Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
I'm going to guess that you did your "testing" on target dummies in your garrison (single target) and in stormshield/warspear (3 targets). You have to realize that fighting target dummies gives a very skewed representation of your dps, because target dummies never drop below 80% health (hell, I'd wager to say they don't drop below 95% health even), giving 100% careful aim uptime, meaning an additional 50% crit rate to Aimed Shot, putting AiS's crit rate to 85-90%+ and nearly guaranteeing the 20 focus return on each cast. This alone is enough to skew your dps to be pretty far away from what it actually would be like on a 1/3 Target fight. Not only that, but you are also missing 6/8 relevant raid buffs, as you alone can only provide 2 of them (1 being AP from Trueshot Aura, the other being of your choice from Lone Wolf/pet), which is also lending a hand to misrepresent what your dps would be like. And finally, you also have 100% Sniper Training uptime, something that can't be guaranteed in any practical environment (ie. raids or dungeons or PvP). Not to mention the fact that you'd should be using Barrage on a 3 target fight whether you're taking Lone Wolf or Focusing Shot.
Especially for progression MM is the most beneficial spec to the raid currently. It's 'mainstream DPS' because it's simply the best Hunter spec at the moment. So by saying that MM is less beneficial to the raid than BM/SV is either pure trolling or showing that you have absolutely no clue what you're talking about.
Last edited by chooi; 2015-11-10 at 04:27 AM.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
For this tier, MM is simply the best spec. I would even argue that MM is currently the best spec in the game for progression right now.
There is only one real fight with consistent AoE, and that is Xhul, but that fight also plays to mm's strengths for killing the two unstable void fiends before the next pair spawns. Imp damage is really best handled by melee, mages, and warlocks. There's really only one spec in the game with 2 target cleave, high burst and 35% executes necessary to keep that aspect of the fight under control. Other fights mostly have such short add waves that a CS and barrage is about all the time you're going to have for aoe anyway.
So, MM has a monstrous 2 target cleave for clumped targets, and an extremely powerful execute that helps push through all boss frenzies, which often start at 30% and out of execute range for most classes. MM is quite possibly the strongest position we've ever been for progression in a tier.
In the absence of cleave of others, Marksmanship is perfectly of acceptable imp damage through Barrage and clever use of Mirror, which is only a few seconds of effort and 60 focus every half-minute or so.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
Barrage is actually perfect for the imps, what with a 25 second spawn timer meaning you get a few seconds between each barrage to line up the focus etc to fire it off. I'd say you should probably be using the barrage at that point either way in most circumstances, as there'll be 2 main-target bosses up (unless void fiends desperately needs you to fire an aimed and a steady shot at them instead during that time).
Ideally your strat allows you to stand at range so that you can get 2 bosses, 3 imps, and 2 Unstable Voidfiends within all or most Barrages.
Barrage seems to pick up new targets as you face them, but don't stop shooting at them if you turn in the other direction.
E.g. you could Barrage 3 targets directly in front of you, and turn towards another target far off to the right until Barrage starts hitting that too. Then, you can face back to the 3 main targets and it'll keep hitting the rightmost target.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
I never mentioned aoe padding. I mentioned proper distribution of damage across multiple targets in beneficial ways. Which directly translates to multi dotting aka SV. BM has many benefits (more notably, it's aoe) but SV multi dot damage and how well is distributes, esp with tier sets + class trinkets is a strength in the spec.
Hey,
guys would you mind telling me which trinket is BiS for MM single-target? and why?
another question which ability is better to kill adds spawns during fights A Murder of Crows or Stampede?
Thanks.
And in which encounter(s) in HFC is this beneficial in any way? (Just ignoring the fact, that SV is miles behind BM and MM in terms of raw DMG output as well as burst damage/execute which is what HFC is all about.)
Maybe you can even provide logs, where you show that SV outperforms MM in distributing damage in beneficial ways.