1. #1

    Failed making Starsurge\Starfall WA

    So I actually spent 1hour to try and make a "simple" aura that shows Starsurge recharge timer, as well as how many stacks are there on the beta.
    Didnt manage to make one. If any1 has one ready or a diff approach how to do it, pls post below.

  2. #2
    How would you like it to show up? simple numbers or?

  3. #3
    Hmm recharge timer on mid. stacks right side (below). and if possible if i have 3stacks, it will glow. (only during combat)
    If I change the name of it, will it work with Treants same way? (recharge timer mid, number on right side)

  4. #4
    Havent worked that much with WA, I just know that the stacks/timer are really easy to get there. I'll try to work something up when I time

  5. #5
    Quote Originally Posted by lappee View Post
    Havent worked that much with WA, I just know that the stacks/timer are really easy to get there. I'll try to work something up when I time
    The thing is, because it has 3 charges; once one is ready- the aura doesnt showing the "new recharge" timer for the remaining charges.


    - - - Updated - - -

    So Far I managed this: (Pretty happy with that)

    Code:
    deuJkaakK0PqIxPusMLQk3cI2Lsj0WucDmsOEgbOPbbDncuBdc8niPXbH6DQk08ukr3tKSpvfCqsWcvv0dbQjcPUOs0gjH8rLIrcHCss0kvsVuPemtvLUPsPStvv9tcGHkszPqINc1ujuxvPunxLsQ9c6VIOblDyuwmb1Jr1KrQllSzc5ZK0OvQoTQ8ArQMnr3gi7gXVj1WfHLRYZbmDfxxuBNG8DcOXtGCELG9tnuXqXqmiiMgIPHIH45EQQXbfdXZcjciMNbgniigiriL)zGc4FurmcqfHqCMecfKbIz5rdXzGizM8g4NqCiuqgigSwlP1cK4M2PvVaaWLkoriLuGyEgy0GWdJNoaeJePlwScG3cUk)RibWRIYe(80eQu8QRRRRuZzsxCAl)(nPs0UPCrfXiave6IePlog3r7ItesPs0UArUZX4Ph0UmHFY3SGxDDDDLAot6Y3zNAaaoFxqMFU8D2PgaBJjOFU8D2PglfuI3fa)C5ATKwlqIBk3nXGtesj4D2PgauXPT873KkrtXRUUUUxm5J4Y3zNAaaoFxqMp61GqdX8mWObHoFS5PjqmsKUO3okkiwPa83RIYe(80eQu8QRRRRuZzsxCAl)(nPs0UPCrfXiave6IePlog3r7ItesPs0UArUZX4Ph0UmHFY3SGxDDDDLAot6Y3zNAaaoFxqMFU8D2PgaBJjOFUCA8WU5NlNgD(yZttCt5UjgCIqkbVZo1aGkoTLF)MujAkE1111fjsxfLj85PjUJ2LVh80D557cY4sYGeooxTix(o7uda3r7o3tvnoV6666k1CM0fmIuaLnlXUPCfLj85PjufIjP4EXKpIlvHys3pKYDrkUbH21RUUUUsnNjDNhOaC(UGmUPC3eJ4hOGkLp6vxxx3NixQCA8WUXfPlNgD(yZttO4(b35bkaNVliJlJq7cgrkGYMLyQ8D2PgaGZ3fKHI7ShexKiDvuwkxWLje7jzcldV66666666EXKpI7I)w0RUUUUHeiEICPYPXd7gxKUCA05JnpnHI7wMYDEGcW57cY4Yi0UZduaoFxqg3TmLlvonEy34UvUCA05JnpnHIlJq7cgrkGYMLyQ8D2PgaGZ3fKHI7ShexKiDbR1sATajUm(8ek8QRRRRRRR7ft(iUCA05Jnpn5NlNgpSB2kon68XMNM4vxxx3Gq7vxxx3lM8rCx83IEni0qCgiscKiKY)mqb8tiMNbgniigjsxXOOCZMLO4vrzcFEAcvkE1111vQ5mPloTLF)MujA3uUOIyeGkcDrI0fhJ7ODXjcPujAxTi35y80dAxMWp5BwWRUUUUsnNjD57StnaaNVliZpx(o7udGTXe0pxonEy38ZLtJoFS5PjUPC3edoriLG3zNAaqfN2YVFtQenfxxxxV6666IePRIYe(80e3r7Y3dE6U88DbzCjzqchNRwKlFNDQbG7ODN7PQgNxDDDDLAot6cgrkGYMLy3uUIYe(80eQcXKuCVyYhXLQqmP7hs5Uif3Gq76vxxxxPMZKUZduaoFxqg3uUBIr8duqLYh9QRRR7tKlyePakBwIPY3zNAaaoFxqgkUZEqCVyYhXDUC4geAV6666EXKpIRiMei8AqOHyEgy0GsolKiGyGHnzaiMVh80H4CcA2eqmpdmAqj3F0beppqbnCG494PUpW)cwWqSuZOHIH4mqKKlzaaWpH4tldOyiguwopOy4ahiodejjHqXbfgIZarsGebh(jedKi4qXqmWJOkd4FfdXGYY5bfd)lGWpHdCG4mqKKRbjmBGFcXCjdaakgIbEevzaXOrz7krdXGYY5bfdXOrz7krd)eoWboq8fQpnr8cjci(X1eiMrt)MNMWKjN7PQghaumCGybjaIebed8pIf8wuWqSaF0Zo8VGfmeNjZ9uvJdkgI5zGrdcIrI0D7)fJIYnBwIIxfLj85PjuP4vxxxxPMZKU40w(9BsLODt5IkIraQiejsxCmUJ2fNiKsLOD1ICNJXtpODzc)KVzbV6666k1CM0LVZo1aaC(UGm)C57Stna2gtq)C504HDZpxon68XMNM4MYDtm4eHucENDQbavCAl)(nPs0uCDDD9QRRRlsKUkkt4ZttChTlFp4P7YZ3fKXLKbjCCUArU8D2PgaUJ2DUNQACE1111vQ5mPlyePakBwIDt5kkt4ZttOketsX9IjFexQcXKUFiL7IuCdcTRxDDDDLAot6opqb48DbzCt5UjgXpqbvkF0RUUUUprUGrKcOSzjMkFNDQba48DbzO4o7bX9IjFexrmjq4geAV6666EXKpI7C5WRbHgIbses5FgOa(hveJauriCGysgK47PQgha8VIH4hneJh2bKp1WLt7kGqmJppnbakgIbg2nqXqmToPQulqOWWboqm9diHKTGsUMaXkjtCIy8yRvY1eGTgNiKYKkCCgjsQWXzKyrbeI5ATKwlqc8t4aXaq8HauHyHG)vmcv8IWbcb
    Right now, I'm looking for a way when I have 3stacks- to make it glow. when I have 0 stacks- to make it grey. (Desaturate)
    Last edited by omri1212000; 2014-08-24 at 01:48 PM.

  6. #6
    Got the glow to happen easily, desaturation however is another case. Dunno if I can make it work without making the whole thing via custom code

  7. #7
    Quote Originally Posted by omri1212000 View Post
    Hmm recharge timer on mid. stacks right side (below). and if possible if i have 3stacks, it will glow. (only during combat)
    If I change the name of it, will it work with Treants same way? (recharge timer mid, number on right side)
    I could do this with TMW and PA, but WA doesn't have built-in functionality for MOP to support "this much" on an icon.

    But you can easily emulate it using multiple layers of icons.

    Icon:
    + Cooldown; WA string: %p (returns the progress of the tracked spell, based on time, percentage, etc...uses relative spellinfo (cooldowns return time)
    + Stacks; WA string: %s (returns the current number of stacks from tracked spell). This might work for FON/StF/SS (stacks do not translate to charges in most cases).
    + Glowing Border (just make the icon require combat) (be sure to add a lot of "cancel glow" events too via triggers because you need to disable the border too.)

    I can give you a TMW string for Force of Nature, the same one I used for the handholder. (string linked on video). Specifically if you have ideas/guideline to what you want to try to make.
    https://www.youtube.com/watch?v=jIUrgjsRcBQ
    (0:21 --- 0:35)

    - - - Updated - - -

    I'm looking into custom Lua code for it.

    - - - Updated - - -

    "Hide Icon on Custom Trigger" ::
    - hides icon when 0 charges of Force of Nature.
    Code:
    function( )
        local currentCharges,maxCharges=GetSpellCharges("Force of Nature")
        if ( currentCharges == 0 ) then 
            return true
        end
    end
    - - - Updated - - -

    Display Function:
    - %c -- "custom trigger"

    Code:
    function()
        return (GetSpellCharges("Force of Nature"))
    end
    .

    This is my "test aura"
    Code:
    die6gaGiuQUeLinkkLtrjnlkv6wuQyxuIAyQchJu1Yiv6zOeMgkrxtKY2uf5BuQQXrPkNtKuZtvu6EOu2NQOYbvewOu4HkQjks4IkI2iLWhfPAKQQsNeLuRubZeLKDQK(Pijdvvv1svvfpvyQQsxvKO5sjI9c(RuAWuDyswSQkpwutwexgzZk0NjLrRQCAPA1QIQETQQYSvQBJIDd1VPy4kXYv55qMUKRJQTRi9DvrX4jvCEPO9tmOhEHGbIeisGxis6ONNJZvFkbnGiZrLH5L0PGyKJZv3GTzvgexCXf)OIFyXTLovXcT3ZFQtJq2y3cZLjXnJIVQk(rSB1Qmq4eiAMQXrevWQU27bezoQmmVKovkxsufbbnLWfekCNrvDdgEHGr1XWlevZfcImhvggi4iQnB2MdAar2Sn3eWQEOGcI66AA0bVqWruBwHQ3Mle0acKHFzIJ7felBvt6GGJOwgvL)OK)WXe8dIe(PQUbdHEDHGJOw0cT3qdi4iQLJ7f0aIJyuDChRbXdiYCuzyyD2GHyKJZv3GTjUvzqCXfx8TjR2IN53r4A(tDAeYUmkDM)uNgHylDQIfAVN)uNgHSXUfMltIBgfFvv8Jy3QmiU4IlEFuCBIN53r4A(tDAesC2yt8hIBv86JWIldIlU4IlU4Il(rf)WIxhNKbXfxCXjCImq4ezqgKbzac0cT3RkgcIzdECR0ovrqWru7rmQoUJ1GFqK5OYW0(1tiiYCuzyGaTq7neZg84wPDQIGiZrLHbIrooxDd2M4wLbXfxCX3MSAlEMFhHR5p1Pri7YO0z(tDAeIT0PkwO9E(tDAeYg7wyUmjUzu8vvXpIDRYG4IlU49rXTjEMFhHR5p1PriXnN46T(S2yu6m)PoncjU5exVvXRpclUmiU4IlU4IlU4hv8dlEDCsgexCXfNWjYaHtGaX)rtjCf8XXUoq0opr82gPCEEYiGGJPPeUGO6mucezoQmmTvZfccAkHliOPeUGy2W8tvIZkJgevZfcImhvggiYCuzysb)uv3GHqgKbi4iQfTq79QIHGgqqtjCHGi()KSIvTP8)PyI3jBN)7e)j9jdi4iQfz4xM44EbnGi)r5)bbnLWfeCe12XtPdrWpioIr1XDSwRzHovzoiEo2GcIecPk(PkcAaX2OsGxioZMGxiy47QdVqbfuqK0rlBvZOu5)HGWsZqCKw3GFBUqq0ZgmezZ2CWlSQhwFaRSaSinwYIu)el1N6h6AVNyHE7zFy0oPXsOGONaHfPAvC7iEJ0fxxi4466AA0bVqWrulAH27vfdbnGiZrLHbIrooxDd2M4wLbXfxCX3MSAlEMFhHR5p1Pri7YO0z(tDAeIT0PkwO9E(tDAeYg7wyUmjUzu8vvXpIDRYG4IlU49rXTjEMFhHR5p1PriXzJnXFyv86JWIldIlU4IlU4Il(rf)WIpQ2isgexCXfNWjYaHtGGJOwKHFzIJ7f8dcoIA54EbnGGJ7felBvt6GaTq79QIHGv92p1pPluqOtQghrubRpzz9pyrA6t7jDtJSZJhPbbMZ8EDnn6qWQEi64P0HiObeQKKE1ny1UTUUMgDi4fkiu5QBWi4fcuPUcEHGHqiLg1wnxiiM)7eRRtYkismTmecP0i4hemecP0iiGckis6OLTQjRZgmeSgx0nQYKLW6SbJSKj(139QzBkoEpP1cZLjZ4QQ4hbr2y2jMNbd)Gccee6A5hw2(qmfw1Zs9pGcaa
    The Boomkings(WIP) :: YouTube Project

  8. #8
    So apparently you cant change desaturation in custom functions, meaning you just have to create two weakauras, one for 1-3 stacks and seconds one for 0 stacks (desaturated)

    Normal one
    Code:
    dGe1maGiOqgfjCks0RaOQzbv6wqv7ckuddr1XailtOWZubnnIW1iPuBtfPVbGXPI4CKuSoaQ07GI08GcY9uH2huuDqOuleO4HiyIKkxeOAJqj(OkQrcL0jfQwPqEjavmtOIBcfXojP6NaugkqPLsK8uitfHUkuu(kjL8wOaMluqDxOaTxq)LKmyLdJQfJO8yctMOUSOnJiFMugnqoTk9AHsZwWTb0Ur53inCsvlxvpxstxQRlX2jI(UkW4fk68eP2p1qabjcraHizisgseIIjGrIunBiwoLCaDQAhJdp8WyeJyed1Cc5qs4L4uiQW6)QPLpKiejk1MceIWJ3dZuNOuXpFgCPCePct0xktHsh5555fOcEWdbwWXbhvX15D0dGtofajWJ3dLTxt9q6ZqiUopkjV(5Iytzpoz3WTL2rEEEEbQGh8eG4Vwwju(pznUEcq8xlRycpM46jKrn)BC9eY6kpVVuM3rVZzJ0NHabq8xlRkqGfCCWrvCDk9888CKNNNhE8EyPWe9LY8AQNaukI1tu(pzThRaKS89OK8eG4Vww9AQx)xnT8DKNNNxGk4bpcyfBPodoY7OhPct0xktHK8GsVp7YZ8uijp4H5h9aKsVKj75ipppVavWdE9fysO8FYAVJENZM4fyQqjM6ipppVljpcyfBPodosHae)1YkHY)jRv61GsM3ND5zEK4HA6Lmzh55559zxEMx)L0rjtgIQ6ZqqDoWeQoaNCkasaBiIZUa59LYGeHOAZ)gseIe0a9jkT(eIeLAtbcrLAQsqd0hsgSHiG8ldseIk1uLGgOpKmisqd0NO06tisFjutc0a9Hner6YUvqqIqKGgOprP1NqKOuBkqiQutvcAG(qYGnSHO(VAA5djcrIsTPaJlOmiYrocIQ6ZqqDoWeQoaNCkasarT06tisuQnfiejk1McuvlT(eIQnVlvikLmznerGsdY0dyEG9PAFwREkq6Zqqjejk1Mce1CrSvicpEperSja44fxDSayoIuHj6lLPqPJ8888cubp4Hal44GJQ468o6bWjNcGeE4X7HY2RPEi9ziexNhLKx)CrSPShNSB42s7ipppVavWdEcq8xlRek)NSgxpbi(RLvmHhtC9eG4VwcEm1F)SIRNGsdY0dyEh9oNnsFgceaXFTSQabwWXbhvX1P0rEEEEF2LN5jaXFTSsO8FYAm1rjtgIeLAtbQR88(szqeE8E6WmPWMyCatDhrQWe9LYuO0rEEEEbQGh8qGfCCWrvCDEh9a4Ktbqcp849qz71upK(meIRZJsYRFUi2u2Jt2nCBPDKNNNxGk4bpbi(RLvcL)twJRNae)1YkMWJjUEczuZ)gxpHSUYZ7lL5D07C2i9ziqae)1YQceybhhCufxNsh5555HhVhwkmrFPmVM6jaLIy9eL)tw7XkajlFpkjpbi(RLvVM61)vtlFh5555fOcEWJawXwQZGJ8o6rQWe9LYuijpO07ZU8mpfsYdEy(rpYv6Lmzph5555fOcEWRVatcL)tw7D07C2eVatfkXuh5555Dj5PqiJA(3E49eY6kpVVuMspm3RVatcL)tw7XzYEeWk2sDgCKcbi(RLvcL)twR0RbLmp849WsjeK2Jlj)g4Kfsh555555559zxEMh54sUJ8888YqnVK8uiKrn)Bp8EczDLN3xktPhg6OxFbMek)NS2JZK96lWKq5)K1EyOJEkeYOM)ThG3tiRR88(szk94mzpcyfBPodosHae)1YkHY)jRv61GsMhE8EeO0Gm9aMhx0xjth555555559zxEMNqwx559LYW1tiJA(3aEHSUYZ7lL5ipppVKj7ipppVp7YZ8ihxYDuYKHOsnvv1NHG6CGjemqKOuBkqicpEpIsf)8zWLYrKkmrFPmfkDKNNNxGk4bpeybhhCufxN3rpao5uaKWdpEpu2En1dPpdH468OK86NlInL94KDd3wAh5555fOcEWtaI)AzLq5)K146jaXFTSIj8yIRNqg18VX1tiRR88(szEh9oNnsFgceaXFTSQabwWXbhvX1P0ZZZZrEEEE4X7HLct0xkZRPEcqPiwpr5)K1EScqYY3JsYtaI)Az1RPE9F10Y3rEEEEbQGh8iGvSL6m4iVJEKkmrFPmfsYdk9(SlpZtHK8GhMF0dqk9sMSNJ8888cubp41xGjHY)jR9o6DoBIxGPcLyQJ8888CKNNN3LKNae)1YkHY)jR9oE07qVguYCKNNNNNNNh2I(szGP0nLPcbIEaGjz(bU0Nd0duOwjpwSlpVIXFQDPSkgaJqn)RLxlfYyegeJ)u7szkDKNNNNNNNNJ8888YqnDKNNNNNNNh2I(szGP0nLPcRx5eWKm)ax6Zb6bkuRKhl2LNxX4p1UuwfdGrOM)1YRLczmcdIXFQDPmLoYZZZlzYoYZZZZrEEEExsEeWk2sDgCKcbi(RLvcL)twR0RbLmVp7YZ86VKEjt2rEEEEF2LN5rIhQPJsMmevyPKjRHiEPPqKaukIfIk6L5DcrIsTPavNdmHih5iiQutvf2THGbIeLAtbQc0voHO(cmLHnebkVAGAiwaaajixTLaa1qo5NOg1CymudKeEjaaIcuUmKievQPkrGxRqWarpnKqIqeWsOVqIWg2quPMQyPK5djdIk1uvvFkGGbIQ6tbKievVmTqcvhqqeWsOVqIq1pecgydBise41kKievVmTqcr6KcZIRdIawc9fseI0jfMfxhemWg2WgI(u7szeLwFcrxbLbrCrFPSkKievB(3qIqKmvLwGEaKmisuQnfie5ih5iislqpqfPNdmHi1k5XID55vaxuZ)A51sHmejtvjk1McesgePfOhOIl6lLbrGUYjSHnejO0Gm9agemqexw(2xkJhu1)vtl)kKiSHOdUYniiwa4Kta0HKR2aOgYpuc1CiGKascVeaarxzic18VwETuidrScqI)vtl)kuDabrY3Q(ax64ckdIIZ68jXfjgoUGYQyyK(meuH9l4Suf2VGZsYpe2qufI(tbaIKeQoGKaqKdBiea
    Desaturated
    Code:
    dq0qlaakuQtHsEfKKmliXTGOHbbhdO0YqaptQIPHGUgrqBtQKVjLACsjDoeO1jvk17GKyEsLQUNuX(KkfhKizHavEiKAIiQlQc2iqvFuQQrcj1jLcRKu9sij1mHq3ufQ2jc1pjcmuvilfH8uOMkr5QQq5RsLsMRuPYEb9xIQbRCyKwmrQhtyYO4YI2mI8zsz0a50Q0RLsmBb3wfTBu9BsgUu0Yv1ZbmDjxxOTte9DGIXte68svA)udblugeFcXmqmdugeh51F10YhkdIfrGsDcXir6DmILruJ(9pqK1jf5I6Q4SzzDpppVGsqdE4JoGiIYBq2RJx7w7QnHir6HZYRuE4Mzi0GSNIKx9urljJhv6B4w9ADpppVGsqdEcq0xlbqh)p5fkEcq0xlboovIO4jyWf9lu8emKJpTUkUxhV(zHBMHaAq0xlbyJp6aIikVbzwEEEEw3ZZZdjspWh5I6Q4ELYtakfT4jI)N8YJhpLoFpfjpbi6RLaELYR(RMw(w3ZZZlOe0GhAulfr9pG964rkYf1vXzljnWY7Zk(Cp2ssdEDthpey5LCgpR7555fucAWRUNj64)jV8641plz3ZKnluX6EEEExsEOrTue1)aMTae91sa0X)tEXYRaLCVpR4Z9irdaPxYzSUNNN3Nv85E1htRNCgigOzgcetptiXTBTR2ecliMkQRIdaLbXaf9lOmiMrjxlOaduAiwebk1jeBDRBDiwlOaJCsp9mH4UvsBrQ4tb624I(aXxlfmqmJsUicuQtO0qSwqbg5urDvCig0LjHfSG46VAA5dLbXIiqPoBiuCi26whIbAMHaX0ZesC7w7QnHqSicuQt5GUmjex3ZKbIREBMqSicuQtiwebk1P8Q3Mjedu0kcaXPKjVGy0kvGrbgU3rVs7taap24MziWcIfrGsDIlQOfaigjspSmPqJQ9Aqm4LaRtkYf1vXzZY6EEEEbLGg8WhDareL3GSxhV2T2vBc9qI0dNLxP8WnZqObzpfjV6PIwsgpQ03WT616EEEEbLGg8eGOVwcGo(FYlu8eGOVwcCCQerXtaI(A5bj28(jakEcLkWOad3RJx)SWnZqani6RLaSXhDareL3GmlR75559zfFUNae91sa0X)tEHkwp5mqSicuQtYXNwxfhIrI0J8XiskznKaIToPixuxfNnlR7555fucAWdF0beruEdYED8A3AxTj0djspCwELYd3mdHgK9uK8QNkAjz8OsFd3QxR7555fucAWtaI(Aja64)jVqXtaI(AjWXPsefpbdUOFHINGHC8P1vX9641plCZmeqdI(AjaB8rhqer5niZY6EEEEir6b(ixuxf3RuEcqPOfpr8)KxE84P057Pi5jarFTeWRuE1F10Y36EEEEbLGg8qJAPiQ)bSxhpsrUOUkoBjPbwEFwXN7XwsAWRB64HalVKZ4zDpppVGsqdE19mrh)p5LxhV(zj7EMSzHkw3ZZZ7sYJTGbx0V8q6jyihFADvCwEDJxDpt0X)tE5r5mEOrTue1)aMTae91sa0X)tEXYRaLCpKi9aFme61Jkj9gOshsR755555559zfFUhcOGG19888YaqEj5XwWGl6xEi9emKJpTUkolVUVJxDpt0X)tE5r5mE19mrh)p5Lx33XJTGbx0V8qvEcgYXNwxfNLhLZ4Hg1sru)dy2cq0xlbqh)p5flVcuY9qI0dTsfyuGH7rf1vY06EEEEEEEEFwXN7jyihFADvCu8em4I(fQsWqo(06Q4w3ZZZl5mw3ZZZ7Zk(CpeqbbRNCgiocKYbAMHaX0Zecoiwebk1jeJePNmIA0V)bISoPixuxfNnlR7555fucAWdF0beruEdYED8A3AxTj0djspCwELYd3mdHgK9uK8QNkAjz8OsFd3QxR7555fucAWtaI(Aja64)jVqXtaI(AjWXPsefpbdUOFHINGHC8P1vX9641plCZmeqdI(AjaB8rhqer5niZYZZZZ6EEEEir6b(ixuxf3RuEcqPOfpr8)KxE84P057Pi5jarFTeWRuE1F10Y36EEEEbLGg8qJAPiQ)bSxhpsrUOUkoBjPbwEFwXN7XwsAWRthpey5LCgpR7555fucAWRUNj64)jV8641plz3ZKnluX6EEEEw3ZZZ7sYdnQLIO(hWSfGOVwcGo(FYlwEfOK79zfFUx9X0l5mw3ZZZ7Zk(Cps0aqA9KZaXrEkzYliMglfelaLIwG4ytgALqSicuQtIPNjeBDRdXrGuEKFli4GfeZKa0k(0kHGdIbLxnqfe8TBticsiHTjici0kbjypeGGqsijSnehuugOmiocKYfbkaaeCq8RcjugeFgd1fkdwWcIJaPCEkz(qPH4iqkhOzkGGdIbAMcOmig4Y1cjKyWcXNXqDHYGe3deCWcwqSiqbaGYGyGlxlKqmzIowdYq8zmuxOmiMmrhRbzi4GfSGfe)P2vXL1BZeIVcfhIVmqmUOpq81sbJhbGyjkbKibKfe8DHay7scjqp90dbiabiabBfbijKe2fedMltbcc(2T2ky7bbjSnbrOhcjypGLqijKe2gI5Xtz)vtlFaiXGfIPmm36Q40G86VAA5daLbliM5c0mq7THqXH4g8kFsur2Dnekoq3HBMHGCPEbLNYL6fuEIqpqSqPcmkWWHGdwqmae)D1gILesmyjeSialie
    Forgot to change the load settings back to combat only, so do that if ya want
    Last edited by lappee; 2014-08-25 at 07:37 AM.

  9. #9
    Wha thank you so much both Cyous and Lappe, It is working as I wanted!

  10. #10
    Any reason why it isnt working on live?
    could it be cus Starsurge isn't instant yet?

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