Hello,
dont get me wrong. I played Enha since WotLK. But as of 6.0 i find myself struggling constantly to pull the most out of the class. And in many cases i fail.
here is why:
- too many proc sources to follow
- too many important dmg abilities that i must handle all of the time (7 or 8)
- too messed up (?) interaction between different skills (SS buffs spells, UE talented buffs LB, Flame and Nova, LL talented buffs shocks) all of them on different CDs and with different purposes
It ends up me being constantly forced to watch my action bar to follow procs, cds, timing of spells. This greatly limits my ability to follow what is happening around me.
Example
I have my LL and SS on cd, i see that SS debuff is wearing out and i get a EotE proc. I am compelled to wait for the LL to come out due to it's superior damage, but that way i loose SS debuff on the target. LL comes out, i use it and during the gcd i get another proc of EotE. Here i already need to press SS and another SS afterwards, but i am at 4 stacks of MSW, so instead i need to use SS, than LB, but only if UE +30% is on, else i should choose to postpone LB while wasting MSW stack generation. And so on, all of the time.
Here i didn't even included the Elemental Fusion mechanic which is even more freaking engaging.
In comparison, i played Fury War and BM hunter for a while, both specs doesn't even for a sec bothered me to look at my action bar.
Fury have two procs that are "use immediately when up". So when i see the visual comes up i press related button and that's it.
BM is even less complex than that.
So what's up? I know many of you will see that as a L2P issue, but most casuals like me will probably understand my reasons.
Some ability pruning is needed to lower the insane skill cap that Enha requires nowadays.