Originally Posted by
Karlzone
Just to clarify: We agree that there is a delay before the boss is attackable, yes? What we don't agree on is if he can still gain energy during it.
In my experience the boss usually gains around one seconds worth of energy (0,5 to 1,5 seconds where he is still channelling energy but is unattackable) after he stops hovering. This can clearly be seen in my own kill video (the back adds are clearly dead but he still gains one point of energy) and for instance in the one from Blood Legion. Considering that you guys haven't noticed the out-of-the-ordinary long channel times (2,5 seconds as mentioned in the initial, aggressive reply) as I have, those could be attributed to human error. Seeing as I was definitely on the ball and spamming faerie fire during some of those tries, that would mean that you need a damaging ability to interrupt his channelling.