Originally Posted by
Effinhunter
Regardless of your mastery level, having 0 uptime on mastery during ring is going to be thousands of dps. Most of the individual suggestions you or I give to people are rarely going to result in thousands of dps difference. This is one of those rare ones that will. This is roughly the equivalent of suggestions to people asking for dps help when we notice that their Chimaera Shots are not on CD, and they are delaying them significantly resulting in multiple lost CS during the fight.
As someone who has recently gone through both of these progressions with the type of guild that tends to be struggling on these bosses right now, I can tell you with some certainty that both of these phases are important dps checks as well. P3 Tyrant is a healing check mostly because the longer the 2nd add stays up the more ridiculous the damage that goes on the tank. Your ability, as a dpser, to get that add down quickly is greatly aided by what you do during that ring. Many guilds do lots of micro movements instead of large stride movements for despoiled ground. These micro movements may be happening every 2s during P3 instead of every 3-4 (where you can maintain sniper training) and are usually, from my experience, tanks trying to adjust the positioning of the boss and the add since the AI of these guys results in wild swings of the boss/add positioning. As a hunter, during ring, you may want to kick out of the group for 15s to allow for full sniper training or anticipate where the tanks will go every 3-4s (rather than being reactive with the tanks) and move there in anticipation to keep your sniper training up.
Gorefiend adds are important, and keeping up your sniper training as best you can, even outside of the ring/or potential kihra's is going to be very useful toward killing adds. However, it's also important, especially for first kills, that you maximize dps during the feast phase. From my experience on this boss, it helps to get the boss below 60% during first feast if you want to have a chance at your first kill. The only reason a hunter should not have 100% sniper uptime during the ring in feast of souls is if 1) someone pops the ring before constructs are down and the hunter needs to kite a construct, and 2) if the raid leader has assigned the hunter to soak a spirit in the first or second wave. The solutions to this, in my experience, are 1) disengage to a respectable distance and trust your co-raiders to help you kill the add. Wait for sniper training to refresh and then move back into the group. 2) Ask the raid leader to assign you to wave 3-6 rather than wave 1-2. It took considerable explaining, in our raid, to remove the hunters from the first 2 waves to allow us to have sniper training during ring in Feasts. Our healers tend to think everything is a dps problem, and it took a lot of explaining and linking other guilds' logs to convince them that they were perfectly capable of going in wave 1-2 in groups of 2-3 healers and still be able to keep everyone up. The reason the dps check for most guilds still progressing through this fight is important is because of the caliber of raider that tends to be in the types of guilds going through Gorefiend and Tyrant right now. Essentially, you have to expect that after that first feast phase, you're likely to have 1-3 deaths per non-feast phase, and if you want to get a first kill, you need to absolutely burn through those feasts as best you can. It's a battle of attrition.
The reason that these probably don't seem like dps checks to you is because you are not used to raiding with guilds that tend to have 40-70% of their dpsers below the 75th percentile marks consistently in all raids, even farm. The majority of people currently in guilds that are still progressing through content are in situations where you have like 2-5 dpsers who are consistently above the 50th percentile mark, and the rest are just not getting it. Because recruiting is so difficult for this type of guild that is still progressing right now, you just have to keep those dpsers and do whatever you can, whatever is under your control, to carry the dps through dps checks like these two. Maintaining sniper training is one of those small things that can make a considerable difference, especially since most of the guilds still progressing tend to have 3 and sometimes even 4 hunters. Each hunter working on keeping sniper training at maximum, especially during ring procs, may help push the guild over the hump that has resulted in dozens to even a hundred extra pulls on Gorefiend and Tyrant.