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  1. #1

    Unhappy Blizzard, please make dungeons harder.

    Every single time I queue a dungeon, I always get people with heirloom gear. I don't understand why they make heirloom gear do more than normal gear w/ more damage, and stats. I try to enjoy leveling by doing dungeons, but I just can't... Too many people just 1 shot mobs in them and I do not feel accomplished at all. I mean people just go in there and 1 shot bosses... How is that entertaining? I figured this is why leveling is so boreing, because it is SOO easy, not competitive, and you don't feel accomplished at all when you defeat a boss who gets all cocky saying "YOU STAND NO CHANCE AGAINST ME" Then he just gets 1 shotted... I feel like there is too many mobs in dungeons too, and that Blizz should remove most of them and make the ones left 10x harder. Or atleast give heirloom gear crap stats but with the leveling XP still.

    What is the point in spending so much time animating a boss, and giving him lines, then after he says them, he just dies in 1 second?

  2. #2
    Quote Originally Posted by beastdboy1 View Post
    Every single time I queue a dungeon, I always get people with heirloom gear. I don't understand why they make heirloom gear do more than normal gear w/ more damage, and stats. I try to enjoy leveling by doing dungeons, but I just can't... Too many people just 1 shot mobs in them and I do not feel accomplished at all. I mean people just go in there and 1 shot bosses... How is that entertaining? I figured this is why leveling is so boreing, because it is SOO easy, not competitive, and you don't feel accomplished at all when you defeat a boss who gets all cocky saying "YOU STAND NO CHANCE AGAINST ME" Then he just gets 1 shotted... I feel like there is too many mobs in dungeons too, and that Blizz should remove most of them and make the ones left 10x harder. Or atleast give heirloom gear crap stats but with the leveling XP still.

    What is the point in spending so much time animating a boss, and giving him lines, then after he says them, he just dies in 1 second?
    Join/make a guild that wants to do loomless stuff rather than upset millions of players because you do not like something. You do not HAVE to use df to get into dungeons.

  3. #3
    Titan Frozenbeef's Avatar
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    You want content designed for new players to be hard? If you are finding dps too easy try tanking/ healing.

  4. #4
    Scarab Lord Manabomb's Avatar
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    TL;DR

    I'm so self entitled that entry level content for nubcakes is too easy for me and ppl with max level characterz have loomz that make the entry level contentz easier. Lvling is too ez for me even tho it'z not targeted for me as a super hyper elite guy mythic raider bawsx and it needz to hardard to keep up with my skillzorz so every1 plays at my level of epic 1337ness. Loomz make the gaem 2 ez 5 me and make trivial low level content nobody should care about marginally easier by not having to rplace gear. Woe is the super hardcore needing to feel accomplished for menial tasks super elite guy is me.

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  5. #5
    If leveling, would you want faster dungeons or slower dungeons where you're wiping constantly?

  6. #6
    Quote Originally Posted by reesi View Post
    If leveling, would you want faster dungeons or slower dungeons where you're wiping constantly?
    I'd prefer dungeons which are engaging and fun to play. If it takes longer that's not a problem.
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  7. #7
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    Quote Originally Posted by reesi View Post
    If leveling, would you want faster dungeons or slower dungeons where you're wiping constantly?
    I think he wants to wipe. A weird demand

  8. #8
    The Insane Thage's Avatar
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    Quote Originally Posted by Saffa View Post
    Join/make a guild that wants to do loomless stuff rather than upset millions of players because you do not like something. You do not HAVE to use df to get into dungeons.
    This. Heirlooms were explicitly designed to make leveling faster and easier for veteran players who didn't feel like taking an hour to clear Deadmines in white gear bought off the vendors at Sentinel Hill. Also, heirlooms aren't statted with best-of-the-best stats; they're statted to be equivalent to equal-level blues (whether or not the stat allocation is better is a different matter entirely and a relic of the old Vanilla gearing philosophy).
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  9. #9
    Quote Originally Posted by reesi View Post
    If leveling, would you want faster dungeons or slower dungeons where you're wiping constantly?
    This. Leveling is boring because it's long and monotonous. Not because it's easy. If leveling content were harder, less people would be doing it (longer queue times), and it would be slower, because of wipes and stuff taking longer to kill.

    Also, bosses do not get "1 shot" (one global) in leveling dungeons. Another stupid exaggeration from the playerbase.

  10. #10
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    God beware people actually want to be challenged while they level, instead if having everything handed to them for free.
    I agree mostly with the op, a bit of a challenge would be nice throughout the tedious level grinding.

  11. #11
    Stood in the Fire lukyl's Avatar
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    Quote Originally Posted by beastdboy1 View Post
    Every single time I queue a dungeon, I always get people with heirloom gear. I don't understand why they make heirloom gear do more than normal gear w/ more damage, and stats. I try to enjoy leveling by doing dungeons, but I just can't... Too many people just 1 shot mobs in them and I do not feel accomplished at all. I mean people just go in there and 1 shot bosses... How is that entertaining? I figured this is why leveling is so boreing, because it is SOO easy, not competitive, and you don't feel accomplished at all when you defeat a boss who gets all cocky saying "YOU STAND NO CHANCE AGAINST ME" Then he just gets 1 shotted... I feel like there is too many mobs in dungeons too, and that Blizz should remove most of them and make the ones left 10x harder. Or atleast give heirloom gear crap stats but with the leveling XP still.

    What is the point in spending so much time animating a boss, and giving him lines, then after he says them, he just dies in 1 second?
    sorry mate, but assuming your doing the 1-80 dungeons, you've simply missed the time that they were relevant and when heirlooms/overpowered talents etc. didn't exist, the boss' werent tuned for what we have now. Not nearly enough time is spent at those levels for it to be worth the time mulling over the numbers and making them any type of challenge.

  12. #12
    Quote Originally Posted by beastdboy1 View Post
    What is the point in spending so much time animating a boss, and giving him lines, then after he says them, he just dies in 1 second?
    Whats the point? the point is that Vanilla dungeons are now 10 year old and not current content, I've done them a million times, I'm so sorry for you new players that you won't get to feel how dungeons were original. But mmo's are ever evolving games, and are meant to be played, primarily for their end content.

    I don't want leveling to be long and tedious, I want it done in a timely fashion, so I can begin on the current content (90+ now)
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  13. #13
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    Quote Originally Posted by Frozenbeef View Post
    You want content designed for new players to be hard? If you are finding dps too easy try tanking/ healing.
    Why not? It was hard when I started playing.

  14. #14
    If there was only 60 levels to do - sure.
    But 100 levels, fun in wow for me is when at max level, so i dont want to spend months getting to max level, if anything i'll get more annoyed and quit.
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  15. #15
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    Quote Originally Posted by Nindoriel View Post
    Why not? It was hard when I started playing.
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  16. #16
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    Quote Originally Posted by pixor View Post
    I think he wants to wipe. A weird demand
    Man I loved to wipe in LFR in MoP. It's just great to have the game tell all these people that they are doing it wrong. It bothers me much more when I do a boss with a group, we're doing thousands of things wrong, but it doesn't matter because the boss dies anyway. Just isn't right.

  17. #17
    The Insane Thage's Avatar
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    Quote Originally Posted by Nindoriel View Post
    Why not? It was hard when I started playing.
    Because obviously that's a great plan when the devs have been mentioning since Cataclysm that they're having a lot of trouble retaining new players, who quit before level 10. That was one of the primary reasons they revamped 1-60 in the first place. Hell, even recently they've mentioned it's still a problem.

    So the solution is, of course, to make the low-level game even more newbie-unfriendly so it can chase 'em away before this joke of a community has a chance to.
    Be seeing you guys on Bloodsail Buccaneers NA!



  18. #18
    Legendary! Frolk's Avatar
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    Some months ago they talked about wanting to give us Mythic diffidulty dungeons, premade groups only and such, like CMs, but harder and way better loot. Hope they actually make it
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  19. #19
    Quote Originally Posted by Thage View Post
    Because obviously that's a great plan when the devs have been mentioning since Cataclysm that they're having a lot of trouble retaining new players, who quit before level 10. That was one of the primary reasons they revamped 1-60 in the first place. Hell, even recently they've mentioned it's still a problem.

    So the solution is, of course, to make the low-level game even more newbie-unfriendly so it can chase 'em away before this joke of a community has a chance to.
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  20. #20
    Deleted
    Quote Originally Posted by Nindoriel View Post
    Man I loved to wipe in LFR in MoP. It's just great to have the game tell all these people that they are doing it wrong. It bothers me much more when I do a boss with a group, we're doing thousands of things wrong, but it doesn't matter because the boss dies anyway. Just isn't right.
    I think you should blame the design of LFR there sir.

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