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  1. #41
    Bloodsail Admiral Lulbalance's Avatar
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    Quote Originally Posted by AndreiBD View Post
    i`m 550 full pvp warr and don`t give a f about no bloody coins. what i like to do however is go into bgs and farm ppl farming bloody coins
    exactly what i was thinking.

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    The devs aren't stupid.

  2. #42
    Epic! Anium's Avatar
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    Quote Originally Posted by Searsha View Post
    Grinding grievous somehow managed to get worse.
    Do dungeons, srs. You can't lose a dungeon and get significantly less rewards. Get justice convert to honor and gg. A lot faster than farming bgs.

    1000 post !

  3. #43
    I have seen relativity no change in how horde plays in the US. There is a slight increase in GY farming but even then I have not had a group not capture 3 flags so they could farm more. Its more like less people escort the flag and more sit killing them on respawn. 50% of the people still play like every BG is a death match 25% of the players trying to win are newly boosted toons and the rest are a mix of bots or people just messing around having fun in there own way.

  4. #44
    I do agree that it changed my playstyle aswell (full geared enhance), i rather avoid fights for objectivies if i have the buff on unless its 100% win
    Time is on our side
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  5. #45
    If it makes the queues go faster then it actually helps me. I only queue up for AB (finishing off that god forsaken rep) so if players want to farm HKs on the roads or at graveyards it makes it that much easier to win the game.

  6. #46
    Herald of the Titans Eliot123's Avatar
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    Well pretty much 9/10 40-man BGs now are graveyard farming.
    The moment when, thanks to transmogrification, your character selection screen looks like the cast of the Downton Abbey.

  7. #47
    The Lightbringer Ermahgerd's Avatar
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    You're suggesting as if people weren't already farming kills. I know that I mostly ignored objectives and farmed kills because there's no incentive to try-harding the objective when you're the only one trying.

  8. #48
    BGs seemed fine from my perspective. I was doing a bunch of them the past weekend to finish my Grievous set so I can get my second BG mount in arenas.

    People were stupid and ignored objectives before Bloody Coins were implemented. If you don't know that, you never did random BGs seriously. Which is why I'm still hopeful that someday we'll see a battleground with no objectives and no pillars, just plain kill each other.

    If anything, Bloody Coins just showcase what's the lingering issue with WoW PvP: it's way too focused on gear. A fresh 90 has absolutely no chance against a full Prideful player even if they're 200% better than the Prideful player. I've noticed how much of a difference it made on killing people when I upgraded from Grievous to Prideful weapons.
    Last edited by Gihelle; 2014-07-01 at 06:09 AM.
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  9. #49
    Moderator Blithe's Avatar
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    With the already extremely slow grind for honor gear in battlegrounds, the Bloody Coin hotfix only made it exponentially slower now that every Prideful player and their dog has an incentive to join them. One positive I guess would be that it reduced the average queue times of each battleground for both factions, but that is definitely off-set by the fact that Call To Arms is nigh impossible to do now that every player in it is almost full Prideful, and the queue times double and a half for the duration of the event

    Blizzard had to go and grab the already demented uphill battle of gearing in battlegrounds, and then finally tear its limbs off one by one to where it is now.

    I can't believe I'm actually doing Heroics for Honor... what the hell.

  10. #50
    Quote Originally Posted by Doctor Blithe View Post
    One positive I guess would be that it reduced the average queue times of each battleground for both factions
    It didn't have that much of an impact Horde-side for me. I would still wait 8-15 minutes between every BG.

    And Alliance queues iirc were already near instant, so...
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  11. #51
    More players PvPing? Good.
    People don't forgive, they forget. - Rust Cohle

  12. #52
    Fully geared up via BGs twice. AV weekend gives 200-300 honor even for a loss. Just park your char somewhere and alt-tab. Got geared in like 3 days and only won like 4 out of 40 AVs. Still super-easy gearing.

  13. #53
    I am Murloc! Thallidomaniac's Avatar
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    Quote Originally Posted by Faesroll View Post
    More players PvPing? Good.
    The problem is that the Oath's inherit selfish nature doesn't make for people to do the objectives. You thought the whole deal about "not fighting in the middle" was bad before?

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  14. #54
    Mechagnome Baenesur's Avatar
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    Quote Originally Posted by Thelxi View Post
    That used to be true but they really nerfed jp to honor conversion so I'm not too sure this is still the case.
    Well, when I did it, i went with 550+ people and it netted 4k-5k JP an Hour. That's nearly 2.5k an hour, which means you will have full Griveous in 10-12 (give or take) hours or so.

    I would like to see someone farm 2k Honor an hour in random BG's
    Warrior New Main

  15. #55
    Eh, I did it via BGs because I was really rusty with Affliction so I wanted to get back on the track with the PvP aspect of the spec - you can't do that in heroic dungeons.

    But yeah, dungeons is by far the fastest way to gear up.
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  16. #56
    Quote Originally Posted by Thallidomaniac View Post
    The problem is that the Oath's inherit selfish nature doesn't make for people to do the objectives. You thought the whole deal about "not fighting in the middle" was bad before?
    Actually, when more people are fighting in the middle or around a single node instead of hunting objectives, it makes it 10 times easier for one or two players to win a BG by being the only people going after flags/capping nodes.

  17. #57
    Blademaster
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    It's just too easy to farm coins, it did drag me back to random bg's with my 550 lock. Although I can sympathise for the newbies on the alliance side in my battle group, 47-0 was my KB score in one SoA (no gy camping), we did win though, so it's not like it means you’re going to lose just because someone in the group is snipe-killing /massacring like a crazed fps'er. Depends a bit on the bg you’re in I guess, but I still win far more than I lose when farming bloody coins in bg’s.

  18. #58
    Skill based MMO PvP, lol.

  19. #59
    Quote Originally Posted by Pwellzor View Post

    (Which they are addressing in Draenor so this conversation is kind of silly)
    Only thing I can't fathom/stomach is that they know how to solve the problem... but they leave it in the current state till WoD comes somewhere in December?
    Why not implement a fix now... Make timeless gear scale to 5 ilevels below 522 gear and give it pvp power..
    Last edited by Tizdale; 2014-07-01 at 05:34 PM.

  20. #60
    Quote Originally Posted by Gigana View Post
    Actually, when more people are fighting in the middle or around a single node instead of hunting objectives, it makes it 10 times easier for one or two players to win a BG by being the only people going after flags/capping nodes.
    Nah, it don't work like that. Some people, like me, will engage in mid but keep an eye on the outskirts for people running with the flag. Its easier as ranged but melee probably wont be able to watch the outer areas and so just tunnel all day.
    Quote Originally Posted by Validity View Post
    If rogues become shit, all they can become is a different type of shit.

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