Are you playing "standard" CoP? If you are playing DoTWeave, your Mind Spike dmg is way too high
Are you playing "standard" CoP? If you are playing DoTWeave, your Mind Spike dmg is way too high
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Holyfury armory
Not really stronger but easy as hell to execute. If you run Mind bender you don't even need to flay at all just pure MS, MB and DP damage. I find it superior to test dps as you don't need to account for sub optimal rotation execution.
With around 17% haste you can do a smooth 3 ms 1 mb rotation.
first off you need gnosis. elvui castbar doesnt account for the added tick on insanity. you will have to edit gnosis in your options->channeled spells-> mind flay + insanity. you have to set the values from 3/4 to 4/5.
then the rotation i am using (which seems to be what most people over at howtopriest.com are running) is:
MB>MS3x until 4 orbs then
MS MS SWP MB VT DP INS (1 gcd) MB INS (full channel) DP MB INS(clip at second tick, which is 1 gcd) INS (Full channel) MB MS3x until 4 orbs again.
this should up the %dmg done by insanity quite a bit and reduce the % dmg from mind spike.
obviously rotations change as your haste level changes, but this helped me a lot.
Do you have the Glyph of Mind Harvest thing that gives you 3 orbs on new targets of Mind Blast? It seems that you are not getting nearly enough MB for the MS damage to be higher than your MB damage.
I'll look into Gnosis - but that aside I'm more or less using the exact same rotation as you, the only thing that's different is that I'm clipping the second Insanity instead of the first.
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No, I'm running Mind Blast, SW and Reflective Shields as major glyphs.
Everyone tells me that MB damage should be higher, but I'm using it on CD and MS ALWAYS ends up on top.
Your gems are wrong, your gear choices are wrong, your enchants are wrong, your talents are wrong, your glyphs are wrong. Now lets talk about why.
Your stat priority for CoP in Highmaul is Haste > Multistrike > Crit = Mastery > Versatility. You are gemming for crit. Why?
Int = 1.0000
Spell Power = 0.8820
Crit = 0.5522
Haste = 0.5796
Mastery = 0.5210
Multistrike = 0.5749
Versatility = 0.4863
DPS (Pure Damage) = 0.1572
Now lets talk about Glyphs as that pretty much covers your gemming, gear choices and enchants. Why do you have MB glyph when your MB is already instant? Nothing really special to fill the slot but reduces silence CD or higher VE healing is better than useless glyph. Next is your talents, why are you running body and soul? Firstly, you should be careful shielding yourself and others as it will annoy your disc priests and lastly, feathers is better in every single way.
Overall, your probably low on DPS because your have badly optimised your character. I suggest you at least follow the stat priorities above.
Last edited by mmocfa5c6e7ca4; 2014-12-08 at 11:28 PM.
And none of the above even comes close to making a difference, compared to him actually playing his char the correct way (referring to post #27).
The more likely explaination is that he has downtimes in his rotation, and/or not casting MB on CD.
Last edited by ThrashMetalFtw; 2014-12-08 at 11:31 PM.
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Holyfury armory
Point taken on the glyphs and talent. I've fixed those up but, like you said, glyphs and talents aren't going to affect DPS.
As for the stat priority - I've been using Icyveins (rightly or wrongly, I'm not sure), and they've recommended Crit and MS for DotWeave COP build.
1.2.2. Clarity of Power Lite, DoT Weaving, or Multiple Target
Intellect;
Spell Power;
Multistrike;
Critical Strike;
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Aw, cmon. I know I'm doing stuff wrong, that's why I'm asking for help!
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I have been considering whether to go 2 or 3 MS before MB, but I find that if I only do 2, I'm waiting a second or so for MB to come off CD.
I ran my armory page through Simcraft and it recommended 3.
Given enough time, Blizz will break any rule, and the ABC is no exception. Currently I'm waiting less than half a global to MB after my 2nd spike. Never delay your orb generators..
You're correct that your talents & glyphs aren't going to make a huge difference, and neither are your secondaries. I would recommend following the weights that Lekiki posted, those are averaged across all fight styles and overall will work fine, though being mastery heavy in Highmaul isn't a bad thing. Crit is good for AS, but not as good for CoP and at this point we just can't get enough to make it worth stacking. Personally I'm looking for Haste & Mastery gear and grabbing Multi if I can get it.
So its worth waiting out part of a GCD to get the MB as soon as it comes off CD?
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https://www.warcraftlogs.com/reports/WP1GnrpxM8FCYaQ3#fight=37&pins=0%24Separate%24%23244F4B%24damage%240%240.0.0.Any%241628989 83.0.0.Priest%24true%240.0.0.Any%24false%240
FWIW, these are my logs from a Ko'Ragh kill.
God I cannot wait for CoP to fall behind void entropy and/or them to become on-par. I do not like it.
No. Do not wait the almost-one GCD for MB. Use the 3rd Mind Spike. Unless Zych can produce any decent logs with that system, it's not worth talking about right now.
Here's some things I saw in your logs:
1. You have far too few uses of Mind Blast and Shadow Word: Death. In 7+ minutes, you should have easily 70+ Mind Blast casts. You also only have 6 Shadow Word: Death casts. Shadow Word: Death more, Mind Blast more.
2. On top of not generating as many orbs as you can, you seem to have wasted orbs. Unless for some reason you used Psychic Horror, you used 54 orbs from 18 DP casts, but you generated 65 orbs from Mind Blast and Shadow Word: Death. Do not waste orbs.
3. You didn't seem to recast Shadowfiend. Use it more. You should get 3 casts in on a 7 minute fight. This is smaller than the other things, but this is a very easy fix. Replace a Mind Spike with this when you can.
Also, your guildmate Gumbootz isn't weaving correctly, and also seems to hate casting Shadow Word: Death.
I wait till 5, start the dots, DP, MB right away to put me back at 3, 2 full insanity channels, DP, MB, 2 full Insanity clears. By the time all this is done, your SW: Pain should be off by the time your MSp is finished casting. I'm not sure if I'm doing the exact same DoTWeave DP/MB/Insanity rotation as others.