example, where the adds don't stay alive long enough to swap seals, but I can get an hotr or two in while they are out. If this is true and he didn't just misspeak, it would be fucking retarded.
    Yeah, or what about Garrosh p1 where it's the opposite and you might want to use Righteousness to slowly melt the adds while tunneling Garrosh?
    OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."

    And His disciples said unto Him, "Can we get Kings instead?"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •