1. #1
    Stood in the Fire Arberian's Avatar
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    New Druid Ability/Talent Ideas

    As the thread says:
    You can write here your WoW Druid Ability Ideas.

    My ideas:
    Starshield(Recharge:30sec/3Charges): Immediately shields the druid for (280% of Spell Power) for 15 seconds increasing his haste by 10%. While the shield is active the damage of Wrath and Starfire is increased by 25% and each time the druid casts Wrath and Starfire, Abosrbpotion drops by 10%. Shares Charges with Starfall. Replaces Starsurge. (Talent Lv: 125/Druid-Balance Spec)

    Insect Swarm(Cd:5sec)(8.4% Based Mana):Infect the target with Insects who deal 200% of Spell Power nature damage over 20 seconds. When the eclipse reaches its peak the insects explode dealing (140% spell power) Nature Damage to the primary target and (30% Spell Power)Nature Damage to the enemies within 8 yards of the target. The Damage of this ability isnt effected by the eclipse. (Talent Lv:100/Druid-Balance Spec) ---> This talent should replace Euphoria and Euphoria should be a lv 125 talent for the next Xpac. That would make Balance Druids' rotations more fun.

    Elune's Warden(Passive): When you finish the cast of Astral Communion or if Astral Communion is interrupted but not from the caster you gain 15% haste for the next 8 seconds. Cannot happen once every 20 seconds. (Talent Lv:125/Druid-Balance Spec)

    Please someone tell Celestalon to replace Insect Swarm with Euphoria.
    Last edited by Arberian; 2014-08-09 at 05:44 AM.
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  2. #2
    Blessed by Nature (Passive): While a Living Seed or Regrowth heal over time effect is active on a target, 10% of healing from heal over time effects other than regrowth is duplicated as an absorb that persists for 8 seconds after the initial heal that created the Living Seed or Regrowth heal over time effect. This absorb cannot exceed 5% of the target's health.

    Sacred Land (Passive): Efflorescence's periodic healing (as if it were applied to the maximum number of targets) now applies its healing divided between the number of targets standing within it. Total healing of each periodic heal from efflorescence is increased by 10% of the amount of damage you take since the last periodic heal.

    Gifts of the Forest (Passive): Whenever your treants heal a target not at full health, your periodic healing is increased by .5% for 10 seconds; this effect stacks but does not refresh the duration of already existing applications of the buff. When you cast a heal buffed by the Soul of the Forest effect, your versatility is increased by 5 for 5 seconds including the heal that consumes Soul of the Forest. Duration of Incarnation: Tree of Life is extended by 15 seconds.

    Quite more straight forward of talents as buffs than one would prefer, but I like the ideas. Also, quite possibly "OP".
    Last edited by Xyan; 2014-08-09 at 12:16 AM.
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