Originally Posted by
Mxkz
I just read that in 5.4.8 there's going to be an increase in ilevel boosting with valor, so that we can upgrade our gear 4 times now instead of 2. Now before you comment on this post i'd like you to read the entirety of it so you understand what I am trying to say.
First of all, why do we have 4 difficulties so that everyone see can see the content, and yet you add nerfs? It makes no sense what so ever, if there was only one difficulty then it would be understandable. If people are having trouble with a heroic encounter then they should do the normal encounter instead, as the mechanics are basicly the same, and you still get to see the boss fights. There's absolutely no reason to make the content easier for people to see. A few things people argue are:
A) They want to acquire heroic gear and the mount. When has Blizzard through-out MoP nerfed content so people could acquire the things that make heroic different from other difficulties? It's an absurd concept, if they want heroic gear and the heroic mount then they have to do what is required of them.
B) They want the FoS, which is also something that should be unique to the people who achieved it at it's intended difficulty.
C) They've hit a road block, or can't progress further. Well you have another good few months to clear the content. I don't know about you, but i'd rather spend the next months progressing on a boss than sitting doing farm week after week. It just doesn't make sense.
Second of all, why do you have to RUIN the experience for guilds like mine? My guild consists of people that re-subbed because of WoD hype and decided to clear 14/14hc pre-wod to prepare. We've been at heroic progression for about 7/8 weeks and are 9/14hc, and are pretty certain that garrosh will go down pre-wod. I've spoken to 3 other GMs about this, one of which is 6/14hc, 10/14hc, and 13/14hc who all think that this is absolutely absurd. I'd rather not have the achievement of killing garrosh, than having the achievement that has "POST-NERF" written all over it. No one wants to be the guy who killed dumbed down content. Especially seeing as we could have cleared it before this nerf if we started at patch launch, however we didn't, and we re-subbed expecting it not to be nerfed until the FoS is gone, and WoD launches. This very thing can break apart guilds like mine, because we don't want to raid and kill bosses that we know are NOT at their intended difficulty.
TLDR; Why do you have 4 difficulties so everyone can see the content, and then you make all the content even easier than intended, and in turn screw over people that wanted to finish the raid at it's intended difficulty?
So please Blizzard for the love of all of us, and for the sake of my guild please revert this change, because this is ridiculous.