Originally Posted by
Fatalfuror
The entire reason Crit is so powerful for Fury is that it provides the engine for the way the spec plays. You want it until you can no longer gain anything from it. As it stands right now, that's going to be the entire expansion, yet again. Most assuredly if they stick to their guns with the removal of Reforging, since we won't be able to obtain anywhere near the same crit levels without it.
I wish Fury was more balanced on all levels, that it wasn't so binary, hit or miss. I wish BT wasn't basically the only ability driving the spec (a 1/5 chance on CS is pretty much negligible). I'd love to have more of a choice with stats, and not a braindead non-decision between gear with crit on it or gear without crit. I'd love to have something that scaled with Multistrike, or Versatility, or something that scaled better with Haste. It'd be nice if RB wasn't tied completely to Enrage. It'd be nice if they didn't screw with our one ability to control Enrage.
There's plenty of room for improvement, but as long as people are willing to accept "okay" or "good enough" then we probably won't get it. The classes that get the most work are those that seem to complain the most, who aren't as accepting when lazily designed mechanics are thrown at them.
This is the time to demand more. Not to accept less. As time goes on, they will be less and less likely to change things. If they hear "good enough" from the Warrior community, then that's what you're going to get. Not great, not amazing, but "okay".