Introduction
This deck focusses on (my favourite mechanic,) deathrattle. The idea is too grow fatties that respawn when they die. A perfect combo would be to have a
Cairne Bloodhoof on the board which is buffed with
Ancestral Spirit. Then throw a
Reincarnate on it and you suddenly have 2
Cairne Bloodhoof's which spawn again when they die, plus another 2
Baine Bloodhoof's. If you also have a
Baron Rivendare or a
Kel'Thuzad on the board then that's even better. But let's not get ahead of ourselves. I'll describe the deck in more detail below.
Early Game
Try to mulligan for an
Undertaker. Since we have so many deathrattle cards in the deck he will easily get buffed and can be an early game threat. Spend excess mana on totems.
Mid Game
Save your
Lightning Storm for mid game, if they play aggro it's a great way to clear their side of the board now. Use your
Feral Spirit to stall if you're in trouble. If you manage to get 5 or more minions drop a
Bloodlust and face smash them. This usually wins you the game.
End Game
Try not to play any cards with overload in the end game, your combos require your mana. Buffing up a fatty in the turn you summon him counters a hard removal from your opponent.
You should use
Kel'Thuzad and
Baron Rivendare as bonus cards. Don't rush them because they are both not very powerful on their own; they need a board to go with.
As described in the intro buffing a
Cairne Bloodhoof is a great way to overwhelm your opponent. If your opponent also has big enemies on the field try to drop your
Sylvanas Windrunner and resummon her with a
Reincarnate. You will still have her, plus a minion from your opponent.
Ragnaros the Firelord is in the deck for extra pressure in the end game. He's overpowered. Try not to waste any
Reincarnate's on him though, they are generally better used on your other minions.
See the video below for a demonstration of the deck. You can see the
Cairne Bloodhoof combo in action.
If you have any questions of suggestions be sure to let me know!