Will they use the same engine again? It already hit its limits hard with ROME2 forcing the removal of animations, textures ..... to reduce the memory footprint.
The blobbing, missing unit collision, missing inertia and kill move spam ... are also huge atmosphere killers. I am already skipping Attila because its identical to rome 2 in the battle screens.
If warhammer will have the same limitations I will skip that as well.
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I find it acceptable by now. The campaign map works well, but battles have little atmosphere. You just need to have one cav charging into a unit to see that newtons laws do not apply to Rome 2.