I had to make the video temporarily private due to some music copyright issue
The video link should work now
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The glyph of mass dispel was buggy in the earlier builds, but I think one of the clips I forgot I didn't have it equipped and still used mass dispel (it was late at night
).
You still need the glyph though just to be clear.
The damage increase from CoP isn't enough to warrant not dotting, atleast until your target is about 30-40 percent, and you are sure you can get a kill without dots(ie: make sure you have mindspike procs up or just redot the target asap). I mainly think that CoP should be played just like MoP in regards to splitting your dots for more procs, etc. Double instant mindblast followed by 3 orb dp can be devastating. In 3v3 we will be able to do some crazy things with the new Shadow peice 4 peice bonus too...it gives you all the orbs you used for psychic horror back.
Keeping SW:P up on multiple targets is the most important priority for more mind blast procs, due to how Shadowy Insights works,because getting multiple vt's off can be hard if the opponent team is melee (they will eventually silence you on cast and if they don't, you will just be wasting time trying to cast multiple VTs)
Also, in regards to Sw
it resets the cooldown on mind blast, which is the #1 priority to c