Please explain how a class would break the profession structure.
It's a strawman because you're exaggerating my position to ridiculous proportions. Changing a character's class in WoW is not similar to making Warcraft and Diablo the same universe. Your argument is preposterous.It's not strawman. You're saying lore is putty to Blizzard, therefore, everything is possible, no?
Yes they could. However which sounds more likely? Dismantling two existing classes to bring in a DH class, pissing off Rogue and Warlock players along with the rest of the community, or simply changing Gazlowe into a Tinker in WoW and giving him a claw pack?Which means nothing to Blizzard as they can do what they want, as per your own words.
How does "[implementation] depends on treatment" equate to "never to be implemented"?You and Teriz, whenever you two use GC's quotes "in your favor." Anyone with two brain cells to rub together can see that those statements mean that the Tinker is unlikely to be implemented, but they don't want to upset their playerbase by outright saying so.
The last two class additions were very faithful to their WC3 incarnations. There's no reason to believe that a Tinker class wouldn't be just as faithful.No. I simply mean that there are easier, faster, better things for them to do than trying to please everyone. Because if a Tinker class indeed is implemented, it will, very most likely, be vastly different than its WC3 counterpart. For starters, it won't have the backpack. For balancing and aesthetic reasons.