1. #1

    Arms Mastery Buff - New Stat Priority ?

    So looking at the stat weights for

    T17N (normal mode) single target stat weights


    We see that mastery and crit are extremely close. With the hotfix making mastery give 57% more per point (i believe that is how it works) does this make mastery our #1 stat?

    Should we be swapping to Bleeding Hollow enchants? (I play SMF atm, so i just have the one 2hander for arms alone)

    Sorry if this is answered somewhere on this forum, i just wanted a clear thread where the answer can be found easily until the Arch has time to update the Arms sticky guide


    Crit vs Mastery what is best now?


    Quote from Sarri
    http://www.mmo-champion.com/members/623480-Warriorsarri

    Quote Originally Posted by Warriorsarri View Post
    The weights on pure single target is simply Mastery=Crit>MS, but as soon as you add more targets Mastery will dip in value. When looking at gems and 'chants I'd stick with a pure crit build, and for gear I'd focus mainly on Crit>MS=Mastery. This set of gearing will also make it very easy to go Fury or Glad if that's needed.
    Still would like some simcraft maths posted just to 100% confirm!
    Last edited by Sliske; 2015-01-14 at 08:29 PM.

  2. #2
    As always, the stat priority quoted as a general rule is not necessarily the stat priority that is best for you. Currently, gearing takes quite a balanced approach, where lacking in one stat increases its value.

    You should try simming it yourself, because the answers someone else gives you are unlikely to be correct for you:
    http://www.simulationcraft.org/

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •