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  1. #21
    So true. Playing both in and against melee cleave is so mindless and not fun. Some of you might not like to hear the truth, but unfortunately what most of the people in here are saying is correct; classes like warriors and dks add no skillful element to a game...they are literally just there to do their pve rotations on players for the entirety of a match, and hopefully they either kill something with ridiculous damage, or their partners pull off some cc and score the win. When this type of situation is the dominant style of pvp, nobody has fun. Remember how many people quit during early cata and early MoP, because of how backwards-retarded warriors and hunters were?

    Blizzard can leave this type of class in the game for those that wish to figuratively play a bulldozer, but it cannot be allowed to be the status quo. Other classes that require some forethought and skill should be competitive, even if they're *slightly* stronger than the mongoloid specs when played at max level. This is simply healthier for the game.

    A wizard cleave has to time their cc's and cooldowns appropriately to get a kill against good players. A melee cleave (i'm counting any hunter/melee team in this as well, as hunters are basically just ranged melee now) literally just right clicks one target all game, mashing buttons until it falls over...maybe with a couple of fire and forget instant cc's tossed out at the healer during the zergfest. There is a huge difference.

    Source: 2500+ exp playing wizardcleaves, mixed comps, and meleecleaves.
    Last edited by Dookles; 2014-07-29 at 04:49 AM.

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