Have they given a dps proc to the bonus armor ring yet?
The BA legendary ring has got a Versatility proc. Which is an increase to damage done (as well as reduced damage taken). But yer, the actual dps ring might be better since its a direct damage increase, not a proc that is based off a stat (and in 6.2, will be our worst excluding haste after 700)
Yeah guys. We weren't even addressed at all in the Q&A.
I'm going to start looking at Glad once we have 7.0 changes, can't really stand it being ignored right now. The DPS buffs we go will allow us to come in on some fights, but I still don't think we're replacing Fury for Single Target.
Since we're getting Benched as Glad, here's some fun. The sequel to my first terrible warrior poem. @Requiel I'm sorry hahaha.
http://us.battle.net/wow/en/forum/to...52060?page=1#0
Twas the night before Hellfire
All through the WOW boards,
Telling Glad, Go join a choir!
But we want shields with our swords!
The mythic race is coming!
Glad Buffs nowhere to be found.
Fury damage will be stunning!
Why even keep us around?
Raid Lead said Fury,
Arms for cleave, or the bench
We're F5'ing in a hurry
Our wrists starts to clench.
We've been waiting for a year
A Patch where we can race
Shield Maidens and Brothers near
Looking Fury Face to Face
Glads got the APM of the Gods
Could be dropping Nydus Worms
F5'ing against the Odds
Instead Fury's dishing Burns
Carpel Tunnel is coming,
That's okay, it's free rage
Lack of Feedback is numbing
Someday we'll have the stage.
6.3 They'll realize the mistake
After the race is said and done
But our shield wall won't break
Even if nerfs blot out the sun.
Nerf Patch Buff
Damage PVP Survival
Cry Huff and Puff
This is the warrior cycle.
We fought that fight. We lost. I made a very compelling (I'd like to think) argument for an alternate version of the shared ring proc that would be independent of individual class cooldowns/damage stacking, but they like what they made, so that's what they are gonna use.
How is Glad war looking in dps compared to WW monk? If need be im thinking of switching to glad for mythic raiding. cause i like playing glad, and we have 0 shield users. =]
If what doesn't kill you, makes you stronger. Then I should be a god by now.
Sorry for sounding super dumb, but when the ledge tanking ring says this:
Does that mean it increases your versatility by 25% of itself (I.E makes it 125% of what it was before), or that it literally gives you and additional 25% to your %?Awakens the powers of Sanctus rings worn by you and your allies, granting (2500 / 100)% Versatility for 15 sec.
Just wondering as the latter is like straight +25% damage whereas the former is junk lol.
Stats
Str > Bonus Armor > Crit > Haste > Multistrike > Versatility ~= Mastery
T17P (pre-raid gear)
T17N (normal raid gear)
With the 50% Mastery increase, does this become something like this :
Str > Bonus Armor > Crit > Mastery ~= Haste ~= Multistrike > Versatility ?
Cyclonus posted a more recent priority, but it's a bit confusing to me:
http://gladiatorsresolve.blogspot.be...tor-guide.html
Why is Mastery above Versatility in the 1st priority when it has a lower weight? 0.66 Vers vs 0.63 Mastery. A simple mistake?
Last edited by mmocd210ee9388; 2015-06-28 at 09:07 AM.
A complete guess, but could it be because that priority is aimed at stats on gear not stats on character sheet? I.E 100 points of mastery may be worth lesss than 100 points of vers on the character sheet, but an item with 100 points of mastery on it will give you a lot more than 100 points of mastery on the character sheet.
/shrug
TLDR
Multi=Crit > Mastery with Horn.
Mastery > Crit=Multi with Worldbreakers
Multistrike doesn't help stack the drinking horn. Crit and Multistrike synergy are just coming into play here is all I think it is. That profile has over 2000 crit rating. So it's natural crits
value would drop a little. However they are all really close with mastery on top after a few hundred points favouring Multistrike (but not at the cost of crit).
Single Target Stat Weights using the current BIS Set using Horn and Plume @ 730 ilvl.
Helter Skelter ( addwaves ) Using Horn and Plume @ 730 ilvl
Single Target Stat Weights using Worldbreaker Trinket and Plume @ 730ilvl
Helter Skelter ( addwaves ) using Worldbreaker and Plume
Last edited by Cyclonus-WOW; 2015-06-29 at 10:08 PM.
Thanks for the quick response. I hadn't done any sim testing, but that's what I thought too from the previous weights you posted.
I'm guessing most people are gonna go for Worldbreaker + Plume, making Mastery become the "baseline" way to go.
Also, I'm surprised to see Haste drop so low in the weight. Is there a haste cap (7%?) implied here?
@ L Kebess Haste 700 rating is implied. All of the profiles have 768 haste i think.
I wouldn't go for worldbreakers as it stands, because Horn and Plume do quite a bit more damage. So Crit/Mult > Mastery.
So it's get 730ilvl, then worry about stat weights, because we'll probably see more class changes by then haha.
Until that point: Crit > 700 Haste > Mas/Mult > Vers > Haste. Which is just T17 Ranks again. If you somehow manage 2200 crit, worry about the other stats more
- - - Updated - - -
I just realized that we're actually giving up on Bonus Armor Ring/Neck/Cloak once we're at BIS Gear levels. Which is something I actually asked for, because taking tank gear was such a pain in the ass. Anzu's plume is the only Bonus Armor Item on that profile and I can't find one that does more damage.
Talking about this BIS list:
Code:head=faceguard_of_iron_wrath,id=124334,bonus_id=567 neck=choker_of_sneering_superiority,id=124219,bonus_id=567,enchant=gift_of_critical_strike shoulders=doomcriers_shoulderplates,id=124343,bonus_id=567 back=cloak_of_incendiary_wrath,id=124144,bonus_id=567,enchant=gift_of_critical_strike chest=breastplate_of_iron_wrath,id=124319,bonus_id=567 wrists=wristplate_of_the_wretched,id=124352,bonus_id=567 hands=gauntlets_of_iron_wrath,id=124329,bonus_id=567 waist=annihilans_waistplate,id=124349,bonus_id=567 legs=legplates_of_iron_wrath,id=124340,bonus_id=567 feet=treads_of_the_defiler,id=124322,bonus_id=567 finger1=thorasus_the_stone_heart_of_draenor,id=124634,bonus_id=641,enchant=gift_of_critical_strike finger2=loop_of_beckoned_shadows,id=124199,bonus_id=567,enchant=gift_of_critical_strike trinket1=anzus_cursed_plume,id=124241,bonus_id=567 trinket2=empty_drinking_horn,id=124238,bonus_id=567 main_hand=fiendsbreath_warmace,id=124374,bonus_id=567,enchant_id=5330 off_hand=fallen_defender_of_argus,id=124355,bonus_id=567