Hi, we are running a Loot Council in our guildraids. Seeing as there are even more people sharing gear pieces now due to the main stat switcharoodingelydoodaa on most main pieces, I've decided to try and make a basic list of all specc secondary stat priorities:
Class (Spec) : Priorities
(Comment)
Warrior (Fury) : Crit > Multistrike > Mastery > Haste > Versatility
Warrior (Arms) : Crit > Multistrike > Mastery > Haste > Versatility
Warrior (Protection) : Bonus Armor > Mastery > Crit > Versatility > Haste > Multistrike
Warrior (Gladiator) : Bonus Armor > Haste > Multistrike > Versatility ~= Mastery
Warlock (Destruction) : Crit > Mastery > Multistrike > Haste > Versatility
Warlock (Demonology) : Mastery > Haste > Crit = Multistrike > Versatility
Warlock (Affliction) : Mastery = Haste > Multistrike > Crit > Versatility
Shaman (Restoration) : Spirit > Mastery > Haste > Multistrike = Crit > Versatility
Shaman (Enhancement) : Haste > Mastery > Multistrike > Versatility > Crit
Shaman (Elemental) : Multistrike > Crit = Mastery > Haste > Versatility
Rogue (Subtlety) : Mastery = Multistrike > Crit = Versatility > Haste
Rogue (Combat) : Haste > Multistrike > Versatility = Mastery > Crit
Rogue (Assasination) : Mastery = Crit > Versatility = Multistrike > Haste
Priest (Shadow) : Haste > Multistrike > Crit > Versatility > Mastery
Priest (Holy) : Spirit > Multistrike > Haste > Crit = Versatility> Mastery
(Many renews: Mastery = Bad, Few Renews: Mastery = Multistrike, seem to be abit controversy whether crit or versatility is best)
Priest (Discipline) : Spirit > Crit > Mastery > Haste > Multistrike > Versatility
Paladin (Retribution) : Mastery > Multistrike ~= Haste > Crit > Versatility
Paladin (Protection) : Bonus Armor > Mastery > Versatility > Crit > Multistrike > Haste
(Crit might be better if the specc is played with Seraphim instead of Holy Shield)
Paladin (Holy) : Spirit > Crit > Haste = Mastery > Multistrike > Versatility
Monk (Windwalker) : Multistrike > Crit > Haste > Versatility > Mastery
Monk (Mistweaver) : Spirit > Multistrike > Crit > Versatility > Haste > Mastery
Monk (Brewmaster) : Bonus Armor > Mastery = Crit > Versatility = Multistrike > Haste
Mage (Frost) : Multistrike > Versatility = Crit > Mastery > Haste
Mage (Fire) : Crit > Mastery > Multistrike = Haste > Versatility
Mage (Arcane) : Mastery > MUltistrike = Haste > Crit > Versatility
Hunter (Survival) : Multistrike > Crit > Mastery > Versatility > Haste
Hunter (Marksmanship) : Crit > Multistrike > Versatility > Haste > Mastery
Hunter (Beast Mastery) : Multistrike > Crit = Mastery > Haste > Versatility
Druid (Restoration) : Spirit > Mastery > Haste > Multistrike > Crit > Versatility
Druid (Guardian) : Bonus Armor > Mastery > Versatility > Multistrike > Haste > Crit
Druid (Feral) : Crit > Mastery > Multistrike >= Versatility > Haste
Druid (Balance) : Mastery >= Crit > Haste > Multistrike > Versatility
Death Knight (Unholy) : Multistrike > Mastery > Crit > Versatility > Haste
Death Knight (Frost "DW") : Mastery > Multistrike > Versatility > Haste > Crit
Death Knight (Frost "2-hand) : Multistrike > Versatility > Mastery > Haste > Crit
Death Knight (Blood) : Bonus Armor > Mastery = Multistrike > Versatility > Haste > Crit
So what I'm asking is if there is any major flaws in the priorities that you can spot and point out.
Help is much appreciated, thanks i advance!