Of course. That's how the ability works...
Venomous Wounds
"...that you have poisoned"
Of course. That's how the ability works...
Venomous Wounds
"...that you have poisoned"
I know, but it was questioned. Also I just realized simcraft shows VW ticks even without poison on target, so I decided to double check it.
Fierydemise-ShaowCraft Engine Guy
Rogue Chat-Blogging about Rogue PvE and Theorycrafting (Twitter)
Rogue IRC: #Ravenholdt on Quakenet
Unless I'm being dumb, I can't find anything for the empowered version, I've tried hacking it by using the default CT dot as a timer of sorts to refresh on, but it's not generating enough of a dps swing for me to believe it's actually being modelled correctly - though I haven't even done napkin maths to guess at what kind of dps swing I should be expecting.
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
Any info on stat priority for all 3 specs in upcoming patch? This is for Mythic geared. Obviously Combat still stacks Haste, but the secondary is it still mastery or with the main gauche nerf has crit also become good? I wonder if Shadowcraft will update their site to reflect changes made in 6.0 build.
http://www.mmo-champion.com/threads/...2#post29698342
Results from simulations I ran last week.
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
In addition to Ryme's SimC results there is a level 90 6.0 version of ShC that is pretty good. There is still some stuff missing for level 100 (Can the designer who created SR please stay away from rogues in the future?) but for level 90 its pretty accurate.
https://github.com/dazer/ShadowCraft-Engine
Additionally if you are feeling adventurous Tamen created a vagrant script for ShC that can deploy a a full front end and back end automatically. Its still probably for folks who know mostly what they are doing but its pretty cool.
https://github.com/timwoj/shadowcraft-vm
Fierydemise-ShaowCraft Engine Guy
Rogue Chat-Blogging about Rogue PvE and Theorycrafting (Twitter)
Rogue IRC: #Ravenholdt on Quakenet
From my own experience having rup up on as much as 3 targets is enought for endless suply of energy, even keeping rupture on 2 target nets you almost more energy than you have something to do with it, so Im rpetty sure weaving CTs on 3 or more targets would work realy well. Maybe getting Lemon Fest to give you infinite energy while maintaining rupture on fewer targets and using the excess combo points for CT would be a DPS gain ?
Was meaning to ask you, is that in full Mythic ? Now the AoE simulation cant be real combat will be the god of WoD if its pulling 120k DPs on AoE fights. Theres gota be something wrong BF has always been very solid but never the best AoE out there by a mile like that simulation shows.
Last edited by DakonBlackblade; 2014-09-29 at 06:28 PM.
Bleed enchant on weapons is good for rogues, or is still better to go with secondary stat?
Yes, but if I'm reading that 120k sim right there are only 5 targets, so DakonBlackblade is right, the numbers seem off.
Instant Poison:15554 dps, all other attacks:20820 dps, Blade Flurry:83280 dps.
At 5 targets(boss+4 adds) Blade Flurry would have to do 100% of main target damage to get those numbers.
Just talked to Navv, looks like the 60% damage penalty was coded, but not actually applying to the damage calculation for BF. Navv is checking out other behaviour to make sure it's working properly now.
Citation: https://code.google.com/p/simulation.../list?name=wod
That could very well be the case, the highest blade flurry hit on this is 88,677, and the highest eviscerate is 88,676.
Edit: See Pathal's comment. If you correct for the blade flurry damage penalty, the 119,868 dps falls to 69,772. Which is not too unreasonably high (and would put combat at #3 spec, behind arms warriors and frost mages--assuming they are not modeled incorrectly).
Last edited by shadowboy; 2014-09-29 at 09:37 PM.
So with the predictable and lower cp generation of Combat due to removal of shadowblades etc, will Marked for Death be a viable competitor of Anticipation, what you peepz think? I have yet to try ptr, but if I think about it, seems I don't think I will take anticipation.
The 4p set gimps Anticipation cause when it procs it kills your Anticipation charges (yay for Blizzard not properly implementing the charges in the UI to prevent this crap) so I predict every Combat rogue with the 4p will use Marked for Death.
- - - Updated - - -
Well thats more or less in line with the BF we all know and love (or hate with all our might) from live. Im guessing that Assas might be pretty competitive on a 2 target fight multi rupturing, anyone has a sim for 2 and 3 targets ?
In the WoD builds, my prefered patch notes are the rogue patch notes : I do not lose any time reading anything... ;-)