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  1. #181
    I'm freaking furious over this dungeon loot change, too many people rolling on items that are viable for too many specs, geez man. Why the hell!?

  2. #182
    So far Need/Greed option has resulted in me STILL not getting a drop off the boss and a monk rolling on the warforged tank ring that dropped. It was so satisfying to see that ring (after a streak of what felt like 2 full days of chain running heroics) only to have someone else roll need on it. I know it can get frustrating to not get anything after several boss kills, but there's NOTHING more satisfying about seeing loot drop that I just can't use...

  3. #183
    Epic! videotape's Avatar
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    Crazy to me that they are so unwilling to stand by a good design decision in order to appeal to an unfortunately vocal minority. Personal loot is better than Need/Greed, and the vast majority of players seem to agree.

  4. #184
    Even in a guild group Need before greed can backfire. Can't bring two of a same type, or face having to roll against each other.

  5. #185
    Vanilla - Present Player Input/First comment ever! I know everyone will gain an understanding and/or agree with me on this whole issue with Need/Greed.

    1st - WoD is not meant for Need/Greed. The new stat system is/was meant for personal loot. The items are not broken down like they used to be. We go into an instance in the past and try to fight for 1-20 items in 5mans. Now we have 50 items each/player from 4 bosses in a instance(or more). 5x5 = 250 items... In a whole instance that can drop. The funny thing is only 1 for the first few bosses and 2 on the last boss? I was seeing 2-4 dropping off almost every boss! All I can say on this is good luck on getting that specific/gear you wanted now... Because it's a lower % now than before. Not to mention with the dual stats Agility/Str or Agility/Int. You're now fighting for the gear with other players that they can now need. Thus, with people not knowing this change, people are now getting kicked from 5-mans because they think they're needing on "Their" loot

    2nd - WoD being new and for the players with Enchanter's Study EVERYONE can now Disenchant, that being said ninjas are happy because a hunter/rogue is able to need on gear not "specifically" for them (Spirit/use or chance on hit/cast) increases mastery and stacking on materials. Why should you be able to go into an instance and get loot every time? Work for it, you should get gear off of every boss. If your ilvl is 1 or 2 away go to Nagrand and do a quest or 2, hey it may get upgraded and be better . The chances with personal loot was a great system for this expansion 5 people could have got loot for a 1 drop boss. now it's limited 1-2. Make it 3:2 vote at least.

    3rd - Blizzard had a great design/system and they usually do good for implementing systems, but once feedback hits for new players not understanding or have the knowledge. Blizzard jumps to conclusions and change it by going 2 steps backwards as usual. All they can do is implement a window on the side that shows what dropped/special effect/animation. It sucks to say this but, vast majority will agree on this and it's started out feeling like a old school expansion/Burning Crusade feel. The player's hype for this expansion is already being ruined after a week. There are many polls/feedback to bring it back in. Implement a feedback survey in-game before doing a patch/hotfix like this that will give a warning on changes, it will be more accurate as well.

  6. #186
    so since need before greed is back
    does that mean i can be an asshole and piss people off?

  7. #187
    Quote Originally Posted by Wiedzemir View Post
    I suggest to check loot tables for the new HCs. Stats itemization in WoD is such that tanks and melee DPS in many cases use the same items because stats on them are viable for both. It happened since blizz got rid of basically all dedicated to tanking stats. So as tank I'm no less frustrated when DPS is rolling on items I need.
    Need befor greed can't function with the new stats system. Too many intersections.
    A group role preference for armor and spirit gear can be added which has existed before. Probably the only reason why it doesnt exist is the same reason the developers didnt put it in back in MoP was their statement along the lines that players shouldnt have to play as a healer in non-healer in order just to get healer gear. Unless pure DPS are able to role on armor and spirit items the system is working as intended and no one is getting "their" items stolen or ninja. Players can still not like it, but these calls that players dont understand personal loot are stupid and retarded goes right back at those who dont understand group loot. The haters are being as or more toxic as the ones they complain about.
    Quote Originally Posted by Darkvoltinx View Post
    so since need before greed is back
    does that mean i can be an asshole and piss people off?
    Assuming you are implying what I think you are implying then you wont be alone in the see of "assholes" who are doing such in protest proving they are the very players who need control taken away from them.
    Last edited by nekobaka; 2014-11-21 at 07:30 PM.

  8. #188
    Immortal roahn the warlock's Avatar
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    Quote Originally Posted by Arainie View Post
    If you're in a premade group you've been able to change the looting back to Need before Greed or whatever pleases you, if you've managed to miss that you can't have done many dungeons so far :P
    I would call 4/5 a premade group, but 4/5 can't choose.
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  9. #189
    Quote Originally Posted by nekobaka View Post
    Assuming you are implying what I think you are implying then you wont be alone in the see of "assholes" who are doing such in protest proving they are the very players who need control taken away from them.
    yes it would be in protest like everyone else.
    Anemo: traveler, Sucrose
    Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
    Geo: Noelle, Ningguang, Yun Jin, Gorou
    Hydro: Barbara, Zingqiu, Ayato
    Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
    Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor

  10. #190
    Immortal roahn the warlock's Avatar
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    Quote Originally Posted by Epsi View Post
    FUCK YOU BLIZZARD.

    I'm running dungeons for a week, waiting for that damn multistrike trinket. It dropt today in warforged and 3 DPS (one of them Enhancer) and the healer rolled on it.
    And it's equally likely in the other method that the other Dps would have gotten it.

    - - - Updated - - -

    Quote Originally Posted by Darkvoltinx View Post
    yes it would be in protest like everyone else.
    You've missed the point. casuals always whining the game isn't tailored to them in every possible way.

    You casuals are destined for LFR anyway, get out of heroics if you dont like it
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  11. #191
    Bloodsail Admiral Annarion's Avatar
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    How can Blizzard support the personal loot change when you look at the poll here? It's not even close, 65% in support of personal loot as the default choice, over 36,000 votes. I refuse to believe that 36,000 people wrote to Blizzard to say they hate personal loot. For myself, I refuse to roll against idiots, so it's premade groups forever until this is reverted. I feel bad for my alts, now I can't reliably gear through dungeons anymore, especially since there are no quests that reward loot now.

  12. #192
    Quote Originally Posted by roahn the warlock View Post

    You've missed the point. casuals always whining the game isn't tailored to them in every possible way.

    You casuals are destined for LFR anyway, get out of heroics if you dont like it
    no you missed the point and now you will deal with pain.
    enjoy hell

    - - - Updated - - -

    so it returns yay
    http://blue.mmo-champion.com/topic/351039-upcoming-dungeon-changes-and-hotfixes/#post2531
    Anemo: traveler, Sucrose
    Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
    Geo: Noelle, Ningguang, Yun Jin, Gorou
    Hydro: Barbara, Zingqiu, Ayato
    Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
    Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor

  13. #193
    Quote Originally Posted by roahn the warlock View Post
    You've missed the point. casuals always whining the game isn't tailored to them in every possible way.

    You casuals are destined for LFR anyway, get out of heroics if you dont like it
    Hey now lets not group up such toxicity as spoken word of all casuals and the majority. It does feel harder and harder later to put gamers in a better light when they act like that though as they condoning harassment. Quite surprised that dispite all the other hostile threads in recent being removed while seeing a spam of hostile threads stay open filled with flaming.
    Quote Originally Posted by Annarion View Post
    How can Blizzard support the personal loot change when you look at the poll here? It's not even close, 65% in support of personal loot as the default choice, over 36,000 votes.
    The pole didnt exist prior and is a representation of a vocal minority that visit sites like MMO-Champion. Not like the developers said it was going to be a permanent change. Had players acted reasonably the feedback would have gotten to the developers and it would have likely changed anyways. Though hey some players live for these occasions to be assholes and take out their hatred on other players without consequence.
    Last edited by nekobaka; 2014-11-21 at 09:29 PM.

  14. #194
    I'm kind of in between with the loot. The theatrics of roll was more satisfying, but actually getting a piece with personal loot was so much less frustrating, (especially when one of the guys I normally run with is the same class).

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