Originally Posted by
Pantalaimon
Don't have much to say about aggro with this meta and almost zero healing/taunts unless you're priest or pally, pretty much get screwed unless you out aggro them for most other classes.
As for C'Thun just run something like N'Zoth Control Pally or something like Reno Mage. Unless the opponent has lethal from C'Thun even with Sylvanns & your other minions they can't drop it til they get rid of her. With Reno Mage just have Ice Block ready then Reno + Poly to deal with it. C'Thun isn't like Frothing Patron combo where they literally do win at turn ten with 30+ face damage.
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I would actually say the game in many aspects was less skilled than it was now. Paladins were only secret pallies before WoG & the format split. It doesn't take any skill to literally make the best plays for three turns in a row (Dr. 6, Dr. 7, & Tirion). Turn 4 for almost any deck was instant shredder, again no skill or thought about what you needed to do a good part of the time. There was no such thing as a viable and consistent non-aggro hunter in ladder play. We all know about the druid problem and how the combo was required to make them viable, well that and the whole stick minions problem. I also don't even want to bring up the awful situation that was the old handlock deck. Unless you were aggro (mainly face hunter) you had a big problem trying to get past the lock's skill wall of taunts (outside of brawl or cons & equality). The old HS had many more best play moves or retarded insta board fload with fatties.
In the current HS hunter is almost universally non aggro on the ladder, Rogue actually has a decent control variant that can hit legend, warrior has multiple choices for consistent ladder grinds (C'Thun, aggro, dragon, pirate, etc). HS even made small improvements to classes, such as mages actually being given non face oriented threats like that 6 drop that summons another minion. Face decks were also slightly reduced in the current HS overall when compared to the old HS. It may seem like there is more aggro in HS, but that really isn't the case. It is just that you see aggro more concentrated behind one class (shaman & also warlock) when prior to WoG it also included face hunters and secret pallies. HS places more value on the end game now despite the inevitable face shaman matchups mixed in.