I'm not really happy with our talent tree and we didn't get many changes to our tree yet, so I'm curious:
Please tell me what you think about the current/WoD talent tree and what you would like to see changed if anything.
Looking at PVE and PVP
My perspective is mostly from a pvp standpoint:
Level 15: I like Spectral Guise and hate the other two as they are reduced by battle fatigue and are 100x less fun and boring compared to SG.
-> Rework/Replacement for Desperate Prayer and Angelic Bulwark needed.
Level 30: Phantasm and Feathers are cool, but the tier is unbalanced. Body and Soul is almost never taken because how bad it is compared to the other two talents. Feathers are too strong.
-> Balancing needed
Level 45: Rotation changing talents are cool; I really like Insanity and FDCL but Mindbender is again very boring and bad especially in pvp where everyone just fears, roots or aoe stuns it.
-> Rework/Buff Mindbender
Level 60: I'm glad they removed Psyfiend. Don't like talented Psychic Scream. Replace Dominate Mind and make it baseline. Add a casted spammable cc as replacement talent. Tendrils will be worse than Psychic Scream in any situation if they remain unchanged.
-> Balancing needed, Replace Dominate Mind
Level 75: Twist of Fate is too powerful in pve and almost useless in pvp. Power Infusion lacks a passive effect and/or the cooldown is too long. Divine Insight is the only choice for pvp spriests.
-> Rework ToF and Power Infusion
Level 90: Currently Divine Star is the best lvl 90 talent in pvp because of the self heal. Halo is good in some situations and Cascade is useless in pvp.
-> Add secondary effects to every lvl 90 talent, especially when the healing part will be removed
Level 100: Every talent looks cool. Needs testing. Void Entropy will be instantly dispelled in pvp.
-> Make Void Entropy undispelable or add dispel protection