Originally Posted by
Shisui-kun
To be honest with you, I rather see the fear and root breakers removed or getting a hefty cooldown. Berserker rage is just lame in terms of hard countering and fear would be fine if some of these mechanics get reworked.
Fear glyph is great for chaining cc, but getting someone out of comfortable positioning can be a great thing too. Polymorph has alot of DR's too: Freezing trap, blind, hex, repentance, sap etc. And poly also has the downside of breaking on damage, hence why I think the 6 second duration is justified. It's just that all the breakers make fear a pretty bad cc for control.