Even Guild - Ysondre FR http://www.wowprogress.com/guild/eu/ysondre/Even
My Resto/Balance Druid : http://eu.battle.net/wow/fr/characte...oshelol/simple
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
If we are talking BRF (Which we should be HM is basically pointless now) Then i would say a majority will be 4. Its hard to say now without knowing the damage patterns.
But to me the heavy healing fights look like: Oregorger, Blast Furnace, Kromog, Beastlord(Last 40%), Maidens and Blackhand. Now the question on if you can bring an extra healer for a DPS means you have to ask, can the rest of your DPS do enough to carry, and If there is some kind of DPS race built in that will make it too tight with 5.
Say for example you CAN 5 heal Twins Mythic(like you did) to simplify most of the heavy damage mechanics. but it requires super good DPS, and generally isnt worth it. Those questions we can really only answer after we get a few kills in. But the game is tuned for 4 Healers.
Last edited by Herris; 2015-02-03 at 08:50 AM.
I remember reading somewhere that blizz did not want us to be able to 4 heal mythic and the intended number was suppose to be 5-6, at least at first. We had a guild meeting last night and I brought up the idea of our resto druid just wrath spamming and basically waiting in the wings to heal if need be. That way we have a guy that's pulling ~17k sustained DPS and 75k on the opener but also can tranq when needed.