1. #1

    spirit bond stealth nerfed in arena?

    did spirit bond get stealth nerfed in arena yesterday? it was healing less then 1k per tick at 40% dampening earlier no healing debuff from any class.

  2. #2
    I am Murloc! Terahertz's Avatar
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    How you thought of the possibility that it now is affected by dampening? Just a wild guess there.

  3. #3
    its a max hp based % heal u would expect it to not get effected by dampning seeing as its the only self heal hunters have it barley ticks for 5k when its full effect

  4. #4
    Mechagnome Syenite's Avatar
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    Quote Originally Posted by Katsuraxde View Post
    its a max hp based % heal u would expect it to not get effected by dampning seeing as its the only self heal hunters have it barley ticks for 5k when its full effect
    So because it's the only selfheal hunters have it should get progressively stronger than, say shaman heals, as the fight drags on?

  5. #5
    Quote Originally Posted by Syenite View Post
    So because it's the only selfheal hunters have it should get progressively stronger than, say shaman heals, as the fight drags on?
    concidering a disc's shadow word pain ticks each 1.89 sec for about 3.5k. then yes i do think it should be the same static value out the whole fight else u cant litterly beat a disc priest cuz his dots overgo ur self heal from spirit bond. the reason dampening is implemented is to nerf healers during fight so they can be killed not the other way around for dps

  6. #6
    Quote Originally Posted by Syenite View Post
    So because it's the only selfheal hunters have it should get progressively stronger than, say shaman heals, as the fight drags on?
    no the fact that hunters heals normally are not effected by crit and +heal or any other midifiers is why it should NOT not be dampered. using bliz wisdom and every class being treated equal hunters should be able to crit self heals, pet heals, etc. seeing hybrids can do the same dps as a pue and this is considered to be fair i see no reason the reverse should not be fair as well

  7. #7
    It's 3k per second PERMANATLY!!! if your bm and have an exotic pet you get a heal, if your marksman chimera heals you, if you glyph disengage for more heal and chimera for more heal that makes them unkillable with the amount of free cc and mobility they have. Not even counting sac on a 45 sec CD and deter.

    If you spec for high healing. 2 glyphs and crouching tiger hidden chimera: 10 sec disengage: that's 4% every 10 sec (0.4%/sec) plus 2% every 9 sec (0.2%/sec) from chimera and 1%/sec from spirit bond that's: 1.6% (4.8k) heal per sec which is full health bar (300k) every minute. All you have to do is trap run around the pillar and wait. It ticks more than rejuv but every second, its permanent, can't be dispelled has no cost. How should it not be affected by dampening???

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    Quote Originally Posted by streets View Post
    no the fact that hunters heals normally are not effected by crit and +heal or any other midifiers is why it should NOT not be dampered. using bliz wisdom and every class being treated equal hunters should be able to crit self heals, pet heals, etc. seeing hybrids can do the same dps as a pue and this is considered to be fair i see no reason the reverse should not be fair as well
    Did you create your account just to bring back the pure vs hybrid debate on dps? That issues is closed and it's been a while

  8. #8
    Quote Originally Posted by Katsuraxde View Post
    concidering a disc's shadow word pain ticks each 1.89 sec for about 3.5k. then yes i do think it should be the same static value out the whole fight else u cant litterly beat a disc priest cuz his dots overgo ur self heal from spirit bond. the reason dampening is implemented is to nerf healers during fight so they can be killed not the other way around for dps
    Let me sum it up for you :

    SW:P - damage
    Spirit bond - heal
    Dampening = Nerfing all heals, not healing.

    K? K

  9. #9
    Quote Originally Posted by kaldeera View Post
    It's 3k per second PERMANATLY!!! if your bm and have an exotic pet you get a heal, if your marksman chimera heals you, if you glyph disengage for more heal and chimera for more heal that makes them unkillable with the amount of free cc and mobility they have. Not even counting sac on a 45 sec CD and deter.

    If you spec for high healing. 2 glyphs and crouching tiger hidden chimera: 10 sec disengage: that's 4% every 10 sec (0.4%/sec) plus 2% every 9 sec (0.2%/sec) from chimera and 1%/sec from spirit bond that's: 1.6% (4.8k) heal per sec which is full health bar (300k) every minute. All you have to do is trap run around the pillar and wait. It ticks more than rejuv but every second, its permanent, can't be dispelled has no cost. How should it not be affected by dampening???

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    Did you create your account just to bring back the pure vs hybrid debate on dps? That issues is closed and it's been a while
    when did u ever last play ur hunter? if u even have one? sac has always been on 60 sec CD this expansion. only BM gets a heal these days. spirit bond is only heal. chimera hasent healed since mop. also spirit bond ticks each 3 sec now not each sec are u seriously retarded?

    Keep it civil please.
    Last edited by Zaelsino; 2014-12-18 at 04:50 PM.

  10. #10
    Dampening
    Instant

    Reduces healing and absorption effects.

    Dampening

    Healing effects received reduced by 0%.

    effects

  11. #11

    Angry

    Quote Originally Posted by kaldeera View Post
    It's 3k per second PERMANATLY!!! if your bm and have an exotic pet you get a heal, if your marksman chimera heals you, if you glyph disengage for more heal and chimera for more heal that makes them unkillable with the amount of free cc and mobility they have. Not even counting sac on a 45 sec CD and deter.

    If you spec for high healing. 2 glyphs and crouching tiger hidden chimera: 10 sec disengage: that's 4% every 10 sec (0.4%/sec) plus 2% every 9 sec (0.2%/sec) from chimera and 1%/sec from spirit bond that's: 1.6% (4.8k) heal per sec which is full health bar (300k) every minute. All you have to do is trap run around the pillar and wait. It ticks more than rejuv but every second, its permanent, can't be dispelled has no cost. How should it not be affected by dampening???

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    Did you create your account just to bring back the pure vs hybrid debate on dps? That issues is closed and it's been a while

    its far from permanent! kill the pet its just that easy, whens the last time you been able to kill a hot off a healer? and that exotic pet heal is a joke (and yet again does not crit.) MM chim heal is wrong just plain wrong. every heal a hunter has to heal is either glyphed or you have to waste a talent on (yes waste cause iron hawk probably would be more beneficial) with 1 exception and that being the lvl 100 cammo perk, which is next to useless because it does not last/work in combat and a a lvl 1 dot breaks it... so for cammo heal you need to feign death cammo, not have a dot on you, hope your latency is quick enough to get up right away from fd and not have a player on top of you to put you back in combat!

    lastly i know the pure vs hybrid debate has ended im just saying lets make sure equal = equal. meaning what a pure gets a hybrid gets and what a hybrid gets a pure gets is all.

  12. #12
    Quote Originally Posted by Katsuraxde View Post
    when did u ever last play ur hunter? if u even have one? sac has always been on 60 sec CD this expansion. only BM gets a heal these days. spirit bond is only heal. chimera hasent healed since mop. also spirit bond ticks each 3 sec now not each sec are u seriously retarded?

    When was the last time YOU played your hunter. I don't ever play my hunter btw.

    Spirit Bond
    Hunter - LvL 45 Talent
    Requires Hunter
    While your pet is active, you and your pet will regenerate 2% of total health every 2 sec.

    2% every 2sec = 1% every 1sec

    Glyph of Chimera Shot: Successful Chimera Shots now also heal you for 2% of your maximum health.

    Please STFU next time Retard"

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    Quote Originally Posted by streets View Post
    lastly i know the pure vs hybrid debate has ended im just saying lets make sure equal = equal. meaning what a pure gets a hybrid gets and what a hybrid gets a pure gets is all.
    So basicly you want WoW to have 1 single class with one spec if I'm understanding correctly? Just so you know atm Spirit Bond is better than most hybrid heals (cept for ret). After 5 mins of spamming rejuv a feral druid will oom.

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    Quote Originally Posted by streets View Post
    its far from permanent! kill the pet its just that easy
    No one goes pet nowaday, even if they did, mend pet and healer are there. You can also glyph into instant revive with no CD, or just disengage pillar and cast revive pet.. Your pet has more survivability than the hunter so it's not even worth wasting time on it.

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    Top 100 Dps class representation 3v3 Bracket

    Lock 12
    Rogue 12
    Hunter 10
    Retribution 7
    DK 6
    Warrior 5
    Mage 5
    Druid (bal/feral) 5
    Priest (Shadow) 4
    Monk (WW) 1
    Shaman (Enh/Ele) 0

  13. #13
    this thread has become awful in less than a page. If in the future you want to be taken seriously/keep your thread open, try posting civilly. Closing.

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