Originally Posted by
Arcanimus
While I agree that all 3 specs are flawed, I don't agree with your proposed changes.
MM really only lacks a proc. Make autoshot crits have a chance to allow a single use of Kill Shot above 35%, and reset the cooldown below 35%, solving that issue.
BM only truly lacks interaction with Multistrike. Make Basic Attacks' multistrikes have an increased chance to proc Frenzy, and this is solved.
SV is where the tuning is needed most: It needs haste scaling on its DoTs, an increase to the value of Mastery (although a new mastery wouldn't be objectionable at this point), could use mechanical tweaking allowing actual scaling with gear (aka Black Arrow/LnL), and needs a real niche of its own to fill. They claim it's a DoT spec, but it has 1 spammable DoT with a prohibitive cost, one DoT with a cooldown limiting uptime, and a lackluster signature ability that doesn't even properly scale with weapon damage.
Survival doesn't need a cooldown. It needs its own identity and an overhaul.