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  1. #1

    My solution for pure dps classes

    Rogue: Make assassination a ranged dps spec, using a ranged weapon. Also gives hunters competition for weps, which they don't currently have. Make sub a pure magic damage spec, and keep combat as it is. Buff our damage in all aspects to bring us up to par with ww monks. Give us a 4th spec that allows us to tank.

    Hunters: Make marksman a nonpet, ranger style. Make survival a pure magic damage spec. Make beastmaster a physical damage, melee dps spec. Add a 4th spec for hunter tanks. Could be cool if you parked your toon in the back of the room and controlled your pet to tank.

    Mage: Make fire a plate wearing, melee dps spec like a battle mage. Keep frost a pure caster. Make arcane a healer. Add a 4th spec to tank.

    Warlock: Make demo a leather wearing melee dps, aka a demon hunter. Don't know what to do with dest/afflic, but add a 4th spec to tank or heal.

    Look, blizzard is done with the hybrid tax. As pures, we no longer are going to do more damage, so the only logical option is to make the 4 pures hybrids as well. Give us the option to perform other roles, give us the option to que tank or healer to avoid the long ass dps ques. Also tune our dps specs so we can excel in all situations. Theres no reason that ww monks, dks, ferals, boomkins, etc should rip us on single target, rip us on cleave, rip us on aoe in one spec, while we have to switch specs just to be viable in one situation. Other solutions for rogues, as its the class I play: Make blade flurry baseline, not combat exclusive. Buff our single target, and bring blade flurry cleave up to ww monk level.

  2. #2
    Quote Originally Posted by Krisys View Post
    Mage: Make fire a plate wearing, melee dps spec like a battle mage. Keep frost a pure caster. Make arcane a healer. Add a 4th spec to tank.
    None of what you wrote solves the problems of pure dps classes.

    I have a solution for all hybrid classes - remove the dps and healing specs from druids (give them 4 tanking specs), remove the DPS specs from priests (give them 3 healing specs)... how does that sound

  3. #3
    Bump and agreed. This game has no room for Pures anymore they should all be hybrids. I'm a Prot warrior and I think that rogue, mage, warlock, and hunter should all surpass my damage especially surpass feral druids ret paladins and death knights but it's not how it is. I like your ideas I think pures should be made into hybrids so then its ok if ferals and ret are high dps etc. As for hunters i think they should be able tank with pet and heal the pet so it's a unique form of tanking. The ideas on rogue having a shadow magic spec, mage being a plate wearer as fire specced and demo locks as assassins are great ideas 10/10.

    - - - Updated - - -

    Quote Originally Posted by schwarzkopf View Post
    None of what you wrote solves the problems of pure dps classes.

    I have a solution for all hybrid classes - remove the dps and healing specs from druids (give them 4 tanking specs), remove the DPS specs from priests (give them 3 healing specs)... how does that sound
    He solved it by getting rid of pures and making all hybrids read and pay attention please! thanks

  4. #4
    I just don't think they are going to add 4 more specs to the game. Druids are le special. Perhaps we could argue for better self healing options to bring our utility in line with other hybrids.

  5. #5
    Shouldn't even need to do that. They need to just suck it up and do hybrids properly. Hybrid either means you have the ability to play multiple specs (ie druids can tank, cast, melee or heal) or your spec - such as feral - is a hybrid and has access to multiple styles of abilities (ie heals, casts, tank things). It can't be both ways. It needs to either be you have access to multiple specs and when you pick a spec you lose access to all other abilities outside that spec - like no healing touch for ferals or wrath or bear form etc. and being a hybrid in that sense means you have the choice in which type of spec to play. OR it needs to be where ferals still have access to those spells *but* it comes at a cost of performance in abilities. Hybrids are supposed to be "Jack of all trades - master of none", right now they have it both ways, they can do all specs and they are performing better in those specs than pure classes. Blizzard simply caved long ago and got rid of the hybrid tax and it has been unbalanced ever since.

    *ferals were just an example chosen, nothing against them specifically and would work that way for all hybrids.

  6. #6
    Quote Originally Posted by Agent View Post
    He solved it by getting rid of pures...
    That doesn't solve the problem for pures.... in any way what-so-ever.

  7. #7
    Quote Originally Posted by Agent View Post
    He solved it by getting rid of pures and making all hybrids read and pay attention please! thanks
    It makes a lot more issues than it solves.

  8. #8
    That sounds awful. Also, you're trying to "fix" something that isn't a problem. People just can't understand that a class with only one role doesn't mean that they should do more damage. A dps is a dps, whether they can also spec as a healer or tank or not.
    Quote Originally Posted by Tyrion Lannister View Post
    Congrats Blizz. Everyone who wanted a Vanilla realm will get it with WoD. So much for never moving backward. Though, it will not be a pure vanilla server since you can still fly in the old content, and you don't have to farm things just to raid. Just wanted to congratulate Blizz for giving the folks what they wanted, a classic vanilla world.
    Quote Originally Posted by Tyrion Lannister View Post
    Or, maybe instead of making a strawman, they could just get a lvl 1 pony after they complete a quest in the starting zone

  9. #9
    Quote Originally Posted by Rabblexthree View Post
    That sounds awful. Also, you're trying to "fix" something that isn't a problem. People just can't understand that a class with only one role doesn't mean that they should do more damage. A dps is a dps, whether they can also spec as a healer or tank or not.
    Yes, thats exactly what it means. If 4 classes can only do one role, while all the others can do multiple roles, and not at least do more damage, that makes the other classes better, and its not debatable.

  10. #10
    Deleted
    Quote Originally Posted by Krisys View Post
    Rogue: Tune assassination for better dps output. Make combat a spec that allows us to tank. Delete sub and make a new spec for ranged dps, with a ranged weapon. Also gives hunters competition for weps, which they don't currently have.
    There, fixed it for you.

  11. #11
    I hate these people that say pures shouldnt do more damage then hybrids, but we shouldnt get the option for other roles either. What you're saying is, hybrids should do exactly as much damage as you, but if we get bored of dps we should be able to respec and tank or heal, while you have to reroll completely. Play in traffic please.

  12. #12
    Deleted
    just buff utility to be on par with that which hybrids can offer? instead of creating a whole new spec with a whole array of new problems

  13. #13
    The solution to pure dps classes is MoP warlock design.

    3 Specs that play so differently that they may as well be 3 different classes. The reason this is good?

    All specs have their strengths and weaknesses. You're playing a spec thats great single target but cant aoe on an aoe fight? switch to strong aoe spec.

    got 2 -3 boss fight? switch to multidot/cleave spec, ect

    a ret paladin or shadow priest on the other hand will simply have to endure fights where their specs dont excel. This is the pure dps advantage.

    Of course, this only works if all 3 specs are kept competitive, which is a once in a blue moon scenario. Also, most pure dps classes specs have sadly similar gameplay.. def need to give rogues/hunters/mages a rework. Hire that guy that was in charge of the amazing warlock design of MoP. Then, because people will bitch, immediately hire the guy that watered down warlocks in WoD and made them boring as fuck. Because thats as close as we're allowed to get to good design

  14. #14
    Scarab Lord Nachturnal's Avatar
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    What exactly is the problem with pure dps classes? And why do they need to be fixed? The hybrid tax is retarded. A dps is a dps, shouldn't matter the class. It's such a useless solution to an artificial problem. 4th spec Arcane Mage Healer? WTF are you huffing? lol

  15. #15
    Quote Originally Posted by AbsolutVodka View Post
    What exactly is the problem with pure dps classes? And why do they need to be fixed? The hybrid tax is retarded. A dps is a dps, shouldn't matter the class. It's such a useless solution to an artificial problem. 4th spec Arcane Mage Healer? WTF are you huffing? lol
    I'm glad blizzard agrees with you and not some of these other people....

  16. #16
    Adding more people on the bows/guns/xbows isn't a terrible idea, but also not one that really needs a new spec for it. I'd prefer a new class all together for that if they ever did it.

    The hunter spec idea is just BM pet tanking with eyes of the beast (which was removed) and wouldn't need to be it's own spec really...

    Why would you randomly make one of the classes have 2 armor types?! That would ONLY create problems with tier armor, buffs/nerfs, and loot distribution. "I was playing fire, but blizz nerfed it, so now all my armor is useless! Now I need to get a full new set. UGGH I HATE BLIZZ!"

    For warlock same complaint as for mage, why do you just want these classes to randomly have 2 armor types?! Hybrids currently don't have that, why should these classes? it just makes things complicated.

    Also: why do you keep asking for rogue to be brought up to WW? Being OP right now will most likely result in a nerf before BRF comes out...
    Last edited by Better; 2014-12-14 at 06:52 AM.

  17. #17
    i love the idea of plate wearing melee battlemages
    they would have to lose the regular mage toolkit though...or that would just be broken

    we have dps prot wars now...this is not a crazy idea

  18. #18
    I made a rogue because I prefer melee. I really don't get the desire for them to add a ranged spec...

  19. #19
    Deleted
    As to me, there are far too much melee specs already so do not add new ones... Have you never seen all the "seek range DPS for XYZ" messages on the general chanel ?
    There is already a rogue that is providing magic DPS : Assassination with poisons.

    But yes, I agree with the main idea : pures should be turned into hybrids.

    Combat rogue should have the option to tank or at least off tank like protect warriors can now DPS or tank.
    Providing an option for arcane mage to heal sounds good but the mechanics have to be designed from scratch and I would also go the same way as protection warrior : either you DPS or you heal with no possible switch during a fight. Maybe doing something similar as the disci priest.
    Beast masters should also be given the possibility to tank with their pet which tanking spells would be fully integrated into the hunter spells instead of an eye of the beast mechanism. I would add shared life pool for the hunter and his beast and I would also us the switch mechnism for tanking/DPS.
    In the end, Demonology should have a very similar design as beast master but with deamons.
    Last edited by mmoc972a289242; 2014-12-14 at 07:28 AM.

  20. #20
    No, bad idea. There is nothing wrong with how it is currently.

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