I don't get the 'I play an MMO to play solo' mentality. My husband's best friend was like that... played WoW for years, but hated the idea of playing with people and couldn't stand that he had to do stuff with other players in order to get gear.
So if you don't want to play with others... why an MMO? Why not Skyrim or Dragon Age or something? I don't mean to sound snarky (really, I don't) but that's like going to Pizza Hut and insisting they make you a hamburger.
You signed up to play a subscription-based MMO. The second 'M' in MMO stands for 'multiplayer'. There is only so much they can do to appeal to the solo-minded people. Garrisons are perfect for progressing toon that doesn't want to raid and such, but then people want to say "It's not an interesting content model, it's not engaging" - it really smacks of there's no pleasing you.
They can't make solo even level raids (nor should they) and anything they build for 'solo' play that adds competitive or even solid gear is just something else the min-maxers will whine that they're forced to do for World/server firsts.
If you're going to play the game in a way that is counter to its intended playstyle, counter to the systems built in to progress our characters... that isn't Blizzard's fault, and it isn't something they should be expected to 'fix' anymore than Pizza Hut should be expected to fix their lack of hamburgers.
I am not saying its wrong to ask for more solo options (more options doesn't hurt anyone) but to speak of the game like it is flawed for not doing more than it already does to accommodate 'I hate raids, I have PvP, I hate garrisons, I hate playing with other people' types?
I disagree with that entirely.