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  1. #1

    Fire Festival Fury Buff - Great Elixir for Fury

    During this summer festival, you can use the Burning Blossom on a bonfire for a 3% crit buff. It counts as a battle elixir and lasts for 1 hour. If you're going to try raiding with it, the closest bonfire to Siege of Orgrimmar is at Mogushan Palace. The buff is kinda wonky, it works with Crystal of Insanity as well, if the Crystal is used first. Great week to be raiding as Fury, and no rain poppy used for Mad Hozen!

  2. #2
    If you use Mad Hozen / Winter's Bite before you use the Blossom you'll keep the Flask and you will get the crit buff. If you do it the other way around the flask will overwrite the crit buff.
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  3. #3
    Quote Originally Posted by Warriorsarri View Post
    If you use Mad Hozen / Winter's Bite before you use the Blossom you'll keep the Flask and you will get the crit buff. If you do it the other way around the flask will overwrite the crit buff.
    And so the question is stated.

    Do I really care enough to do this before raid and every time I die?

  4. #4
    Yes, every person in the raid needs to go get it after each wipe you have / every hour the raid lasts.
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  5. #5
    1000 strength is much stronger anyways for both arms and fury. Don't waste time with this

  6. #6
    First off, 3% crit is a lot better than a 1000 str given that you're not going a lot over 53% crit. Secondly you don't have to chose between them as you can have both up at the same time.
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  7. #7
    Quote Originally Posted by Warriorsarri View Post
    First off, 3% crit is a lot better than a 1000 str given that you're not going a lot over 53% crit. Secondly you don't have to chose between them as you can have both up at the same time.
    So I can settle something with a friend, can you define "a lot"?

  8. #8
    The Lightbringer Darkfriend's Avatar
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    Quote Originally Posted by Jalopy View Post
    So I can settle something with a friend, can you define "a lot"?
    3% crit= ~4.55% STR, at my gear level its around ~1500 SEP.

  9. #9
    Quote Originally Posted by Warriorsarri View Post
    First off, 3% crit is a lot better than a 1000 str given that you're not going a lot over 53% crit. Secondly you don't have to chose between them as you can have both up at the same time.
    1000 strength is a static bonus, you benefit from it regardless of RNG. You will only benefit from 3% crit 3% of the time. For arms it's a no brainer. For fury you might need to look deeper into it with mathematical evaluations but even so it will still come out with 1000 strength giving more AP which you benefit from 100% of the time instead of only 3%. Crit is not even as strong as strength 1:1 for fury, for arms it's even worse.

  10. #10
    The Lightbringer Darkfriend's Avatar
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    Quote Originally Posted by Jacob Sweets View Post
    1000 strength is a static bonus, you benefit from it regardless of RNG. You will only benefit from 3% crit 3% of the time. For arms it's a no brainer. For fury you might need to look deeper into it with mathematical evaluations but even so it will still come out with 1000 strength giving more AP which you benefit from 100% of the time instead of only 3%. Crit is not even as strong as strength 1:1 for fury, for arms it's even worse.
    You do know you're arguing with some of the best and most knowledgeable warriors *in the world*. Sarri is in a top 10 WORLD guild.

    For the record, the SEP of crit at my gear level is over 1.5. That means 1 crit is better than 1.5 strength.

    If you want to learn more about warrior theorycrafting and how we get these numbers, just let me know I'll show you how to sim-c. Or just read the guide in my signature.

  11. #11
    Quote Originally Posted by Jacob Sweets View Post
    Crit is not even as strong as strength 1:1 for fury

  12. #12
    By that logic one should also gem and enchant for Str rather than crit as Fury and Arms? For Fury Crit is about 20-50% stronger than Str Per Point, so if 1str gives 1dps, 1crit gives 1.2-1.5dps. This is the case until you reach 53% crit, at which point you've reached the "soft crit cap" where Bloodthirst has a 100% chance to crit, guaranteeing an enrage proc. after we reach this crit goes down to be about the same str as Str, and mastery climbs ahead and becomes our strongest stat*.

    For Arms Crit is less damage per point than Str, it's at about 1dps str - 0.6-0.9dps crit ratio.

    *Crit is still really strong, I'd recommend that you do a Reforge Plot if you want to know for sure which one is the strongest for you.
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  13. #13
    Quote Originally Posted by Jalopy View Post
    So I can settle something with a friend, can you define "a lot"?


    Quote Originally Posted by Jacob Sweets View Post
    You will only benefit from 3% crit 3% of the time.
    As Darkfriend said, you're arguing with some of the most knowledgeable warriors. 3% crit would benefit Fury for just Bloodthirst at the very least 6% if you're under the Bloodthirst cap. Not to mention the effect of crit while under skull banner, Thoks Tail Tip, etc. You might wanna look into Darkfriend's advice, you might just learn something. Or better yet, look at the math wizard Collision. Beware of his sorcery though, he can cause you to go insane if you're not careful.

    - - - Updated - - -

    Quote Originally Posted by Jalopy View Post
    And so the question is stated.

    Do I really care enough to do this before raid and every time I die?
    Just sneak away during trash?
    Last edited by Masta C Boyd; 2014-06-22 at 07:58 PM.

  14. #14
    Quote Originally Posted by Darkfriend View Post
    You do know you're arguing with some of the best and most knowledgeable warriors *in the world*. Sarri is in a top 10 WORLD guild.
    I don't mean to degrade anyone's talent here. I'm sure you all are Okay skilled warriors. But I raid with some of the best warriors as well, in fact one of my fellow fury warriors would have ranked top 20 on every fight in SoO (#1 on a few) but everyone had forgotten to log it and we didn't realize it until after raid was over. I get most of my knowledge on arms and fury warriors from him and his data seems pretty legitimate.

    Reason I'm stating this is because claiming the opposing argument to be stated by "best warrior" doesn't really mean much when my side comes from a similar source.

  15. #15
    Quote Originally Posted by Jacob Sweets View Post
    I get most of my knowledge on arms and fury warriors from him and his data seems pretty legitimate.
    I'm afraid to tell you but contradictory to your own opinion, your guildmate might be retarded. Might I suggest sending his mother an Edible Arrangement™ to ease her suffering of this heartwrenching news.

  16. #16
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    Quote Originally Posted by Jacob Sweets View Post
    I don't mean to degrade anyone's talent here. I'm sure you all are Okay skilled warriors. But I raid with some of the best warriors as well, in fact one of my fellow fury warriors would have ranked top 20 on every fight in SoO (#1 on a few) but everyone had forgotten to log it and we didn't realize it until after raid was over. I get most of my knowledge on arms and fury warriors from him and his data seems pretty legitimate.

    Reason I'm stating this is because claiming the opposing argument to be stated by "best warrior" doesn't really mean much when my side comes from a similar source.
    How convenient. Please stop trolling/spreading misinformation, whichever is the case here.

  17. #17
    The Lightbringer Darkfriend's Avatar
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    Quote Originally Posted by Jalopy View Post
    I'm afraid to tell you but contradictory to your own opinion, your guildmate might be retarded. Might I suggest sending his mother an Edible Arrangement™ to ease her suffering of this heartwrenching news.
    Ye he's a troll, not even a good one at that.

  18. #18
    Quote Originally Posted by Warriorsarri View Post
    By that logic one should also gem and enchant for Str rather than crit as Fury and Arms? For Fury Crit is about 20-50% stronger than Str Per Point, so if 1str gives 1dps, 1crit gives 1.2-1.5dps. This is the case until you reach 53% crit, at which point you've reached the "soft crit cap" where Bloodthirst has a 100% chance to crit, guaranteeing an enrage proc. after we reach this crit goes down to be about the same str as Str, and mastery climbs ahead and becomes our strongest stat*.

    For Arms Crit is less damage per point than Str, it's at about 1dps str - 0.6-0.9dps crit ratio.

    *Crit is still really strong, I'd recommend that you do a Reforge Plot if you want to know for sure which one is the strongest for you.
    Maybe for whatever gear you have along with stat statistical build you're running for for me and my statistical annalyse (I'm analyzing one of the fury warriors in my guild), I'm coming out with this. Let's say each dps point gives a mathematical standpoint standardized damage value of 1.

    Fury

    1 Strength - .99
    1 Crit - .43
    1 Mastery .42
    1 Haste .38

    Arms
    1 Str - 1
    1 Crit - .38
    1 Mastery - .38
    1 Haste .37

    Maybe for your gear and dps rotation it might vary but I wouldn't think it would but much if you're doing everything correctly.
    Last edited by Jacob Sweets; 2014-06-22 at 08:10 PM.

  19. #19
    Quote Originally Posted by Jacob Sweets View Post
    I don't mean to degrade anyone's talent here. I'm sure you all are Okay skilled warriors. But I raid with some of the best warriors as well, in fact one of my fellow fury warriors would have ranked top 20 on every fight in SoO (#1 on a few) but everyone had forgotten to log it and we didn't realize it until after raid was over. I get most of my knowledge on arms and fury warriors from him and his data seems pretty legitimate.

    Reason I'm stating this is because claiming the opposing argument to be stated by "best warrior" doesn't really mean much when my side comes from a similar source.
    L O L /10char

    p.s. post logs and/or armories to back up your claims

  20. #20
    Quote Originally Posted by Jacob Sweets View Post
    (I'm analyzing one of the fury warriors in my guild)
    Quote Originally Posted by Jacob Sweets View Post
    Fury

    1 Strength - .99
    1 Crit - .43
    1 Mastery .42
    1 Haste .38
    Does your guild progress on 5 man heroics or something?

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