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  1. #1
    Deleted

    I love all the fotm classes

    Man I love the fotm classes so much! Beating the shit out of fotm rerollers on my below balanced WW monk. Fotm rerollers think they will roflstomp anyone because their class is OP. Nope.

    Anyone else experiencing the same?

  2. #2
    Deleted
    Yup, actually won a arena game vs feral & rogue, as ELE & Fire. Feral partner spit and shouted on him lol, it was epic!

  3. #3
    Deleted
    Nope. Can't beat rogues, all they have to do is talent Burst of Skill and they become really good at pvp.

  4. #4
    Deleted
    Quote Originally Posted by Kitty Litter View Post
    Nope. Can't beat rogues, all they have to do is talent Burst of Skill and they become really good at pvp.
    Riiiight? You may beat them, as in demonstrate superior skill but you won't kill them... as long as you aren't able to keep up with them or catch them with a lucky finisher. Recently had an encounter with a rogue, 'defeated' her three times just to see her run away each time. Even Blazing Speed and Blink didn't help.

  5. #5
    Deleted
    Quote Originally Posted by Gugus View Post
    Riiiight? You may beat them, as in demonstrate superior skill but you won't kill them... as long as you aren't able to keep up with them or catch them with a lucky finisher. Recently had an encounter with a rogue, 'defeated' her three times just to see her run away each time. Even Blazing Speed and Blink didn't help.
    Hunter here. Can't keep a burst of skill rogue off of me. Sure I can use exp trap (burst skill back on me), disengage (burst of skill back on me), freezing trap (trinket and burst of skill back on me), binding shot (clos). Then I'm out of tricks and he can lay into me like a fat kid at McDonald's, as I can't kill him while I'm using all these tricks with my slow casted aimed shots.
    Last edited by mmocfd918abda6; 2014-12-11 at 11:56 AM.

  6. #6
    Deleted
    Quote Originally Posted by Kitty Litter View Post
    Hunter here. Can't keep a burst of skill rogue off of me. Sure I can use exp trap (burst skill back on me), disengage (burst of skill back on me), freezing trap (trinket and burst of skill back on me), binding shot (clos). Then I'm out of tricks and he can lay into me like a fat kid at McDonald's.
    First of all, rogues aren't fotm. They have the lowest representation among classes. Its the least played class..

    Also, if you play exotic munitions, each auto shot will slow the rogue which will force the rogue to constantly use burst of speed which means his damage output would be minimal due to the 30 energy cost.

    A rogue 1v1 will always be tricky because you have to work through their cooldowns before you can confidently make a kill. Which is also true for hunters.

    Rogues aren't overpowered, they're not fotm. They're middle of the pack.

  7. #7
    Deleted
    Quote Originally Posted by Ula View Post
    Also, if you play exotic munitions, each auto shot will slow the rogue which will force the rogue to constantly use burst of speed which means his damage output would be minimal due to the 30 energy cost.
    Quote Originally Posted by Ula View Post
    First of all, rogues aren't fotm. They have the lowest representation among classes. Its the least played class..

    Also, if you play exotic munitions, each auto shot will slow the rogue which will force the rogue to constantly use burst of speed which means his damage output would be minimal due to the 30 energy cost.

    Burst of Speed
    30 Energy
    Instant
    Requires Rogue
    Requires level 60
    Increases your movement speed by 70% for 4 sec and removes movement slowing effects. Usable while stealthed.

    First of all, it removes ALL slows on use. A ret paladin can remove slows with Emancipate too but he can only remove one per cast and they don't give him a free speed boost everytime he uses it. So a ret having conc shot and frozen effect would need to use 2 gcds to get rid of both, and Judgment to get a speed boost (assuming the target is in Judgment range and the spell is not on cd).

    Second of all it costs 30 energy. The rogue energy recovering rate is 10/sec, so basically the energy lost is recovered in 3 seconds which you would spend running towards your target anyway and not needing the energy for attacks immediately as you're not even in melee range yet.

    Third of all. A frozen arrow would be shot every 3 seconds.

    So basically, a frozen arrow would go out at the same time as a conc shot or at least with half a second in between. You would clear both at the same time with your first BoS and get a speed boost. By the time you get in range and get knocked back with exp trap your energy is back to full, the hunter will shoot another conc shot which coincides with another auto frozen arrow, which you will remove again both at the same time. Rinse and repeat. The odds are that every conc shot will be accompanied by a frozen arrow, allowing you to clear both with one BoS most of the time.

  8. #8
    Quote Originally Posted by Ula View Post
    First of all, rogues aren't fotm. They have the lowest representation among classes. Its the least played class..
    Not sure about that, Monks are probably last actually. And Monks are definitiely least represented in arenas.

  9. #9
    Quote Originally Posted by Kitty Litter View Post
    Hunter here. Can't keep a burst of skill rogue off of me. Sure I can use exp trap (burst skill back on me), disengage (burst of skill back on me), freezing trap (trinket and burst of skill back on me), binding shot (clos). Then I'm out of tricks and he can lay into me like a fat kid at McDonald's, as I can't kill him while I'm using all these tricks with my slow casted aimed shots.
    Its not cast till you cannot silence it.

  10. #10
    Deleted
    Quote Originally Posted by Kitty Litter View Post
    A ret paladin can remove slows with Emancipate too but he can only remove one per cast and they don't give him a free speed boost everytime he uses it. So a ret having conc shot and frozen effect would need to use 2 gcds to get rid of both, and Judgment to get a speed boost (assuming the target is in Judgment range and the spell is not on cd).
    Yeah but a ret paladin would just heal through all your damage then burst you from range. Not the best example really.

    P.S. Rogues are supposed to be gods at 1v1. The whole idea of a Rogue is that they stay on the sidelines and pick off stragglers. I'm assuming this is a duel or a BG because Rogues certainly aren't as strong as Hunters in arena right now.

    P.P.S. BoS is a talent choice, choosing it means passing on Shadowstep a much cooler and more useful ability in arena.

  11. #11
    Deleted
    Quote Originally Posted by Kitty Litter View Post
    Burst of Speed
    30 Energy
    Instant
    Requires Rogue
    Requires level 60
    Increases your movement speed by 70% for 4 sec and removes movement slowing effects. Usable while stealthed.

    First of all, it removes ALL slows on use. A ret paladin can remove slows with Emancipate too but he can only remove one per cast and they don't give him a free speed boost everytime he uses it. So a ret having conc shot and frozen effect would need to use 2 gcds to get rid of both, and Judgment to get a speed boost (assuming the target is in Judgment range and the spell is not on cd).

    Second of all it costs 30 energy. The rogue energy recovering rate is 10/sec, so basically the energy lost is recovered in 3 seconds which you would spend running towards your target anyway and not needing the energy for attacks immediately as you're not even in melee range yet.

    Third of all. A frozen arrow would be shot every 3 seconds.

    So basically, a frozen arrow would go out at the same time as a conc shot or at least with half a second in between. You would clear both at the same time with your first BoS and get a speed boost. By the time you get in range and get knocked back with exp trap your energy is back to full, the hunter will shoot another conc shot which coincides with another auto frozen arrow, which you will remove again both at the same time. Rinse and repeat. The odds are that every conc shot will be accompanied by a frozen arrow, allowing you to clear both with one BoS most of the time.
    Serious rogues don't burst of skill anyway, what's your problem? Usually hunters kite me endlessly (gladiator warrior) and I can't really do anything despite hamstring and hindering strikes. Lately I've noticed hunters having a hard time getting away from me but it's mostly because they don't use their CC correctly. If you intend to root someone then don't break the root as quickly as possible by starting to dps the second you got away.

    Your views on burst of speed compared to retardin are also quite silly. Judgements have 30 yards range which is more than enough, especially if the hunter is using a pet. They deal damage (not too little either) and pallies can hand of freedom against slows, why would they use anything else?
    Sure rogues are sticky as hell but they are far easier to push into defensive mode than pallies are. And 30 energie is still a lot if you need to be spamming it again and again. Easiest tactic if a rogue is training my arena buddy, spam slows on him so he BoS so much he can't dps due to lack of energy. 3 seconds is a long time for a melee to build up resources.


    On topic: I don't really know what fotm classes are. I only ever know when one is so clearly out of balance it hurts to know somebody even OK'd those numbers. Aside from that, I'm not a really good warrior, medium at best. I try to peel, I try to put down my CC at the right moments but thats about it having only 2 hard CCs one on 30sec the other on 90sec CDs.
    I don't feel I don't have a chance against one certain class at the moment, though killing healers is increadibly tough and surviving DK/pally burst is rough too.

    - - - Updated - - -

    Quote Originally Posted by Kelsyer View Post
    Yeah but a ret paladin would just heal through all your damage then burst you from range. Not the best example really.

    P.S. Rogues are supposed to be gods at 1v1. The whole idea of a Rogue is that they stay on the sidelines and pick off stragglers. I'm assuming this is a duel or a BG because Rogues certainly aren't as strong as Hunters in arena right now.

    P.P.S. BoS is a talent choice, choosing it means passing on Shadowstep a much cooler and more useful ability in arena.
    who said they should be gods 1v1? nobody. picking off stragglers and deserters is easy for anybody who hasn't been in the fight upto that moment and being able to stay out of a fight and do that is a speciality of ferals and rogues but don't make the mistake and think they should be good at 1v1 against anybody because of that.
    Anyone with all their CDs should be able to kill someone who blew their CDs and has 60% life.

  12. #12
    Rogues are pretty bad outside of combat.
    If you're losing to them as a hunter currently, then the problem is you.

  13. #13
    Quote Originally Posted by Kitty Litter View Post
    Hunter here. Can't keep a burst of skill rogue off of me. Sure I can use exp trap (burst skill back on me), disengage (burst of skill back on me), freezing trap (trinket and burst of skill back on me), binding shot (clos). Then I'm out of tricks and he can lay into me like a fat kid at McDonald's, as I can't kill him while I'm using all these tricks with my slow casted aimed shots.
    Oh man the struggle is real. Poor hunters.

  14. #14
    Quote Originally Posted by Sin Cara View Post
    Rogues are pretty bad outside of combat.
    If you're losing to them as a hunter currently, then the problem is you.
    Don't really agree with the first part, definitely agree with the second. Rogues are fine, they have strong comps to run in arenas and they can do their job in BGs as well. The only thing that needs to be changed is being Kidney Shot for 12 straight seconds, whoever thought that was a good idea needs to work somewhere like McDonald's where he doesn't get to make decisions. Otherwise though all 3 Rogue specs are good in PvP right now.

    That being said, 1v1 a Hunter can easily kite a Rogue forever if they know what they're doing. They can kite any melee class really.

  15. #15
    Deleted
    Quote Originally Posted by Rucati View Post
    Don't really agree with the first part, definitely agree with the second. Rogues are fine, they have strong comps to run in arenas and they can do their job in BGs as well. The only thing that needs to be changed is being Kidney Shot for 12 straight seconds, whoever thought that was a good idea needs to work somewhere like McDonald's where he doesn't get to make decisions. Otherwise though all 3 Rogue specs are good in PvP right now.

    That being said, 1v1 a Hunter can easily kite a Rogue forever if they know what they're doing. They can kite any melee class really.
    I can see you're not playing a rogue, nor hunter. Hunters really can't kite rogues forever, at least not the rogues who talent Burst of Speed, which would be all rogues you meet in bgs and wpvp. Also ferals aren't exactly a walk in the park.

    - - - Updated - - -

    Quote Originally Posted by Sin Cara View Post
    Rogues are pretty bad outside of combat.
    If you're losing to them as a hunter currently, then the problem is you.
    Or maybe you should l2p or, better yet, learn to spec burst of skill, so you don't lose to hunters or anything that needs to kite.

  16. #16
    Nice Topic.
    What i actually hate is the generalization you making...
    I play Dk since cataclysm.. but now every Dk is seen as fotm..

    Nice logic.

  17. #17
    Yeaaaah... there are lots and lots of Ferals out there now.. and none of them know what they're doing.

  18. #18
    Deleted
    on my WW i just can't beat rets 1v1, i can beat just about everything apart from rets, but it doesn't seem to matter how bad that ret paladin is, they just completely wreck me. i don't know much about ret paladins, but they glow a bit, some flashy effects happen and my health just melts away in seconds.
    ferals also giving me some trouble on WW, not as hard as rets but sometimes it is like im hitting against a brick wall, their health just doesn't budge, and when it does finally move, they just do something and are instantly on full again, still i managed to beat a few bad ferals.

  19. #19
    Deleted
    Quote Originally Posted by peggleftw View Post
    on my WW i just can't beat rets 1v1, i can beat just about everything apart from rets, but it doesn't seem to matter how bad that ret paladin is, they just completely wreck me. i don't know much about ret paladins, but they glow a bit, some flashy effects happen and my health just melts away in seconds.
    ferals also giving me some trouble on WW, not as hard as rets but sometimes it is like im hitting against a brick wall, their health just doesn't budge, and when it does finally move, they just do something and are instantly on full again, still i managed to beat a few bad ferals.
    WW monks suck balls, so I find that hard to believe. You're either insanely skilled or you're fighting bads and undergeared.

  20. #20
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    Quote Originally Posted by MrCool View Post
    Not sure about that, Monks are probably last actually. And Monks are definitiely least represented in arenas.
    Confirmed. For US Realms that is. Link here: https://realmpop.com/us.html

    Altought you might want to select your own realm to see how it changes (rogues are least played on mine).

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