Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
Is there anyway to make Tiny Threat ignoring my right click ? So I don't go into bookmarks ? that would be awesome
@Tercio was playing around with Arms tonight and in the rage generation tab of Details! the only rage generator listed was charge. Any plans to update it so that it tracks rage generated through melee or damage taken, what I really want to see is if opportunity strikes are generating rage and if so, how much.
It is not possible at the moment. We're studying a click through option though.
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It depends on what information the client give to us on CombatLog.
We might be missing something once rogues got their entire combo point generation logged on Legion.
Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
We've sent a Beta version with improvements on Stormlash and Greater Blessing of Might.
If you have curse client, you may right click Details! there and select 'Preferred Release Type' > 'Alpha' to have test the addon.
Thank you!
Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
I'm not getting the Damage Prevented window to show any data, nor am I getting Overall Data to show anything at all. What's up with that?
Damage Prevented is shield absorbs, if you're seeing shield absorbs and it isn't computing, it might be a bug.
Overall data does not work?
Overall data on Details! works differently:
- its data is updated at the end of the combat.
- it works dynamically with raid bosses by auto resting it self on new boss, so you always get overall data for the current boss only.
- you can disable this behavior or set which data overall should add on '/de options' > PvE PvP > Overall Data.
Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
Again thanks for your great Damage Meter, I just love it.
I resubbed WoW last weekend and I started creating a new Interface from scratch but I have a problem with the "Embedded" option using ElvUI, Details and AddonSkins.
What I want to do:
I want to integrate 2 grouped Details Window into the right ElvUI ChatBox that they match the border of the Tab.
What I tried:
I setup my Chatboxes that the "Normal" chat and "Loot/Trade" are in the left window and "Log" is on the right.
1.) via using the Details! Embedded option I was able to embed my window group into the right chat window BUT the window group is too small and doesn't really fit the backdrop. The window gets placed below the Chatbox name "log". If I manually unlock the group, fix the size and lock it again the settings are back to the "wrong" state after reloadui.
2.) via using the AddonSkins embedded option I was able to perfectly fit ONE Details! window to the chatbox but I can't accomplish to fit a group of 2 Windows in the chatbox.
I tried all checkboxes yesterday but they get either ignored or the layout resets on reloadui.
Is this a known issue? Do you know to get this to work?
Thanks in advance.
Is it possible to chose which side the icons (class / spec) appear on? I would like mine on the right side, but haven't found the option for it.
Also, is it possible to add negative spacing between bars? With bar borders and 0 spacing, it looks like the top/bottom border on each bar is extra thick since the borders melt together. A -1 spacing would fix that but can't seem to add that.
Hey, would it be possible to add the pet dmg/valkyr/gargoyle in the compare window for Unholy DK?
Really appreciate all the hardwork that's been put into this addon. Been using it since first release here, absolutely love it!
A guy using my UI gets this error when changing zones. I personally don't get it though. Any ideas?
Code:Message: [string "return function() aura_env.Listener = Detai..."]:12: attempt to index local 'window2' (a nil value) Time: 08/26/16 17:39:07 Count: 3 Stack: [string "return function() aura_env.Listener = Detai..."]:12: in function `?' Interface\AddOns\Details\functions\events.lua:234: in function `SendEvent' Interface\AddOns\Details\core\parser.lua:3338: in function `?' Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:53: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:48> Locals: event = "ZONE_TYPE_CHANGED" zoneType = "none" window1 = <table> { h_baixo = DetailsBottomSideBarHighlight1 { } __pos = <table> { } show_statusbar = false menu_icons_size = 1.6000000238419 menu_anchor = <table> { } h_esquerda = DetailsLeftSideBarHighlight1 { } bg_r = 0.094117647058824 total_buttons_shown = 0 hide_out_of_combat = false rows_created = 5 rows_showing = 0 skin_custom = "" scroll = Details_ScrollBar1 { } iniciada = true tooltip = <table> { } icons = <table> { } ponto4 = <table> { } switch_all_roles_in_combat = false ponto1 = <table> { } rolagem = false attribute_text = <table> { } ponto3 = <table> { } ponto2 = <table> { } oldwith = 229.46980285645 micro_displays_side = 2 rows_max = 50 barras = <table> { } horizontalSnap = false switch_tank = false bgdisplay = Details_GumpFrame1 { } switch_all_roles_after_wipe = false menu_icons = <table> { } switch_damager = false show_sidebars = false bgframe = Details_WindowFrame1 { } window_scale = 1 baseframe = DetailsBaseFrame1 { } switch_damager_in_combat = false h_direita = DetailsRightSideBarHighlight1 { } hide_icon = true break_snap_button = DetailsBreakSnapButton1 { } menu2_points = <table> { } consolidate = false meu_id = 1 sub_atributo = 1 menu_points = <table> { } atributo = 1 alert = DetailsAlertFrame1 { } _version = <unnamed> { } freeze_texto = <unnamed> { } freeze_icon = <unnamed> { } floatingframe = DetailsInstance1BorderHolder { } rowframe = DetailsRowFrame1 { } switch_healer_in_combat = false rows_fit_in_window = 5 bars_inverted = false need_rolagem = false stretch_button_side = 2 largura_scroll = 26 mostrando = "normal" color = <table> { } sub_atributo_last = <table> { } alturaAntiga = 129.99996948242 ativa = true __snapV = false last_modo = 2 barraS = <table> { } skin = "Minimalistic" h_cima = DetailsTopSideBarHighlight1 { } following = <table> { } __snapH = false switch_healer = false cached_bar_width = 229.46980285645 version = 3 bg_b = 0.094117647058824 __was_opened = true showing = <table> { } LastModo = 2 StatusBarSaved = <table> { } auto_hide_menu = <table> { } v_barras = true switch_tank_in_combat = false bg_alpha = 0.88417940586805 micro_displays_locked = true __locked = true menu_alpha = <table> { } snap = <table> { } hide_in_combat_type = 1 bars_sort_direction = 1 strata = "LOW" menu_anchor_down = <table> { } __snap = <table> { } bg_g = 0.094117647058824 hide_in_combat_alpha = 0 toolbar_side = 2 modo = 2 libwindow = <table> { } statusbar_info = <table> { } backdrop_texture = "None" bars_grow_direction = 1 segmento = 0 color_buttons = <table> { } bgdisplay_loc = 0 grab_on_top = false StatusBar = <table> { } row_show_animation = <table> { } auto_current = true row_info = <table> { } desaturated_menu = false verticalSnap = false hide_in_combat = false posicao = <table> { } instance_button_anchor = <table> { } isLocked = true wallpaper = <table> { } total_bar = <table> { } plugins_grow_direction = 1 ignore_mass_showhide = false row_height = 22 } window2 = nil (*temporary) = <table> { SetBarSpecIconSettings = <function> defined @Interface\AddOns\Details\gumps\janela_principal.lua:4128 class_icons_small = "Interface\AddOns\Details\images\classes_small" resize_debug = <table> { } overall_flag = 31 opened_windows = 4 RefreshAttributeTextSize = <function> defined @Interface\AddOns\Details\gu
Yes, he only have 1 window, here's a fix:
- - - Updated - - -Code:aura_env.Listener = Details:CreateEventListener() aura_env.Listener:RegisterEvent ("ZONE_TYPE_CHANGED", function (event, zoneType) if (zoneType == "pvp" or zoneType == "arena") then local window1 = Details:GetInstance (1) if (window1 and window1:IsEnabled()) then window1:ShutDown() end local window2 = Details:GetInstance (2) if (window2 and window2:IsEnabled()) then window2:ShutDown() end else local window1 = Details:GetInstance (1) if (window1 and not window1:IsEnabled()) then window1:EnableInstance() end local window2 = Details:GetInstance (2) if (window2 and not window2:IsEnabled()) then window2:EnableInstance() end end end)
I don't know the reason, but some people have problems with the embed, some others no.
The only issue we know is when the window strata is set to LOW and the chat is on High.
You may try someway somehow to discover what's going on, we'll be glad to know what causes this weird issues with the embed.
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Icons on the right only if you use Right to Left orientation (under Bars: General).
/run Details:GetInstance(1).row_info.space.between = -1
/reload
We'll make the slider on the options go to -2 on next version.
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This is on our wishlist, I want this done before next raiding tier.
Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
Last edited by Tercio; 2016-08-27 at 12:50 AM.
Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
Hey buddy! SUPER UBER addon! I just installed and I am amazed by! Congratulations!
One small big request, considering the addon support plugins:
- can you make a plugin to show DPS on a target and ETA? (eg. I click on a boss or my target is a boss or whatever, and his HP is going down, can you track this, and show total DPS on that target and eventually ETA to down? nothing more, no spells used, etc)
Thanks for you work!
Author of Plater Nameplates, Details! Damage Meter, World Quest Tracker, PvPScan, Raid Assist, Flash Taskbar and more [...]
ERT does have a TTD ( TimeToDie) functionality. Maybe you got that already.
I'm pretty sure this question was already answered somewhere, but to be honest, i didn't want to go through all the 70 pages.
What is the difference between Skada and Details! referring to the shown DPS.
I'm running both addons and at the end of a normal fight, the DPS shown from both addons (one player) is more or less the same (0-5k dps difference in WoD).
But if you have a wipe, say at 50%, the shown DPS of one player can be extremely different in both addons.
What is the reason for that behavior?
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