Kamuii, I'm from Ask Mr. Robot. We might have a few things to help with what you're trying to solve.
First, we have a new feature (
Combat Infographics) that gathers data from every uploaded log, aggregates it, and tells you (the player and team) how well you're doing on each mechanic. Previously, all we had as raiders were things like total damage dealt, taken, etc. But that wasn't ever put into context until now. So we can tell you things like how many mines teams blow up on margok, on average, and where you stand. We can also tell you what the wipe % is at your team's iLevel. All sorts of good stuff. Here's a
sample log you can play with.
Second, you can *roughly* estimate the DPS increase with gear for each player. The way to do that is on our optimizer. If you look at a piece of gear, you can see the score increase. Then you compare that to the player's total score. The % of score increase can be roughly assumed as the same % dps increase. For example, if my gear score is 5000, and I have an item that is a 250 point increase, that would be about a 5% increase in DPS.
If you have any questions, let me know! We spend a lot of time trying to tie gear to combat