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Custom map generation using Libtcod in Python?
Hello everyone!
This is a programming question - And it's a long shot - But here it goes.
Does anyone have any good source/illustration of code that exemplifies Custom map generation, using libtcod in Python?
Or, for that matter - Does anyone know how you import a manually drawn map - And how would that be done in that case?
I am talking about ASCII tile-based map that can either resemble just a Wilderness (an overlay world) or just a normal dungeon.
And like i said, any tips on where to find code to illustrate the examples of how to do custom maps would be greatly appreciated .
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