Originally Posted by
Raeln
What good would that do? They would just raise the price of honor gear to compensate - then everyone would have to trade-kills in World PvP just to be able to buy anything.
If they want World PvP, then there needs to be something to fight over. You should be able to conquer sub-zones and turn them red or blue. Keep conquering adjacent zones until you own the entire zone. At that point, the other side loses the ability to quest there and use connecting flight paths through it until they retake it. Those zones would become littered with flying NPCs and ranged artillery that would make flying through it absolute death.
This type of system would obviously require Blizzard to keep the server's active population balanced though.
The real problem with World PvP is that there is literally nothing to fight over. No way to "win". No way to declare a "winner". It's just kill each other until you get tired of killing and someone moves on/logs off, usually out of rage. On top of that, there is no in-game mechanic to deal with grey-killers/gankers/grievers/etc. That alone hinders PvP server populations from attracting young blood.