pardon me if i dont think the sky is falling because warlocks arent demigods atm.
pardon me if i dont think the sky is falling because warlocks arent demigods atm.
Someone has to be on bottom... Right?
T__T
I really love how we get 1 tier on top from an overlooked complete fuck up on Blizzards part with a spec that isn't even remotely fun and affliction wasn't even used to it's insane capabilities by anyone under a certain rank because they just prefered destro.
1 Tier and we get cunt bags like this yet mages which have dominated like... what? 8 out of the past 10 tiers are justified in their complaining? Warriors which have also never had a bad tier from my memory?
Infracted for flaming.
Last edited by xskarma; 2014-11-25 at 06:39 AM.
The reason why we don't believe Blizzard it's because "bold" has already been done. We knew better, presented logs and everything and they nerfed demo without fixing it's bugs, what's plain retarded. After that, they nerfed it to the ground because of 30sec SoO bosses.
In all honesty, I swear from my mother on the grave, I've done a LOT of dungeons and seen a LOT of locks, i'd guess 50 locks, only ONE was demonology. No one plays it by now, and by the time they do something about it, we already are tired of waiting.
Demo is in a good spot imo and just needs some number tunings, good feeling while playing it etc and seems overall balanced with a high skill ceiling, the damage just isn't there though.
Blizzard fucked up Destruction with the decision to "enhancing" Havoc, making the spec literally godly on 2+ target meanwhile it struggles to beat tanks on single target, I'd say bring mana gain from sb back so it's more usable on single target, change the havoc "enhance" and make sb give 1 ember back not 2 (people always seem to get very upset when this gets mentioned but shadowburn is completely broken on bigger packs where a lot of adds die if you know how to use it properly together with Havoc) and buff the other single target spells. Movement is also an obvious huge issue for Destro.
Affliction needs some real changes and actual effort for it to become a real, playable spec again both in playstyle and damage wise.
^ This. And the primary answer for most specs will be "after raid release." They have their internal sims; we have our external sims. They have a little bit of real data from heroics now, but that's not indicative for a number of reasons. They're going to want some real raid data before they make a move for anybody but the most obvious underperforming specs for whom there is an obvious solution.
Let me make one thing clear. Where the rest of the game is concerned, Blizz has my support. I love the lore, the world, all of the various things that add flavor to the game. On the data side of things, like class balance, I refuse to put my trust and faith into any company that demands both from me, instead of providing a reason for me to trust them.
There is no Peace, only Passion
Through Passion, I gain Strength
Through Strength, I gain Power
Through Power, I gain Victory
Through Victory, my chains shall be broken
The Force shall free me
The only people who said it would be reverted were a couple of posters here trying to twist and read between the lines of tweets out of pure wishful thinking.
Demo seems okay, I'm not 100% convinced of it as I've not had the chance to raid with it, but my feeling is that it's exceptionally strong for burst and cleave damage, but lacking slightly for any kind of sustained throughput; AoE in particular just feels like it falls off a fucking cliff after 10 seconds.
Agree, Destruction is broken as hell. ST isn't actually too bad, but start adding in targets and damage just seems to extrapolate exponentially and produces numbers like the squish never even happened.Blizzard fucked up Destruction with the decision to "enhancing" Havoc, making the spec literally godly on 2+ target meanwhile it struggles to beat tanks on single target, I'd say bring mana gain from sb back so it's more usable on single target, change the havoc "enhance" and make sb give 1 ember back not 2 (people always seem to get very upset when this gets mentioned but shadowburn is completely broken on bigger packs where a lot of adds die if you know how to use it properly together with Havoc) and buff the other single target spells. Movement is also an obvious huge issue for Destro.
The spec was never great in dungeons, but without any direct damage or Rain of Fire, it's just unplayable; fuck knows where they're going to get any meaningful data to do any tuning, MC? Mechanically it'll be okay for raids until they're farmable and don't have the time to ramp up.Affliction needs some real changes and actual effort for it to become a real, playable spec again both in playstyle and damage wise.
- - - Updated - - -
Let's be clear, players right now have no meaningful way to collect data; the one place we have anything like a raid environment is MC, where gear, attention and skill levels within the group vary incredibly wildly. All we can do is trust their data, because simcraft stack ranks have never been a reliable metric for comparitive numbers between classes in a real raid tier (that's not to say it isn't useful between specs within a class, or for checking talents/rotations on an individual level - it works better in those areas of focus, but becomes less clear as you zoom out to try to get a bigger picture).
My guess, they're going to nerf the shit out of Destruction because it looks powerful when you have the opportunity to cleave. They'll probably give Demonology a very small buff. Finally they'll give Affliction a 25% across-the-board nerf because their plan for that spec seems to be "fuck Affliction."
Hate to break it to you, but the people making WoW and the people making D3 aren't the same. What one says, doesn't apply to the other.
Secondly, things change. Stuff that seems like a good idea on paper, doesn't always play out very well. D3 was never designed to be a PvP game.
If your best evidence is from 4 years ago and from a different game, you're essentially arguing against yourself.
Also, there is a huge difference between lying and changing your mind. Blizzard opts to share a large portion of their development with us. This means that we're going to see some ideas that never make it to release. It's silly to fault them for removing something before the game is out.
It's okay to be mad at Blizzard. I think it's a misguided approach, but it's okay. But when you call them liars for changing their minds or because things didn't end up the way they intended, you're kind of disqualifying yourself from any meaningful conversation.
Well.. They acknowledged Shamans. Maybe after they look into a few other things we will get a 1% boost to corruption damage.