It would be nice if arena had some short term gratification outside of gaining conquest points to buy gear. Yes, there is titles to look forward to at the end of a season but having to wait 7-10 months seems ridiculous. There needs to be a system in place that will encourage competitive weekly play and discourage piloted title sales. I had a few ideas that could easily fix most of these problems and get people excited about doing arena again.
• At the end of each week the top .5% of players will receive a gladiator token, top .1% will receive a rank 1 gladiator token, top 3% duelist token, 10% challenger token etc.
Players must have at least 100 3v3 games played that week to be eligible for that weeks tokens.
• After gathering FIVE of any like tokens you will receive the appropriate title, gladiator, duelist, challenger etc. After receiving a title you will gain access to that particular vendor. example: gladiator title will give you access to gladiator vendor. These vendors will sell mounts, xmog gear and other goodies for tokens.
• Rating resets weekly however MMR will not!
This would be a super fast easy fix and make arena so much more appealing. It would discourage title sales and give PvPers something to strive for weekly. Yes, there is a small grind aspect with this system however we can't forget this is an MMO. You should not be able to just log in one day secure gladiator then log out for a year. There needs to be some sort of grind aspect to maintain the games integrity. You can also use this same system for tournament qualifying etc.
You may not agree with this particular system but I'm certain most people will agree that the current system needs to change.