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  1. #1

    Don't you hate losing to pure rng?

    So, I had a minion out wit 7 attack. My opponent had 7hp. They won because their hero power put down a tank totem twice in a row, allowing them enough time to draw enough minions to kill me. I was like, wow, rng loves him. Anyone else ever experience a win or lose that was just pure dumb luck?

  2. #2
    when you lose turn 4 in arena you understand how bad can be rng .)

  3. #3
    Immortal Nikkaszal's Avatar
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    I'm that guy you hate, able to spit out a Stoneclaw or Wrath Of Air seemingly on demand. I'm the totem whisperer, we've been together so long we have a special relationship.

    RNG happens, you probably don't recall as people usually only take notice when things go wrong rather than right but I GUARANTEE you have won only by pure luck before.
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  4. #4
    Shaman's can't summon more than one of the same totem, even if the original totem is silenced. Silence is normally better reserved for something else, but keep this knowledge in mind when you have a good hand that could be potentially stopped short by taunt totems (or wrecked with a wrath of air charged lightning storm)

  5. #5
    Immortal Nikkaszal's Avatar
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    Quote Originally Posted by mongoose6 View Post
    Shaman's can't summon more than one of the same totem, even if the original totem is silenced. Silence is normally better reserved for something else, but keep this knowledge in mind when you have a good hand that could be potentially stopped short by taunt totems (or wrecked with a wrath of air charged lightning storm)
    It's not a terrible idea in a clutch desperation play but the problem is shamen have a ton of ways to make their totems turn into surprise attackers. Double FT totem is run in basically any shaman deck, same with double Rockbiter, and Bloodlust is still used by a bunch. On the neutral card side you'll see Abusives run in aggro shaman decks and DoA's in some control.

    Rockbiter is best saved for a kick-ass Leeroy/Al'Akir/Doomhammer combo but will also be used for board control if needs must.

    So essentially you run the risk of blowing a precious silence on something the shaman can turn into a trading engine and then resummon. I have done the old Earthshock-to-the-Stoneclaw trick a couple times when it's that little pesky bastard stopping me from trading effectively in a tight match, but it's generally not worth it.
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  6. #6
    of course i hate it, but i also love winning because i topdeck great cards for the situation 3 times in a row.
    or the opponent not getting anything worth playing because he only draws useless cards.
    I like my coffe like my mages.

  7. #7
    Yes. Of course, I also hate winning due to pure RNG, when my opponent gets nothing and I just roll over him.

  8. #8
    Sure, losing to ragnaros taking out your best creature instead of any of the small 1/1 bait sucks. But IMO, card draw RNG is the worst.

    Shaman (me) vs Priest. I went first.

    Round 1
    I play an unstable ghoul.
    Opponent passes.

    Round 2
    I play a nerubian egg, attacks face with the ghoul.
    Opponent heals self.

    Round 3
    I play ANOTHER nerubian egg, and attacks face again with the ghoul. At this point I am smiling VERY broadly... because I have a rivendare on my hand. All I need to do is to get my ghoul killed next turn!
    Opponent throws out a Wild Pyromancer. JACKPOT!

    Round 4
    I play Baron Rivendare, attacks his Wild Pyromancer with my Unstable Ghoul. Ghoul dies. Boom. Two times one damage to every minion, which kills my two eggs, which spawns two times two 4/4 hatchlings. I'm now sitting on 16 attack worth of creatures, and there is pretty much no way I will lose. Best Card draw RNG ever, really. Any opponent at this point has to be cursing loudly!

    Then he plays Auchenai soulpriest and Circle of Healing.
    I proceed to lose the match quite badly.

    That's the kind of card draw RNG I seriously hate. Yeah, I should probably have seen it coming. But still. I drew the perfect hand, and I lost to the perfect counter. Sad day. Card draw RNG sucks
    Last edited by Danner; 2014-08-21 at 11:13 AM.
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  9. #9
    Quote Originally Posted by Nikkaszal View Post
    It's not a terrible idea in a clutch desperation play but the problem is shamen have a ton of ways to make their totems turn into surprise attackers. Double FT totem is run in basically any shaman deck, same with double Rockbiter, and Bloodlust is still used by a bunch. On the neutral card side you'll see Abusives run in aggro shaman decks and DoA's in some control.

    Rockbiter is best saved for a kick-ass Leeroy/Al'Akir/Doomhammer combo but will also be used for board control if needs must.

    So essentially you run the risk of blowing a precious silence on something the shaman can turn into a trading engine and then resummon. I have done the old Earthshock-to-the-Stoneclaw trick a couple times when it's that little pesky bastard stopping me from trading effectively in a tight match, but it's generally not worth it.
    I agree that nine times out of ten it's a bad idea. However, if you have a shaman on the ropes already, making sure he can't summon another stoneclaw is exactly what you need. I've lost way to many times to you totem whisperers popping stoneclaw after stoneclaw until you finally have some kinda crazy combo in hand.

  10. #10
    Immortal Nikkaszal's Avatar
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    Quote Originally Posted by Danner View Post
    Sure, losing to ragnaros taking out your best creature instead of any of the small 1/1 bait sucks. But IMO, card draw RNG is the worst.

    Shaman (me) vs Priest. I went first.

    Round 1
    I play an unstable ghoul.
    Opponent passes.

    Round 2
    I play a nerubian egg, attacks face with the ghoul.
    Opponent heals self.

    Round 3
    I play ANOTHER nerubian egg, and attacks face again with the ghoul. At this point I am smiling VERY broadly... because I have a rivendare on my hand. All I need to do is to get my ghoul killed next turn!
    Opponent throws out a Wild Pyromancer. JACKPOT!

    Round 4
    I play Baron Rivendare, attacks his Wild Pyromancer with my Unstable Ghoul. Ghoul dies. Boom. Two times one damage to every minion, which kills my two eggs, which spawns two times two 4/4 hatchlings. I'm now sitting on 16 attack worth of creatures, and there is pretty much no way I will lose. Best Card draw RNG ever, really. Any opponent at this point has to be cursing loudly!

    Then he plays Auchenai soulpriest and Circle of Healing.
    I proceed to lose the match quite badly.

    That's the kind of card draw RNG I seriously hate. Yeah, I should probably have seen it coming. But still. I drew the perfect hand, and I lost to the perfect counter. Sad day. Card draw RNG sucks
    Him throwing out the Pyro was a massive warning sign that he wanted to clear your eggs before SP+COH. You were pretty invested at that point though so there wouldn't have been much you could do about it. Ah well =)

    That's still a phenomenally beasting opener though, hard luck
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  11. #11
    RNG makes you lose as many games as it makes you win games.

    I mean really...when i go play Basketball and i score 20 points in a game i feel like i did pretty well. When i win in Hearthstone...sure i made some decisions, but i played what came from the pile to my hand...there was no rocket science or mad skill involved.

  12. #12
    5 cards remaining in your deck, and you got 1 card in that deck that will give you the win.
    3 turns later, nope not draw.
    turn 4 yay got it, sigh now i cant win anymore cuz, he healed/armered up to far. put up taunt/whateever.

    sigh

    it just happened to me

  13. #13
    Quote Originally Posted by Nikkaszal View Post
    I'm that guy you hate, able to spit out a Stoneclaw or Wrath Of Air seemingly on demand. I'm the totem whisperer, we've been together so long we have a special relationship.
    I do hate that type of guy.
    I had a shaman I recently played against literally get Stoneskin totem every, single, freaking time.
    It was horrible.

  14. #14
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    Yes. In Arena, I had just pulled Deathwing on the map. I had 5 health left and the opponent had 9. I was a mage, so it would have been a win. He was a druid. He had no cards left in his hand. He pulled the card to give your hero 4 damage and armour, used his hero power and killed me.

  15. #15
    Who doesn't. But you win as much games as you lose them cause of RNG. My most memorable one is drafting a deathwing in arena which won me 6 games out of 9 all by himself.
    People don't forgive, they forget. - Rust Cohle

  16. #16
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    Quote Originally Posted by Zantos View Post
    So, I had a minion out wit 7 attack. My opponent had 7hp. They won because their hero power put down a tank totem twice in a row, allowing them enough time to draw enough minions to kill me. I was like, wow, rng loves him. Anyone else ever experience a win or lose that was just pure dumb luck?
    game is 80-90% pure RNG and dumb luck. deal with it.

  17. #17
    A random number generator (RNG) is a computational or physical device designed to generate a sequence of numbers or symbols that lack any pattern, i.e. appear random.

    Live with it, Blizz RNG sucks ass, i could win lottery with it.
    Everyone having an Artifact equals nobody having one.

  18. #18
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    Quote Originally Posted by Houyi View Post
    game is 80-90% pure RNG and dumb luck. deal with it.
    No it isn't. It has been discussed over and over on these forums. If you think it is that way, you're just wrong.

  19. #19
    That's gambling for you. Of course it if full of random. This is basically the same 5000-year-old dice game with a bit of intelligence in what cards you can choose.

  20. #20
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    Quote Originally Posted by Mehman View Post
    No it isn't. It has been discussed over and over on these forums. If you think it is that way, you're just wrong.
    its RNG, its mostly down to draw, most high level players, even the devs, have acknowledged it.

    Of course the 10-20% that is skill is what wins you enough games to rank up, or not.

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