Originally Posted by
Dracodraco
It's hardly the "Bare minimum", though. There really wasn't ever a reason to go 3 tanks in the first place, most guilds just did it because it seemed like it was the right thing to do and didn't want the burst of damage during empowered whirls in P3. Completly objectively, though, there's no reason to have a third tank rather than, say, a warrior who can banner+rally the explosion hit in P3 to mitigate the dmg instead of trying to lower it with 2x tanks. Personally wish we'd gone with just the one tank for progress, would have made DPS check a bit easier.