Disclaimer: I am in no way trying to encourage one race being better than another (since it seems like that was the idea with changing racial traits). However, I'm pretty sure there will be clear-cut best combos that the majority will take anyway.
Then, I'm just curious of the blatantly obvious or really nice combinations anyone sees coming for WoD. Imo a Tauren/Dwarf Resto Shaman looks pretty sick. What else? (there's already an EMFH praise thread)
BLOOD ELF
Current Racial Traits:
Arcane Affinity – Enchanting skill increased by 10.
Arcane Torrent – Silence all enemies within 8 yards for 2 seconds and restores X of your resource.
Arcane Resistance – Reduces Arcane damage taken by 1%.
Warlords of Draenor Racial Traits:
Arcane Acuity - Increases Critical Strike Chance by 1%.
Arcane Affinity - Enchanting skill increased by 10.
Arcane Torrent - Restores 20 Runic Power for Death Knights, 1 Holy Power for Paladins, or 3% of mana for Mages, Priests, Warlocks.
Arcane Resistance - Reduces Arcane damage taken by 1%.
DRAENEI
Current Racial Traits:
Gift of the Naaru – Heals the target for 20% of their total health over 15 seconds. 3 minute cooldown.
Heroic Presence – Increases chance to hit with all spells and attacks by 1%.
Gemcutting – Increases Jewelcrafting skill by 10.
Shadow Resistance – Shadow damage taken reduced by 1%.
Warlords of Draenor Racial Traits:
Gift of the Naaru - Heals the target for 20% of their total health of 5 seconds. 3 minute cooldown.
Heroic Presence – Increase Strength, Agility, and Intellect, scaling with character level.
Gemcutting - Increases Jewelcrafting skill by 10.
Shadow Resistance - Shadow damage taken reduced by 1%.
DWARF
Current Racial Traits:
Crack Shot – Expertise with ranged weapons increased by 1%.
Mace Specialization – Increases expertise with mace and two-handed maces by 1%.
Stoneform – Removes poison, disease, and bleed effects and reduces damage taken by 10% for 8 seconds.
Frost Resistance – Frost damage taken reduced by 1%.
Explorer – Additional fragments found when looking archaeological finds, surveying ability is faster.
Warlords of Draenor Racial Traits:
Frost Resistance - Frost damage taken reduced by 1%.
Might of the Mountain – Increases Critical Strike bonus damage and healing by 2%.
Stoneform – Removes magic and curse effects in addition to poison, disease, and bleed effects, along with reducing damage taken by 10% for 8 seconds.
Exploerer - Additional fragments found when looking for archaeological finds, surveying ability is faster.
GNOME
Current Racial Traits:
Expansive Mind – Increases mana pool by 5%.
Escape Artist – Remove the effects of any immobilization or movement speed reduction effect. 1.5 minute cooldown.
Shorblade Specialization – Expertise with Daggers and One-Handed Swords increased by 1%.
Engineering Specialist – Increased Engineering skill by 15 points.
Arcane Resistance – Reduces Arcane damage taken by 1%.
Warlords of Draenor Racial Traits:
Expansive Mind – Increases maximum mana, energy, rage, and Runic Power by 5%.
Escape Artist – Remove the effects of any immobilization or movement speed reduction effect. 1 minute cooldown.
Engineering Specialist - Increased Engineering skill by 15 points.
Nimble Fingers – Increases Haste by 1%.
Arcane Resistance - Reduces Arcane damage taken by 1%.
GOBLIN
Current Racial Traits:
Time is Money – 1% increase to attack and casting speed.
Rocket Jump – Activates your rocket belt to jump forward.
Rocket Barrage – Launches belt rockets at an enemy.
Best Deals Anywhere – Always receive the biggest discount, regardless of faction standing.
Pack Hobgoblin – Calls Gobbler, allowing you bank access for 1 minute.
Better Living Through Chemistry – Alchemy skill increased by 15.
Warlords of Draenor Racial Traits:
Time is Money – 1% increase to Haste.
Rocket Jump – Activates your rocket belt to jump forward.
Rocket Barrage – Launches belt rockets at an enemy.
Best Deals Anywhere – Always receive the biggest discount, regardless of faction standing.
Pack Hobgoblin – Calls Gobbler, allowing you bank access for 1 minute.
Better Living Through Chemistry – Alchemy skill increased by 15.
HUMAN
Current Racial Traits:
Mace Specialization – Increases expertise with mace and two-handed maces by 1%.
Sword Specialization – Increases expertise with swords and two-handed swords by 1%.
The Human Spirit – Increases Spirit by 3%.
Every Man for Himself – Removes all movement impairing effects and all effects that cause the loss of control of the character.
Diplomacy – Reputation gain increased by 3%.
Warlords of Draenor Racial Traits:
The Human Spirit – Increases 2 secondary stats by an amount scaling with character level.
Every Man for Himself – Removes all movement impairing effects and all effects that cause the loss ofcontrol of the character.
Diplomacy – Reputation gain increased by 10%.
NIGHT ELF
Current Racial Traits:
Quickness – Increased chance to dodge melee and ranged attacks by 2%.
Wisp Spirit – Transform into a wisp upon death, increasing speed by 75%.
Shadowmeld – Slip into the shadows, reducing the chance of enemies to detect your presence.
Elusiveness – Reduces the chance enemies have to detect you while using Shadowmeld.
Nature Resistance – Reduces Nature damage taken by 1%.
Warlords of Draenor Racial Traits:
Quickness – Increases movement speed by 2% and increases Dodge chance by 2%.
Wisp Spirit – Transform into a wisp upon death, increasing speed by 75%.
Shadowmeld – Slip into the shadows, reducing the chance of enemies to detect your presence.
Elusiveness – Reduces the chance enemies have to detect you while using Shadowmeld.
Nature Resistance – Reduces Nature damage taken by 1%.
Touch of Elune - Increases Haste by 1% at night, and Critical Strike chance by 1% during the day.
ORC
Current Racial Traits:
Axe Specialization – Expertise with Fist Weapons, One and two-handed Axes increased by 1%.
Command – Damage done by pets increased by 2%
Hardiness – Reduces duration of Stun effects by 15%.
Blood Fury – Activate to increase Attack Power and Spell Power based on your level and class for 15 seconds.
Warlords of Draenor Racial Traits:
Command – Increases pet damage by 1%.
Hardiness – Reduces the duration of Stun effects by 10%.
Blood Fury – Activate to increase Attack Power and Spell Power based on your level and class for 15 seconds.
TAUREN
Current Racial Traits:
Endurance – Base health increased by 5%.
War Stomp – Stuns opponents.
Cultivation – Herbalism skill increased by 15 points, gathering herb speed increased.
Nature Resistance – Nature damage taken reduced by 1%.
Warlords of Draenor Racial Traits:
Endurance – Increases Stamina by an amount scaling with character level. .
War Stomp – Stuns opponents.
Cultivation – Herbalism skill increased by 15 points, gathering herb speed increased.
Nature Resistance – Nature damage taken reduced by 1%.
Brawn - Increase Critical Strike bonus damage and healing done by 2%.
TROLL
Current Racial Traits:
Berserking – Increases Attack and Casting speed by 20% for 10 seconds. 3 minute cooldown.
Beast Slaying – Damage increased by 5% when fighting Beasts.
Dead Eye – Expertise with ranged weapons increased by 1%.
Regeneration – Increased health regeneration by 10%.
Da Voodoo Shuffle – Reduces the duration of all movement impairing effects by 15%.
Warlords of Draenor Racial Traits:
Berserking – Increases Hastes by 15%.. 3 minute cooldown.
Beast Slaying – Increases XP earned from killing Beasts by 20%.
Regeneration – Increased health regeneration by 10%.
Da Voodoo Shuffle – Reduces the duration of all movement impairing effects by 15%.
UNDEAD
Current Racial Traits:
Will of the Forsaken – Remove any Charm, Fear, and Sleep effect. 2 minute cooldown.
Cannibalize – Regenerates a percentage of total health and mana every 2 seconds for 10 seconds.
Touch of the Grave – Attacks and damaging spells have a chance to drain the target, dealing Shadow damage and healing you for that amount.
Shadow Resistance – Reduces Shadow damage taken by 1%.
Underwater Breathing – Can breathe underwater for an infinite amount of time.
Warlords of Draenor Racial Traits:
Will of the Forsaken – Remove any Charm, Fear, and Sleep effect. 3 minute cooldown.
Cannibalize – Regenerates a percentage of total health and mana every 2 seconds for 10 seconds.
Touch of the Grave – Attacks and damaging spells have a chance to drain the target, dealing Shadowdamage and healing you for that amount.
Shadow Resistance – Reduces Shadow damage taken by 1%.
oh yea and if anyone wants the link with all that stuff http://www.tentonhammer.com/wow/guid...ltrait-changes there's that.